Daevryn | Fri 27-Jul-12 10:43 AM |
Member since 13th Feb 2007
11117 posts
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#2917, "Akedeh (Level 35)"
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*** Later in the night after the last log, Tavlin starts raiding for Battle's item. I get a black abishai and swap it for a hooded harmentia as he downs it. Akedah comes to get the head back. ***
*** I probably didn't use even ten charges of barrier wand total in Nabighah's entire life, but you'll see some used here. Akedeh was the hardest fight for me in this era and I took him extremely seriously. *** *** First part: *** Above the Chasm Torn from the ashen rock of the chasm's northern wall, the blasted gray stone is accentuated by the unnatural darkness of this place. Your light source dims a bit, oppressed by some unspoken and damned force which smothers its now-feeble glow. A jagged crack in the earth yawns below, a broken path spiraling along the edges of its maw, foreboding and dark. Only the whispering of some dread breeze breaks the silence of the abyss below, as it stealthily creeps forth to swirl about in a chilling dance. [Exits: south down] Akedeh the arial is here, fighting a shadowy Nightwalker.
A Nightwalker stands in the shadows, breathing heavily.
A zombie of a unicorn is here. A cloaked figure dressed in burial linens is here. A zombie of a unicorn is here. A zombie of a firedrake is here. A zombie of a unicorn is here. A flesh golem lumbers along, its eyes glowing a dim red in the night. A zombie of a quaggoth is here.
(Ghostly) Tavlin is here, shifting sands constantly running rivulets through his bandages.
A war-weary storm giant is sleeping here. With arms the size of trees, an enormous dwarf struts around yelling challenges. A Nightwalker defends this place without question. A crackling hiss from a shadowy Nightwalker breaks the silence of the abyss below. (You intuitively sense that a shadowy Nightwalker just greeted you.)
>> You follow Nabighah north. A devilish imp has arrived. civilized <958hp 526m 643mv 11141tnl (4.78%) 2 AM> You zap Akedeh with a sickly green wand. Akedeh yells 'Die Nabighah, you wand using fool!' Akedeh can no longer find the strength to wield a long elvish mace. Akedeh can no longer find the strength to wield a long elvish mace. You wither the flesh of Akedeh! You fade into existence. Your withering MASSACRES Akedeh!
Akedeh has some small but disgusting cuts. civilized <958hp 526m 643mv 11141tnl (4.78%) 2 AM> A shadowy Nightwalker's claw EVISCERATES Akedeh! Akedeh's punch decimates a shadowy Nightwalker! Akedeh's punch devastates a shadowy Nightwalker! Akedeh's punch mauls a shadowy Nightwalker. Akedeh dodges your asphyxiation. Akedeh has some small but disgusting cuts. civilized <958hp 526m 643mv 11141tnl (4.78%) 2 AM> Akedeh has fled! A shadowy Nightwalker moves to block Akedeh's path.
Akedeh has some small but disgusting cuts. civilized <958hp 526m 643mv 11141tnl (4.78%) 2 AM> Akedeh has fled! A shadowy Nightwalker moves to block Akedeh's path.
Akedeh has some small but disgusting cuts. civilized <958hp 526m 643mv 11141tnl (4.78%) 2 AM> Akedeh has fled! ++Akedeh LEFT south++ Akedeh leaves south. civilized <958hp 526m 643mv 11141tnl (4.78%) 2 AM> A steel-eyed harmentia demon has arrived.
