Mylinos | Mon 26-Jun-06 10:34 PM |
Member since 12th Sep 2005
98 posts
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#13650, "RE: roleplay"
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The problem I have with this, is that as I've read in post regarding alignment is tha CF alignment is a bit strict, people are born with good, evil, or neutral auras it is not a passing thing. To RP that you hope people find their way back to the light plays blind to this fact.
Example: Elf villager kills elf mage.
All elves except the rarest of the rare are good, less then 1 in a generation is evil, how could it be good RP for the villager to play it off that he is hoping that the other elf finds the light. The most common reason I read for this is that the villager in this case believes magic is evil and thus all magic users are evil (similar things can be said about all other cabal's allowing a mix of alignments). But this is just a redefinition of what good and evil is, it seems very silly to make any judgement calls (IE those made by IMM's) if there are already born in reason to allow players to redefine the basic structures around which the CF universe is crafted. We all know that no 1 IMM watches/knows everything about any 1 character. And thus, how can any judgements ever be made, perhaps it is the 10% of the time no one is watching that they attone for their sins, etc.
I think the IMM's are great, I love the game, and I understand everyone is doing the best they can and exactly what they feel they should. My point is that this seems like a thing that could have a hard coded negative responses, and I don't mean goodie attacks/kills goodie = alignment changed to evil, obviously that is too drastic but something that creates a reason for the player as well as the character to consider their actions carefully would not be a bad idea.
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Goodie vs. Goodie
[View all] , WildGirl, Mon 26-Jun-06 06:24 PM
![](./images/mesg_level.gif) RE: Goodie vs. Goodie,
Isildur,
27-Jun-06 12:59 PM, #12
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Goodie vs. Goodie,
Mylinos,
27-Jun-06 02:10 PM, #15
![](./images/last_mesg_level.gif) RE: Goodie vs. Goodie,
Isildur,
27-Jun-06 11:32 PM, #16
![](./images/last_mesg_level.gif) My last post on this tired and worn out subject.,
Mylinos,
28-Jun-06 12:22 AM, #17
![](./images/last_mesg_level.gif) RE: My last post on this tired and worn out subject.,
Isildur,
28-Jun-06 01:34 AM, #18
![](./images/mesg_level.gif) since I have played a couple of goodie villagers in the...,
laxman,
26-Jun-06 09:22 PM, #7
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) The problem with this is...,
Mylinos,
26-Jun-06 10:19 PM, #8
![](./images/middle_mesg_level.gif) ![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) rebuttle,
laxman,
26-Jun-06 11:26 PM, #10
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: rebuttle - Sorry long - original post edited out fo...,
Mylinos,
27-Jun-06 12:34 AM, #11
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: since I have played a couple of goodie villagers in...,
Aarn,
27-Jun-06 01:24 PM, #13
![](./images/mesg_level.gif) Just one thing...,
Mylinos,
27-Jun-06 01:54 PM, #14
![](./images/last_mesg_level.gif) RE: since I have played a couple of goodie villagers in...,
Isildur,
28-Jun-06 10:43 AM, #19
![](./images/mesg_level.gif) RE: since I have played a couple of goodie villagers in...,
Aarn,
28-Jun-06 11:36 AM, #20
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) RE: since I have played a couple of goodie villagers in...,
Isildur,
28-Jun-06 02:44 PM, #22
![](./images/middle_mesg_level.gif) ![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) Another point regarding goodie Ragers,
Aarn,
29-Jun-06 09:08 AM, #26
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Another point regarding goodie Ragers,
Isildur,
29-Jun-06 03:37 PM, #28
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Another point regarding goodie Ragers,
Aarn,
29-Jun-06 04:05 PM, #30
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) a question for aarn,
laxman,
28-Jun-06 04:12 PM, #23
![](./images/mesg_level.gif) I can hardly disagree more.,
Odrirg,
28-Jun-06 08:03 PM, #24
![](./images/last_mesg_level.gif) Real world vs CF world,
Aarn,
28-Jun-06 09:50 PM, #25
![](./images/mesg_level.gif) Having some experience with this....,
Odrirg,
28-Jun-06 01:17 PM, #21
![](./images/last_mesg_level.gif) Good Aligned Villagers,
Kastellyn ,
29-Jun-06 01:53 PM, #27
![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
Isildur,
29-Jun-06 03:57 PM, #29
![](./images/mesg_level.gif) RE: Good Aligned Villagers,
Aarn,
29-Jun-06 04:12 PM, #31
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
Isildur,
29-Jun-06 04:28 PM, #32
![](./images/mesg_level.gif) RE: Good Aligned Villagers,
nepenthe ,
29-Jun-06 05:16 PM, #34
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) RE: Good Aligned Villagers,
Aarn,
29-Jun-06 06:31 PM, #35
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
Isildur,
29-Jun-06 06:38 PM, #37
![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
DurNominator,
30-Jun-06 05:45 AM, #38
![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
Isildur,
30-Jun-06 10:50 AM, #40
![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
Aarn,
30-Jun-06 11:07 AM, #41
![](./images/mesg_level.gif) RE: Good Aligned Villagers,
Isildur,
30-Jun-06 11:28 AM, #42
![](./images/last_mesg_level.gif) RE: Consistency and mobs.,
Adhelard,
30-Jun-06 04:49 PM, #43
![](./images/last_mesg_level.gif) In CF, it's pretty simple,
Theerkla,
29-Jun-06 06:26 PM, #36
![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
Kastellyn ,
29-Jun-06 04:57 PM, #33
![](./images/last_mesg_level.gif) RE: Good Aligned Villagers,
Isildur,
30-Jun-06 10:43 AM, #39
![](./images/last_mesg_level.gif) My contribution,
Aodh,
30-Jun-06 04:57 PM, #44
![](./images/last_mesg_level.gif) RE: My contribution,
Isildur,
30-Jun-06 06:29 PM, #45
![](./images/mesg_level.gif) RE: Goodie vs. Goodie,
Quixotic,
26-Jun-06 07:55 PM, #3
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: Goodie vs. Goodie,
nepenthe ,
26-Jun-06 08:03 PM, #4
![](./images/last_mesg_level.gif) Woot!,
Quixotic,
26-Jun-06 08:13 PM, #5
![](./images/last_mesg_level.gif) RE: Woot!,
nepenthe ,
26-Jun-06 08:43 PM, #6
![](./images/mesg_level.gif) roleplay,
shokai ,
26-Jun-06 06:57 PM, #2
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: roleplay,
Mylinos,
26-Jun-06 10:34 PM #9
![](./images/last_mesg_level.gif) The imms shouldn't have to hardcode good RP checks,
Theerkla,
26-Jun-06 06:35 PM, #1
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