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Isspyn (Guest)Fri 14-Sep-07 06:56 PM

  
#504, "One for Dyrin"


          








*** One of my cleaner kills all around. ***
*** Totally not expecting to run into the War Master, but... ***

<871/100%hp 596/100%m 1138/93%mv 1 AM outdoor wilderness cloudy> Before a Great Bridge

[Exits: north east]
Dyrin is here.
You swing a tiny, iron dagger in a sweeping blow to Dyrin's hamstring!
Your hamstring slice MASSACRES Dyrin!
Dyrin has a few scratches.

<871/100%hp 596/100%m 1136/93%mv 1 AM outdoor wilderness cloudy>
You dodge Dyrin's searing cut.
You parry Dyrin's slash.
You parry Dyrin's searing cut.
You dodge Dyrin's slash and close in for a concealed attack!
Your pierce MASSACRES Dyrin!
You dodge Dyrin's searing cut.
Dyrin parries your pierce.
Dyrin parries your wrath.
Dyrin parries your wrath.
Dyrin has some small but disgusting cuts.

<871/100%hp 596/100%m 1136/93%mv 1 AM outdoor wilderness cloudy> art

You dodge Dyrin's searing cut and close in for a concealed attack!
Your pierce MANGLES Dyrin!
You parry Dyrin's slash.
Dyrin parries your pierce.
Your wrath *** DEVASTATES *** Dyrin!
Dyrin is covered with bleeding wounds.

<871/100%hp 596/100%m 1136/93%mv 1 AM outdoor wilderness cloudy>
You get in one more shot on Dyrin as he flees.
Your parting blow MANGLES Dyrin!
Dyrin has fled!
Dyrin leaves east.
But you aren't fighting anyone!

*** Snip. He runs away, I go about my business. He shows back up. ***

[Exits: north east south west]
They aren't here.

<850/97%hp 546/91%m 1211/99%mv 7 AM indoor civilized none>
Dyrin has arrived.

<850/97%hp 546/91%m 1211/99%mv 7 AM indoor civilized none> dash w underhand Dyrin

Dyrin lashes out with a silver thurible and wraps it around your neck!
Dyrin's choking lash MASSACRES you!
You yell 'Help! I'm being choked by Dyrin!'
Dyrin has a few scratches.

<782/89%hp 546/91%m 1211/99%mv 7 AM indoor civilized none> It's called fleeing, look into

it.
Dyrin has a few scratches.

<782/89%hp 546/91%m 1211/99%mv 7 AM indoor civilized none> art
You thrust your dagger towards Dyrin, attempting to sever his artery!
Dyrin's artery begins pumping out bright red bursts of blood!
Your deep gash EVISCERATES Dyrin!
Dyrin has some small but disgusting cuts.

<782/89%hp 546/91%m 1211/99%mv 7 AM indoor civilized none>
Dyrin's flaming bite MANGLES you!
You parry Dyrin's slash.
Dyrin's flaming bite DISMEMBERS you!
Dyrin dodges your pierce.
Dyrin drives your wrath back with his connecting blow.
Dyrin has some small but disgusting cuts.

<628/72%hp 546/91%m 1211/99%mv 7 AM indoor civilized none> hurl leg

Dyrin continues to bleed from his wounds.
Dyrin's bleeding artery DISMEMBERS him!
Dyrin has some small but disgusting cuts.

<633/72%hp 566/94%m 1212/100%mv 8 AM indoor civilized none> You hurl a throwing dagger at

Dyrin striking him in the leg!
Your hurled dagger mauls Dyrin.
Dyrin has some small but disgusting cuts.

<633/72%hp 566/94%m 1212/100%mv 8 AM indoor civilized none>
You parry Dyrin's flaming bite.
You parry Dyrin's slash.
Dyrin dodges your pierce.
Dyrin parries your wrath.
Dyrin parries your pierce.
Your rune-covered silver armguards glow a faint pink momentarily.
Dyrin is surrounded by a pink outline.
Dyrin has some small but disgusting cuts.

<633/72%hp 566/94%m 1212/100%mv 8 AM indoor civilized none>
Dyrin brings the handle of a silver thurible about, but misses your eyes.
Dyrin has some small but disgusting cuts.

