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DurNominatorTue 29-Aug-06 02:52 AM
Member since 08th Nov 2004
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#14261, "Adventurer's guild idea"


          

Valg on Alenysi's goodbye thread: My only complaint about Loch Grynmear is that it should be located out all four gates of Galadon so newbies would always run into it.

Then you could make some easy-to find quest(in Academy?) to give something to someone in Loch Grynmear so that newbies would actually go there.

In general, you could make an adventurers guild in Galadon an other large cities that would give quests that take place in random lowbie areas(such as 1 random(many kobold quests, but only one is picked for that character. It would give the adventurer's guild some replay value) kobold quest in that area, random quests in other areas) and would help newbies explore and have fun in advancing ranks as a part of a story instead of repetitive ranking.

Quests could be something like killing the troll that sends the goblin raiders to plaque Silverwood and nearby areas, thus causing Galadon some consern. Quests being in nearby areas would make sense, so different adventurer's guilds in different towns could have different quests to offer, thus giving the towns some additional regional flair.

Also, the adventurer's guild could have a bulletin board where other people(quest mobs) looking for adventurer's could leave notes that they are looking for an adventurer for this and this reason, as adventurer's guild would be a sort of a job office for adventurers.

  

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TopicAdventurer's guild idea [View all] , DurNominator, Tue 29-Aug-06 02:52 AM
Reply RE: Adventurer's guild idea, Qaledus, 29-Aug-06 06:35 PM, #1
     Reply That would be awesome., Splntrd, 30-Aug-06 06:40 AM, #2
          Reply Well.., DurNominator, 31-Aug-06 04:45 PM, #3
               Reply Agreed., Splntrd, 31-Aug-06 09:30 PM, #4
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