The Nightwalker has arrived. An earth elemental has arrived. civilized <958hp 526m 643mv 11141tnl (4.78%) 2 AM> s *** And there I totally lose him. Eventually I check the Village and he's there. For some reason I think demon and nightwalker are tracking him, so I kill the giant only to find out that they're not. *** *** But there are other solutions to these problems. *** civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> [SCION] Tavlin: I am near, if you wish to push in. civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> People near you: (PK) Akedeh The Shrine of the BattleRagers (PK) Nabighah Before the Pillar of Legends civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> You tell your familiar to 'murder Akedeh'. civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> You tell your familiar to 'murder Akedeh'. civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> e You tell your familiar to 'murder Akedeh'. civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> e You tell your familiar to 'murder Akedeh'. civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> You tell your familiar to 'murder Akedeh'. civilized <879hp 683m 853mv 11121tnl (4.95%) 3 PM> e A Blood-stained Path Through the Village This path you tread winds among the huts, and is an unusual reddish-brown tint along its entire length. Legend has it that the color comes from the blood of the thousands of villagers who died in defense of this soil, and of the tens of thousands of attackers they took down with them. Smoke, fumes, and the brutally loud ring of metal come from the south, while a rough barbaric voice drifts to you from an odd looking hut to the north. [Exits: north east south west]
>> You follow Nabighah east. A devilish imp has arrived. civilized <879hp 683m 852mv 11121tnl (4.95%) 3 PM> Among the Barbaric Huts The village looks different from this perspective than it did standing on the hill. For one thing, it is obvious how different the huts are from one another; some are sturdy, stone-framed dwellings, others are thatched oak, and still others little more than tarpaulins on a tent-pole held down by rocks. Another thing is the smell, and the decor. Each hut has in front of it a trophy -- a testament to the prowess of the one who dwells within. While some trophies are animal in nature -- several wolf skulls here, a gargantuan bear-pelt cloak there -- others are (or were) obviously human. Most of the humanoid corpses are wrapped in flowing robes, often decorated in archaic runes. All trophies are in various states of decay, and the odor can get a little overpowering at times. Something seems horribly wrong with the plant life here.
[Exits: east west] >> You follow Nabighah east. A devilish imp has arrived. wilderness <879hp 683m 850mv 11121tnl (4.95%) 3 PM> e e Before a Fortified Hillock A large mound of earth has been pushed up here, forming a strategically planned barrier to the village just beyond. Behind the earthen barricade stand the gates -- heavy, massive, fortified iron gates that require much muscle-power to move -- and beyond them you can see the faces of numerous huts, most looking as rugged as the hills before you. In the distance, people move about within the secluded village, and smoke drifts up from various campfires and cookstoves. The gruff sound of barbaric voices drifts to you on the wind, as does the occasional burst of laughter and clang of metal. Something seems horribly wrong with the plant life here.
[Exits: east west] >> You follow Nabighah east. A devilish imp has arrived. wilderness <879hp 683m 845mv 11121tnl (4.95%) 3 PM> whe The Nightwalker has arrived. An earth elemental has arrived. wilderness <879hp 683m 845mv 11121tnl (4.95%) 3 PM> The Breaching of the Walls of the Ostalagiah Ruins You climb atop the pile of rubble and ash which once stood as the western wall of Ostalagiah. It served its purpose well, but not well enough. It now stands in ruins, smoldering remains of what was once a mighty city. After many years of war the united fronts finally destroyed the wall, through which a flood of dwarven, elven and human soldiers came. After freeing the slaves, ransacking the city and turning the walls to rubble, the united front turned around and headed back to their respective homelands to the north. While that ancient war is over, the sight of distant burning fires and a village settled to the west of here gives one reason to believe that it is not the only war that occurs throughout these ruined buildings. [Exits: north south west] A dangerous looking dwarf dressed in ornate armor guards his post without regard to life.
>> You follow Nabighah east. A devilish imp has arrived. civilized <879hp 683m 841mv 11121tnl (4.95%) 3 PM> Alas, you cannot go that way. civilized <879hp 683m 841mv 11121tnl (4.95%) 3 PM> People near you: (PK) Nabighah The Breaching of the Walls of the Ostalagiah Ruins civilized <879hp 683m 841mv 11121tnl (4.95%) 3 PM> cb Yes, let's. [SCION] Nabighah: Yes, let's. civilized <879hp 683m 841mv 11121tnl (4.95%) 3 PM> c 'resist pos You become resistant to positive attacks. civilized <879hp 648m 841mv 11121tnl (4.95%) 3 PM> A steel-eyed harmentia demon has arrived.