<633/72%hp 566/94%m 1212/100%mv 8 AM indoor civilized none> stab

You parry Dyrin's flaming bite.
You dodge Dyrin's slash.
Dyrin's flaming bite MASSACRES you!
Dyrin parries your pierce.
Dyrin dodges your wrath.
Dyrin has some small but disgusting cuts.

<555/63%hp 566/94%m 1212/100%mv 8 AM indoor civilized none> You lunge at Dyrin and stab him

with your dagger!
Your stab MASSACRES Dyrin!
Dyrin's struggling prevents you from twisting your dagger any deeper.
You dodge Dyrin's flaming bite.
You dodge Dyrin's slash.
Dyrin parries your pierce.
Dyrin dodges your wrath.
Dyrin parries your wrath.
Dyrin dodges your pierce.
Dyrin is covered with bleeding wounds.

<555/63%hp 566/94%m 1212/100%mv 8 AM indoor civilized none>
Dyrin brings the handle of a silver thurible about, but misses your eyes.
Dyrin is covered with bleeding wounds.

<555/63%hp 566/94%m 1212/100%mv 8 AM indoor civilized none> bers

Dyrin's flaming bite MANGLES you!
You dodge Dyrin's slash and close in for a concealed attack!
Your pierce DISMEMBERS Dyrin!
Your pierce misses Dyrin.
Dyrin parries your wrath.
Your wrath MASSACRES Dyrin!
Dyrin is covered with bleeding wounds.

<471/54%hp 566/94%m 1212/100%mv 8 AM indoor civilized none> stab

You parry Dyrin's flaming bite.
You dodge Dyrin's slash.
You dodge Dyrin's flaming bite.
Dyrin dodges your pierce.
Your wrath MASSACRES Dyrin!
Dyrin parries your pierce.
Your pierce MASSACRES Dyrin!
Dyrin is gushing blood.

<471/54%hp 566/94%m 1212/100%mv 8 AM indoor civilized none> Your pulse races as you are

consumed by rage!
Dyrin is gushing blood.

<573/65%hp 536/89%m 1162/95%mv 8 AM indoor civilized none>
Dyrin reaches out with the handle of a silver thurible and jabs it into your eyes!
Someone's eye jab grazes you.
Someone is gushing blood.

<568/65%hp 536/89%m 1162/95%mv 8 AM indoor civilized none>
You dodge someone's flaming bite.
You parry someone's slash.
Your pierce MASSACRES someone!
Someone dodges your pierce.
Someone continues to bleed from its wounds.
Someone's bleeding artery DISMEMBERS it!
You feel less armored.
Someone is gushing blood.

<573/65%hp 555/93%m 1212/100%mv 9 AM indoor civilized none> You lunge at someone and stab

it with your dagger!
Your stab MANGLES someone!
Someone's struggling prevents you from twisting your dagger any deeper.
Someone is writhing in agony.

<573/65%hp 555/93%m 1212/100%mv 9 AM indoor civilized none>
You dodge someone's flaming bite.
You dodge someone's slash and close in for a concealed attack!
Your pierce MASSACRES someone!
You get in one more shot on someone as it flees.
Your parting blow MASSACRES someone!
Someone has fled!
Someone leaves east.

<573/65%hp 555/93%m 1212/100%mv 9 AM indoor civilized none>
Someone has arrived.

<573/65%hp 555/93%m 1212/100%mv 9 AM indoor civilized none> underhand Dyrin

Someone leaves west.

<573/65%hp 555/93%m 1212/100%mv 9 AM indoor civilized none> dash w underhand Dyrin
They aren't here.

<573/65%hp 555/93%m 1212/100%mv 9 AM indoor civilized none> You can't see a thing!
They aren't here.

<573/65%hp 555/93%m 1211/99%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1210/99%mv 9 AM indoor civilized none> whe
af
You can't see a thing!

<573/65%hp 555/93%m 1210/99%mv 9 AM indoor civilized none> You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 42 hours.
Commune: 'bless' modifies hit roll by 7 for 42 hours.
Spell: 'detect invis' for 13 hours.
Skill: 'nightfist' modifies hit roll by 4 for 7 hours.
Skill: 'nightfist' modifies damage roll by 8 for 7 hours.
Skill: 'berserk' modifies armor class by 25 for 4 hours.
Skill: 'berserk' modifies hit roll by 5 for 4 hours.
Skill: 'berserk' modifies damage roll by 10 for 4 hours.
Skill: 'fly' for 2 hours.
Skill: 'stone skin' modifies armor class by -40 for 2 hours.
Physical effect: 'eyejab' modifies hit roll by -4 for 0 hours.

