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ValguarneraTue 07-Nov-06 01:46 PM
Member since 04th Mar 2003
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#15162, "Some specifics: Rangers:"
Edited on Tue 07-Nov-06 01:46 PM

          

You fight someone, and get them to writhing or gushing, ect.. ALMOST DEAD, and they flee, camo and 1 tick later come back in perfect health, or few scratches and ambush again vs me who doesn't really know where preps are at, and makes me flee.

1) Herbs has some pretty significant limitations, notably that the ranger in question can't do that again for a little while.

2) So does Ambush, notably that they need to be able to see you, you have to be unable to see them, and it has to initiate (and re-initiate to get your twice) combat. All classes have something they can do to reduce the chances of a second ambush, and possibly the first one.

Then he has the nerve to say that I'm pathetic at pking, and I run like a "girl" in his language. You dont see something wrong with that? I'm not complaining, I'm not, but where is the skill? What makes these classes so special from the other ones? You have certain heros that I've seen pretty much have no skill besides an ambush. Do basically no damage except heal, and come back and ambush again while fully prepped.

3) So long he expressed the sentiment In Character, I don't see anything wrong with that. It's neither desirable nor effective to regulate roleplay style too strictly.

4) If you think playing a ranger is that simple, and requires "no skill", the easiest way to prove that to us is to play one and dominate your opposition. In the absence of that kind of evidence, my conclusion for now is that rangers are a tough fight in the wilderness, not very tough out of it, and overall it's a wash.

valguarnera@carrionfields.com

  

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HOT TopicYour Player Base is getting Smaller [View all] , Funnyone, Tue 07-Nov-06 06:43 AM
Reply Ummm, dude, let me try and give another N00bs opinion o..., TheLastMohican, 07-Nov-06 06:39 PM, #11
Reply RE: Your Player Base is getting Smaller, Funnyone, 07-Nov-06 07:10 AM, #1
     Reply There is a lot of misinfo here., GinGa, 07-Nov-06 08:30 AM, #2
     Reply RE: There is a lot of misinfo here., Funnyone, 07-Nov-06 11:11 AM, #3
          Reply RE: Theory fighting:, Valguarnera, 07-Nov-06 12:10 PM, #4
          Reply RE: Theory fighting:, N b M, 07-Nov-06 01:34 PM, #8
          Reply Huh. Never thought of it like that. Good point n/t, Stunna, 08-Nov-06 08:48 AM, #15
          Reply Makes sense. nt, silencedstatik, 08-Nov-06 04:00 PM, #17
          Reply Looting solutions:, Caleban, 08-Nov-06 07:37 PM, #18
          Reply These are solid solutions. I hope they are taken seriou..., trh, 08-Nov-06 10:20 PM, #19
          Reply RE: Theory fighting:, Kastellyn, 09-Nov-06 01:50 PM, #21
               Reply RE: Theory fighting:, elmeri_, 13-Nov-06 08:06 AM, #22
          Reply RE: Theory fighting:, Coriolanius, 07-Nov-06 09:48 PM, #12
          Reply RE: Theory fighting:, (NOT Pro), 09-Nov-06 12:22 PM, #20
          Reply Time for a breakdown., GinGa, 08-Nov-06 03:38 AM, #13
          Reply Use square brackets for tags here., DurNominator, 08-Nov-06 01:07 PM, #16
          Reply RE: There is a lot of misinfo here., Mayaletha, 08-Nov-06 04:56 AM, #14
     Reply Bleah...., Zargu, 07-Nov-06 01:19 PM, #5
     Reply Some specifics: Priests, Valguarnera, 07-Nov-06 01:29 PM, #6
     Reply Some specifics: Bards:, Valguarnera, 07-Nov-06 01:34 PM, #7
     Reply Some specifics: Rangers:, Valguarnera, 07-Nov-06 01:46 PM #9
     Reply Re: preps, TheDude, 07-Nov-06 05:05 PM, #10
          Reply RE: Re: preps, Funnyone, 17-Nov-06 03:44 PM, #23
               Reply RE: Re: preps, Tac, 17-Nov-06 04:43 PM, #24
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