The Nightwalker has arrived. An earth elemental has arrived. civilized <879hp 648m 841mv 11121tnl (4.95%) 3 PM> c 'resist neg You become resistant to negative attacks. You have become better at resist negative! civilized <879hp 613m 841mv 11111tnl (5.03%) 3 PM> where where People near you: (PK) Nabighah The Breaching of the Walls of the Ostalagiah Ruins civilized <879hp 613m 841mv 11111tnl (5.03%) 3 PM> People near you: (PK) Nabighah The Breaching of the Walls of the Ostalagiah Ruins civilized <879hp 613m 841mv 11111tnl (5.03%) 3 PM> scan w You scan west. civilized <879hp 613m 841mv 11111tnl (5.03%) 3 PM> whe People near you: (PK) Nabighah The Breaching of the Walls of the Ostalagiah Ruins civilized <879hp 613m 841mv 11111tnl (5.03%) 3 PM> eq You are using: <worn on finger> (Invis) the ring of regeneration <worn on finger> (Invis) (Glowing) (Humming) a band of living black amber
<worn around neck> (Glowing) a mantle of earth
<worn around neck> an ivory amulet shaped like a troll
<worn on body> a suit of black chainmail <worn on head> (Glowing) an engraved silver circlet <worn on face> a primitive fertility mask <worn on legs> (Glowing) a pair of Arborian leggings <worn on feet> a pair of steel lined dragonscale boots
<worn on hands> (Invis) (Humming) gauntlets of black death
<worn on arms> a set of copper dragonscale sleeves
<worn about body> (Glowing) (Humming) the cape of living flames
<worn about waist> a sash of black gauze <worn around wrist> (Glowing) a topaz encrusted bracelet <worn around wrist> an aquamarine bracelet <mainhand wielded> a lashing tendril from a strangletree
<worn as shield> (Glowing) a finely polished shield civilized <891hp 638m 856mv 11111tnl (5.03%) 4 PM> w Before a Fortified Hillock A large mound of earth has been pushed up here, forming a strategically planned barrier to the village just beyond. Behind the earthen barricade stand the gates -- heavy, massive, fortified iron gates that require much muscle-power to move -- and beyond them you can see the faces of numerous huts, most looking as rugged as the hills before you. In the distance, people move about within the secluded village, and smoke drifts up from various campfires and cookstoves. The gruff sound of barbaric voices drifts to you on the wind, as does the occasional burst of laughter and clang of metal. Something seems horribly wrong with the plant life here.
[Exits: east west] >> You follow Nabighah west. A devilish imp has arrived. wilderness <891hp 638m 850mv 11111tnl (5.03%) 4 PM> whe People near you: (PK) Akedeh A Blood-stained Path Through the Village (PK) Nabighah Before a Fortified Hillock wilderness <891hp 638m 850mv 11111tnl (5.03%) 4 PM> e The Breaching of the Walls of the Ostalagiah Ruins You climb atop the pile of rubble and ash which once stood as the western wall of Ostalagiah. It served its purpose well, but not well enough. It now stands in ruins, smoldering remains of what was once a mighty city. After many years of war the united fronts finally destroyed the wall, through which a flood of dwarven, elven and human soldiers came. After freeing the slaves, ransacking the city and turning the walls to rubble, the united front turned around and headed back to their respective homelands to the north. While that ancient war is over, the sight of distant burning fires and a village settled to the west of here gives one reason to believe that it is not the only war that occurs throughout these ruined buildings. [Exits: north south west]
A humanoid bulk of crystal and clay and rare minerals leans here. A Nightwalker stands in the shadows, breathing heavily.
A six-armed demon slinks atop her serpentine tail. A dangerous looking dwarf dressed in ornate armor guards his post without regard to life.