<573/65%hp 555/93%m 1210/99%mv 9 AM indoor civilized none> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 42 hours.
Commune: 'bless' modifies hit roll by 7 for 42 hours.
Spell: 'detect invis' for 13 hours.
Skill: 'nightfist' modifies hit roll by 4 for 7 hours.
Skill: 'nightfist' modifies damage roll by 8 for 7 hours.
Skill: 'berserk' modifies armor class by 25 for 4 hours.
Skill: 'berserk' modifies hit roll by 5 for 4 hours.
Skill: 'berserk' modifies damage roll by 10 for 4 hours.
Skill: 'fly' for 2 hours.
Skill: 'stone skin' modifies armor class by -40 for 2 hours.
Physical effect: 'eyejab' modifies hit roll by -4 for 0 hours.

<573/65%hp 555/93%m 1210/99%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1209/99%mv 9 AM indoor civilized none> u
Alas, you cannot go that way.

<573/65%hp 555/93%m 1209/99%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1208/99%mv 9 AM indoor civilized none> u
Alas, you cannot go that way.

<573/65%hp 555/93%m 1208/99%mv 9 AM indoor civilized none> op u
You open the door.

<573/65%hp 555/93%m 1208/99%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1207/99%mv 9 AM indoor civilized none> u
You can't see a thing!

<573/65%hp 555/93%m 1206/99%mv 9 AM indoor civilized none> s
You can't see a thing!

<573/65%hp 555/93%m 1205/99%mv 9 AM indoor civilized none> whe
w
You can't see a thing!

<573/65%hp 555/93%m 1205/99%mv 9 AM indoor civilized none> You can't see a thing!

<573/65%hp 555/93%m 1204/99%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1203/99%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1202/99%mv 9 AM indoor civilized none> w
Alas, you cannot go that way.

<573/65%hp 555/93%m 1202/99%mv 9 AM indoor civilized none> w
Alas, you cannot go that way.

<573/65%hp 555/93%m 1202/99%mv 9 AM indoor civilized none> n
n
You can't see a thing!

<573/65%hp 555/93%m 1201/99%mv 9 AM indoor civilized none> w
Alas, you cannot go that way.

<573/65%hp 555/93%m 1201/99%mv 9 AM indoor civilized none> You can't see a thing!

<573/65%hp 555/93%m 1200/99%mv 9 AM indoor civilized none> s
You can't see a thing!

<573/65%hp 555/93%m 1199/98%mv 9 AM indoor civilized none> s
You can't see a thing!

<573/65%hp 555/93%m 1198/98%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1197/98%mv 9 AM indoor civilized none> w
You can't see a thing!

<573/65%hp 555/93%m 1196/98%mv 9 AM indoor civilized none> whe
You can't see a thing!

<573/65%hp 555/93%m 1196/98%mv 9 AM indoor civilized none> n
n
n
n
You can't see a thing!

<573/65%hp 555/93%m 1194/98%mv 9 AM indoor civilized none> n
n
You can't see a thing!

<573/65%hp 555/93%m 1192/98%mv 9 AM indoor civilized none> n
You can't see a thing!

<573/65%hp 555/93%m 1190/98%mv 9 AM indoor civilized none> You can't see a thing!

<573/65%hp 555/93%m 1188/98%mv 9 AM indoor civilized none> You can't see a thing!

<573/65%hp 555/93%m 1186/97%mv 9 AM indoor civilized none> You can't see a thing!

<573/65%hp 555/93%m 1184/97%mv 9 AM indoor civilized none> You can't see a thing!

<573/65%hp 555/93%m 1182/97%mv 9 AM indoor civilized none> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 42 hours.
Commune: 'bless' modifies hit roll by 7 for 42 hours.
Spell: 'detect invis' for 13 hours.
Skill: 'nightfist' modifies hit roll by 4 for 7 hours.
Skill: 'nightfist' modifies damage roll by 8 for 7 hours.
Skill: 'berserk' modifies armor class by 25 for 4 hours.
Skill: 'berserk' modifies hit roll by 5 for 4 hours.
Skill: 'berserk' modifies damage roll by 10 for 4 hours.
Skill: 'fly' for 2 hours.
Skill: 'stone skin' modifies armor class by -40 for 2 hours.
Physical effect: 'eyejab' modifies hit roll by -4 for 0 hours.

