Isildur | Wed 28-Jun-06 01:34 AM |
Member since 04th Mar 2003
5969 posts
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#13669, "RE: My last post on this tired and worn out subject."
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I'm not saying alignments have no meaning. I'm saying they're affected by other beliefs a character might have, such as the belief that magic must be eradicated from the lands at all cost.
The imms have made it abundantly clear taht "gold aura" does not conflict with "believes magic should be eradicated from the lands at all cost." The question is how the two interact. What does "good" mean for a rager? Possibly something slightly different than it means for an Outlander, or a Maran, or a Herald.
The "good" rager is a guy who, if magic were suddenly purged from the lands, could sit around with a former mage and have a drink. His job would essentially be "over". He does not kill for cruel pleasure, but because it's necessary. Though, he might relish the defeat of a particularly thorny enemy. Essentially, I consider a good-aligned rager to be akin to a maran, but with "evil" and "magic" switched. Like the maran with evils, if a mage was "purged" of his magic then he'd be rager-friendly from that point on.
I can see your point on nonviolent means, but trust me when I say they wouldn't prove particularly fruitful. Rager tells you, "Send a note to the battle cabal and {insert battle imm} stating your desire to be purged of all magic". No? Okay then, you die. That's about the extent of it.
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Goodie vs. Goodie
[View all] , WildGirl, Mon 26-Jun-06 06:24 PM
RE: Goodie vs. Goodie,
Isildur,
27-Jun-06 12:59 PM, #12
RE: Goodie vs. Goodie,
Mylinos,
27-Jun-06 02:10 PM, #15
RE: Goodie vs. Goodie,
Isildur,
27-Jun-06 11:32 PM, #16
My last post on this tired and worn out subject.,
Mylinos,
28-Jun-06 12:22 AM, #17
RE: My last post on this tired and worn out subject.,
Isildur,
28-Jun-06 01:34 AM #18
since I have played a couple of goodie villagers in the...,
laxman,
26-Jun-06 09:22 PM, #7
The problem with this is...,
Mylinos,
26-Jun-06 10:19 PM, #8
rebuttle,
laxman,
26-Jun-06 11:26 PM, #10
RE: rebuttle - Sorry long - original post edited out fo...,
Mylinos,
27-Jun-06 12:34 AM, #11
RE: since I have played a couple of goodie villagers in...,
Aarn,
27-Jun-06 01:24 PM, #13
Just one thing...,
Mylinos,
27-Jun-06 01:54 PM, #14
RE: since I have played a couple of goodie villagers in...,
Isildur,
28-Jun-06 10:43 AM, #19
RE: since I have played a couple of goodie villagers in...,
Aarn,
28-Jun-06 11:36 AM, #20
RE: since I have played a couple of goodie villagers in...,
Isildur,
28-Jun-06 02:44 PM, #22
Another point regarding goodie Ragers,
Aarn,
29-Jun-06 09:08 AM, #26
RE: Another point regarding goodie Ragers,
Isildur,
29-Jun-06 03:37 PM, #28
RE: Another point regarding goodie Ragers,
Aarn,
29-Jun-06 04:05 PM, #30
a question for aarn,
laxman,
28-Jun-06 04:12 PM, #23
I can hardly disagree more.,
Odrirg,
28-Jun-06 08:03 PM, #24
Real world vs CF world,
Aarn,
28-Jun-06 09:50 PM, #25
Having some experience with this....,
Odrirg,
28-Jun-06 01:17 PM, #21
Good Aligned Villagers,
Kastellyn,
29-Jun-06 01:53 PM, #27
RE: Good Aligned Villagers,
Isildur,
29-Jun-06 03:57 PM, #29
RE: Good Aligned Villagers,
Aarn,
29-Jun-06 04:12 PM, #31
RE: Good Aligned Villagers,
Isildur,
29-Jun-06 04:28 PM, #32
RE: Good Aligned Villagers,
nepenthe,
29-Jun-06 05:16 PM, #34
RE: Good Aligned Villagers,
Aarn,
29-Jun-06 06:31 PM, #35
RE: Good Aligned Villagers,
Isildur,
29-Jun-06 06:38 PM, #37
RE: Good Aligned Villagers,
DurNominator,
30-Jun-06 05:45 AM, #38
RE: Good Aligned Villagers,
Isildur,
30-Jun-06 10:50 AM, #40
RE: Good Aligned Villagers,
Aarn,
30-Jun-06 11:07 AM, #41
RE: Good Aligned Villagers,
Isildur,
30-Jun-06 11:28 AM, #42
RE: Consistency and mobs.,
Adhelard,
30-Jun-06 04:49 PM, #43
In CF, it's pretty simple,
Theerkla,
29-Jun-06 06:26 PM, #36
RE: Good Aligned Villagers,
Kastellyn,
29-Jun-06 04:57 PM, #33
RE: Good Aligned Villagers,
Isildur,
30-Jun-06 10:43 AM, #39
My contribution,
Aodh,
30-Jun-06 04:57 PM, #44
RE: My contribution,
Isildur,
30-Jun-06 06:29 PM, #45
RE: Goodie vs. Goodie,
Quixotic,
26-Jun-06 07:55 PM, #3
RE: Goodie vs. Goodie,
nepenthe,
26-Jun-06 08:03 PM, #4
Woot!,
Quixotic,
26-Jun-06 08:13 PM, #5
RE: Woot!,
nepenthe,
26-Jun-06 08:43 PM, #6
roleplay,
shokai,
26-Jun-06 06:57 PM, #2
RE: roleplay,
Mylinos,
26-Jun-06 10:34 PM, #9
The imms shouldn't have to hardcode good RP checks,
Theerkla,
26-Jun-06 06:35 PM, #1
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