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IsildurThu 29-Jun-06 03:57 PM
Member since 04th Mar 2003
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#13700, "RE: Good Aligned Villagers"


          

>My initial thought when I read this paragraph was, "So you're
>going to throw alignment out the window to kill a dude whose
>only crime is that he has a different world view than you?
>How is that the action of a good person?"

Of course I don't think you throw alignment out the window. On the contrary, you may be compelled to kill the guy because you're good-aligned. See my reply to Aarn.

And I don't consider the mage to simply "have a different worldview". Maybe some people play their ragers as relativists, but my characters believe in absolute truth. For a rager, one absolute truth is that magic is forbidden and dangerous, not only to the wielder but also to Thera as a whole. That's a foundational truth. It has to be, otherwise I would agree with you that it's bogus role-play for a good-aligned rager to kill a good-aligned mage in an attempt to motivate him not to be magic. If your rager is thinking to himself, "Well, I happen to think magic is forbidden and dangerous, but this guy has his own equally valid worldview, so maybe I should just leave him alone," then you're right- he shouldn't be killing mages.

>If your good-aligned Villager's initial reaction upon
>stumbling upon a goodie mage somewhere (and I say stumbling
>because the current Cabal wars setup doesn't present you with
>any real reasons to raid another Cabal that might have a
>goodie mage in it) is to try to punk them, that's not acting
>in accordance with your alignment.

I agree. You should plead with them to quit their magic voluntarily. If they refuse, you state very plainly (and without malice) what the consequences of that refusal will be, i.e. that you'll be forced to do everything in your power to destroy them. Maybe you give them a one-time "get out of jail free" card and let them word/teleport before starting to hunt them.

>The bottom line to me is, you can convince yourself that
>magic/orphans/puppies/nature is/are evil all you want, and
>that's fine. You're what I call 'misguided'. Once you start
>doing evil things to these groups/concepts/people based on
>these misguided principles, you're not good anymore.

So, here we have it, from a Battle Imm's mouth. Ragers are misguided. Magic is, in fact, not forbidden or dangerous to Thera. Moreover, the level of a certainty a goodie rager can have in the "correctness" of his worldview (i.e. that magic is forbidden and dangerous) is not sufficient to justify killing another goodie.

Personally, if my goodie character really "believed" the Rager worldview then I would feel compelled to kill goodie mages should they refuse to be purged of their magic. Imho it would be questionable goodie role-play not to.

  

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HOT TopicGoodie vs. Goodie [View all] , WildGirl, Mon 26-Jun-06 06:24 PM
Reply RE: Goodie vs. Goodie, Isildur, 27-Jun-06 12:59 PM, #12
Reply RE: Goodie vs. Goodie, Mylinos, 27-Jun-06 02:10 PM, #15
     Reply RE: Goodie vs. Goodie, Isildur, 27-Jun-06 11:32 PM, #16
          Reply My last post on this tired and worn out subject., Mylinos, 28-Jun-06 12:22 AM, #17
               Reply RE: My last post on this tired and worn out subject., Isildur, 28-Jun-06 01:34 AM, #18
Reply since I have played a couple of goodie villagers in the..., laxman, 26-Jun-06 09:22 PM, #7
Reply The problem with this is..., Mylinos, 26-Jun-06 10:19 PM, #8
Reply rebuttle, laxman, 26-Jun-06 11:26 PM, #10
     Reply RE: rebuttle - Sorry long - original post edited out fo..., Mylinos, 27-Jun-06 12:34 AM, #11
Reply RE: since I have played a couple of goodie villagers in..., Aarn, 27-Jun-06 01:24 PM, #13
     Reply Just one thing..., Mylinos, 27-Jun-06 01:54 PM, #14
     Reply RE: since I have played a couple of goodie villagers in..., Isildur, 28-Jun-06 10:43 AM, #19
          Reply RE: since I have played a couple of goodie villagers in..., Aarn, 28-Jun-06 11:36 AM, #20
          Reply RE: since I have played a couple of goodie villagers in..., Isildur, 28-Jun-06 02:44 PM, #22
          Reply Another point regarding goodie Ragers, Aarn, 29-Jun-06 09:08 AM, #26
               Reply RE: Another point regarding goodie Ragers, Isildur, 29-Jun-06 03:37 PM, #28
                    Reply RE: Another point regarding goodie Ragers, Aarn, 29-Jun-06 04:05 PM, #30
          Reply a question for aarn, laxman, 28-Jun-06 04:12 PM, #23
               Reply I can hardly disagree more., Odrirg, 28-Jun-06 08:03 PM, #24
               Reply Real world vs CF world, Aarn, 28-Jun-06 09:50 PM, #25
          Reply Having some experience with this...., Odrirg, 28-Jun-06 01:17 PM, #21
          Reply Good Aligned Villagers, Kastellyn, 29-Jun-06 01:53 PM, #27
               Reply RE: Good Aligned Villagers, Isildur, 29-Jun-06 03:57 PM #29
                    Reply RE: Good Aligned Villagers, Aarn, 29-Jun-06 04:12 PM, #31
                    Reply RE: Good Aligned Villagers, Isildur, 29-Jun-06 04:28 PM, #32
                         Reply RE: Good Aligned Villagers, nepenthe, 29-Jun-06 05:16 PM, #34
                         Reply RE: Good Aligned Villagers, Aarn, 29-Jun-06 06:31 PM, #35
                         Reply RE: Good Aligned Villagers, Isildur, 29-Jun-06 06:38 PM, #37
                              Reply RE: Good Aligned Villagers, DurNominator, 30-Jun-06 05:45 AM, #38
                                   Reply RE: Good Aligned Villagers, Isildur, 30-Jun-06 10:50 AM, #40
                                        Reply RE: Good Aligned Villagers, Aarn, 30-Jun-06 11:07 AM, #41
                                             Reply RE: Good Aligned Villagers, Isildur, 30-Jun-06 11:28 AM, #42
                                             Reply RE: Consistency and mobs., Adhelard, 30-Jun-06 04:49 PM, #43
                         Reply In CF, it's pretty simple, Theerkla, 29-Jun-06 06:26 PM, #36
                    Reply RE: Good Aligned Villagers, Kastellyn, 29-Jun-06 04:57 PM, #33
                         Reply RE: Good Aligned Villagers, Isildur, 30-Jun-06 10:43 AM, #39
                              Reply My contribution, Aodh, 30-Jun-06 04:57 PM, #44
                                   Reply RE: My contribution, Isildur, 30-Jun-06 06:29 PM, #45
Reply RE: Goodie vs. Goodie, Quixotic, 26-Jun-06 07:55 PM, #3
Reply RE: Goodie vs. Goodie, nepenthe, 26-Jun-06 08:03 PM, #4
     Reply Woot!, Quixotic, 26-Jun-06 08:13 PM, #5
          Reply RE: Woot!, nepenthe, 26-Jun-06 08:43 PM, #6
Reply roleplay, shokai, 26-Jun-06 06:57 PM, #2
Reply RE: roleplay, Mylinos, 26-Jun-06 10:34 PM, #9
Reply The imms shouldn't have to hardcode good RP checks, Theerkla, 26-Jun-06 06:35 PM, #1
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