<573/65%hp 555/93%m 1182/97%mv 9 AM indoor civilized none> whe
You can't see a thing!

<573/65%hp 555/93%m 1182/97%mv 9 AM indoor civilized none> n
You can't see a thing!

*** Exactly what I was hoping to see. Dark-elf autosneak makes this possible. ***

<573/65%hp 555/93%m 1180/97%mv 9 AM indoor civilized none> Someone gives someone some

coins.
Someone closes its eyes for a moment and nods at someone.
A soft silver light shines from someone's wounds.

<573/65%hp 555/93%m 1180/97%mv 9 AM indoor civilized none> n
Alas, you cannot go that way.

<573/65%hp 555/93%m 1180/97%mv 9 AM indoor civilized none> s
You can't see a thing!

*** And wait for it... Go! ***

<573/65%hp 555/93%m 1178/97%mv 9 AM indoor civilized none>
The bright spot fades from your vision.

<585/67%hp 587/98%m 1212/100%mv 10 AM indoor civilized none> dash n underhand Dyrin
The Altar of Everlight

[Exits: south]
A large pool of fresh blood has been trampled somewhat by the passage of many feet.
A small wafer of elvish waybread lies here, wrapped in a protective leaf.
A pile of green-gray cloth lies rumpled here.
A small pile of green-gray cloth lies rumpled here.
Someone has forgotten a steel dagger here.
A finely crafted cup sits here.
A pit for sacrifices is in front of the altar.
(Pink Aura) (Translucent) Dyrin is here.
A male wood-elf wanders here, looking a little lost in the castle.
(White Aura) A regal-looking priestess in silver and green regalia offers healing here.
You close into Dyrin with some strong thrusts up under his ribs.
Your underhand strike *** DEMOLISHES *** Dyrin!
Your underhand strike *** DEMOLISHES *** Dyrin!
Your underhand strike MANGLES Dyrin!
Dyrin is writhing in agony.

<585/67%hp 587/98%m 1210/99%mv 10 AM indoor civilized none>
You dodge Dyrin's flaming bite.
You parry Dyrin's slash.
Your pierce *** DEMOLISHES *** Dyrin!
Dyrin dodges your wrath.
Dyrin dodges your wrath.
Dyrin parries your pierce.
Dyrin is writhing in agony.

<585/67%hp 587/98%m 1210/99%mv 10 AM indoor civilized none> stab

You dodge Dyrin's flaming bite and close in for a concealed attack!
Your pierce *** DEMOLISHES *** Dyrin!
You get in one more shot on Dyrin as he flees.
Your parting blow MANGLES Dyrin!
Dyrin is DEAD!!
Dyrin's arm is sliced from his dead body.
Dyrin can no longer find the strength to wield a guardian sword.

<585/67%hp 587/98%m 1210/99%mv 10 AM indoor civilized none> l in corpse
But you aren't fighting anyone!

<585/67%hp 587/98%m 1210/99%mv 10 AM indoor civilized none> The corpse of Dyrin contains:
"Silver Justice" the Enforcer's longsword
(Mithril) a pair of jagged leggings
(Mithril) a pair of spiked boots
(Mithril) some spiked body armor
a silver thurible
(Mithril) some spiked gauntlets
a necklace of pyrohydra teeth
a skin from the snow leopard
(Glowing) (Humming) a guardian sword
a bloodstone ring
(Humming) the Skull Sword
(Glowing) the amulet of Ravenkind
a mask of sparkling ruby and caked blood
(Humming) a smooth ruby bracer engraved with a spider
(Glowing) a golden ring with a spider-shaped ruby
(Humming) a blackened iron chain
(Mithril) some spiked sleeves
a pitch-black leather belt
(Glowing) a brilliant silver bracelet
a large saddle bag
(Glowing) a potion of return
a potion of teleportation
7 gold coins
22 silver coins
5 copper coins

<585/67%hp 587/98%m 1210/99%mv 10 AM indoor civilized none> get all.coins corpse
You get 7 gold coins from the corpse of Dyrin.
You get 22 silver coins from the corpse of Dyrin.
You get 5 copper coins from the corpse of Dyrin.

<585/67%hp 587/98%m 1210/99%mv 10 AM indoor civilized none> cb The War Master is a corpse.
[SCION] Isspyn: The War Master is a corpse.




  

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