>> You follow Nabighah east. A devilish imp has arrived. civilized <891hp 638m 846mv 11111tnl (5.03%) 4 PM> whe People near you: Tavlin The Beginning of the Slaughtering Grounds (PK) Nabighah The Breaching of the Walls of the Ostalagiah Ruins civilized <891hp 638m 846mv 11111tnl (5.03%) 4 PM> You tell your familiar to 'murder Akedeh'. civilized <891hp 638m 846mv 11111tnl (5.03%) 4 PM> whe People near you: Tavlin The Beginning of the Slaughtering Grounds (PK) Nabighah The Breaching of the Walls of the Ostalagiah Ruins civilized <891hp 638m 846mv 11111tnl (5.03%) 4 PM> af [SCION] Tavlin: Do you want my minions to rescue you? You are affected by: Spell: 'conjure demon' for 30 hours. Spell: 'despoil' modifies hp by 311 for 27 hours. Spell: 'aura' modifies armor class by -30 for 24 hours. Spell: 'conjure devil' for 18 hours. Spell: 'conjure elemental' for 10 hours. Spell: 'resist negative' for 7 hours. Spell: 'resist positive' for 7 hours. Timer: 'planar ward' for 7 hours. Spell: 'shield' modifies armor class by -30 for 6 hours. Spell: 'barrier' modifies armor class by -80 for 3 hours. Spell: 'nightwalker' for 3 hours.
Spell: 'detect invis' for 2 hours.
Spell: 'haste' modifies dexterity by 1 for 1 hours. civilized <891hp 638m 846mv 11111tnl (5.03%) 4 PM> w Before a Fortified Hillock A large mound of earth has been pushed up here, forming a strategically planned barrier to the village just beyond. Behind the earthen barricade stand the gates -- heavy, massive, fortified iron gates that require much muscle-power to move -- and beyond them you can see the faces of numerous huts, most looking as rugged as the hills before you. In the distance, people move about within the secluded village, and smoke drifts up from various campfires and cookstoves. The gruff sound of barbaric voices drifts to you on the wind, as does the occasional burst of laughter and clang of metal. Something seems horribly wrong with the plant life here.
[Exits: east west] >> You follow Nabighah west. A devilish imp has arrived. wilderness <891hp 638m 840mv 11111tnl (5.03%) 4 PM> whe People near you: (PK) Akedeh A Blood-stained Path Through the Village (PK) Nabighah Before a Fortified Hillock wilderness <891hp 638m 840mv 11111tnl (5.03%) 4 PM> You tell your familiar to 'murder Akedeh'.
The Nightwalker has arrived. An earth elemental has arrived. wilderness <891hp 638m 840mv 11111tnl (5.03%) 4 PM> You tell your familiar to 'murder Akedeh'. wilderness <891hp 638m 840mv 11111tnl (5.03%) 4 PM> You tell your familiar to 'murder Akedeh'. wilderness <891hp 638m 840mv 11111tnl (5.03%) 4 PM> You tell your familiar to 'murder Akedeh'. wilderness <891hp 638m 840mv 11111tnl (5.03%) 4 PM> w w Among the Barbaric Huts The village looks different from this perspective than it did standing on the hill. For one thing, it is obvious how different the huts are from one another; some are sturdy, stone-framed dwellings, others are thatched oak, and still others little more than tarpaulins on a tent-pole held down by rocks. Another thing is the smell, and the decor. Each hut has in front of it a trophy -- a testament to the prowess of the one who dwells within. While some trophies are animal in nature -- several wolf skulls here, a gargantuan bear-pelt cloak there -- others are (or were) obviously human. Most of the humanoid corpses are wrapped in flowing robes, often decorated in archaic runes. All trophies are in various states of decay, and the odor can get a little overpowering at times. Something seems horribly wrong with the plant life here.
[Exits: east west] >> You follow Nabighah west. A devilish imp has arrived. wilderness <891hp 638m 835mv 11111tnl (5.03%) 4 PM> A Blood-stained Path Through the Village This path you tread winds among the huts, and is an unusual reddish-brown tint along its entire length. Legend has it that the color comes from the blood of the thousands of villagers who died in defense of this soil, and of the tens of thousands of attackers they took down with them. Smoke, fumes, and the brutally loud ring of metal come from the south, while a rough barbaric voice drifts to you from an odd looking hut to the north. [Exits: north east south west]
>> You follow Nabighah west. A devilish imp has arrived. civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> You tell your familiar to 'murder Akedeh'. civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM>
The Nightwalker has arrived. An earth elemental has arrived. civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> cb That would be ideal. [SCION] Nabighah: That would be ideal. civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> whe [Newbie] Isala: Huh. I need a dagger, but the blacksmith in my town doesn't have anything for me People near you: (PK) Akedeh The Shrine of the BattleRagers (PK) Nabighah A Blood-stained Path Through the Village civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> scan w You scan west. ***** Range 3 ***** Akedeh the arial is here. The Destructor of magic is here, daring you to cast a spell. (White Aura) A healer is here tending to the wounded.
civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> where People near you: (PK) Akedeh The Shrine of the BattleRagers (PK) Nabighah A Blood-stained Path Through the Village civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> scan w You scan west. ***** Range 3 ***** Akedeh the arial is here. The Destructor of magic is here, daring you to cast a spell. (White Aura) A healer is here tending to the wounded.
civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> where People near you: (PK) Akedeh The Shrine of the BattleRagers (PK) Nabighah A Blood-stained Path Through the Village civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> l A Blood-stained Path Through the Village This path you tread winds among the huts, and is an unusual reddish-brown tint along its entire length. Legend has it that the color comes from the blood of the thousands of villagers who died in defense of this soil, and of the tens of thousands of attackers they took down with them. Smoke, fumes, and the brutally loud ring of metal come from the south, while a rough barbaric voice drifts to you from an odd looking hut to the north. [Exits: north east south west]
A humanoid bulk of crystal and clay and rare minerals leans here. A Nightwalker stands in the shadows, breathing heavily.
A devilish imp flutters around on leathery wings. A steel-eyed harmentia demon has arrived. civilized <891hp 638m 833mv 11111tnl (5.03%) 4 PM> e Among the Barbaric Huts The village looks different from this perspective than it did standing on the hill. For one thing, it is obvious how different the huts are from one another; some are sturdy, stone-framed dwellings, others are thatched oak, and still others little more than tarpaulins on a tent-pole held down by rocks. Another thing is the smell, and the decor. Each hut has in front of it a trophy -- a testament to the prowess of the one who dwells within. While some trophies are animal in nature -- several wolf skulls here, a gargantuan bear-pelt cloak there -- others are (or were) obviously human. Most of the humanoid corpses are wrapped in flowing robes, often decorated in archaic runes. All trophies are in various states of decay, and the odor can get a little overpowering at times. Something seems horribly wrong with the plant life here.
[Exits: east west] >> You follow Nabighah east. A devilish imp has arrived. wilderness <891hp 638m 831mv 11111tnl (5.03%) 4 PM> e Tavlin has arrived. Someone has arrived. Someone has arrived. Someone has arrived. Someone has arrived. Someone has arrived. A cloaked cryptcrawler has arrived. Someone has arrived. Before a Fortified Hillock A large mound of earth has been pushed up here, forming a strategically planned barrier to the village just beyond. Behind the earthen barricade stand the gates -- heavy, massive, fortified iron gates that require much muscle-power to move -- and beyond them you can see the faces of numerous huts, most looking as rugged as the hills before you. In the distance, people move about within the secluded village, and smoke drifts up from various campfires and cookstoves. The gruff sound of barbaric voices drifts to you on the wind, as does the occasional burst of laughter and clang of metal. Something seems horribly wrong with the plant life here. [Exits: east west] (Pink Aura) A Nightwalker stands in the shadows, breathing heavily.
>> You follow Nabighah east. A devilish imp has arrived. wilderness <891hp 638m 826mv 11111tnl (5.03%) 4 PM> whe People near you: (PK) Akedeh The Shrine of the BattleRagers Tavlin Before the Pillar of Legends (PK) Nabighah Before a Fortified Hillock wilderness <891hp 638m 826mv 11111tnl (5.03%) 4 PM> af Tavlin yells 'Help! I'm being attacked by the Destructor!' wilderness <891hp 638m 826mv 11111tnl (5.03%) 4 PM> You are affected by: Spell: 'conjure demon' for 30 hours. Spell: 'despoil' modifies hp by 311 for 27 hours. Spell: 'aura' modifies armor class by -30 for 24 hours. Spell: 'conjure devil' for 18 hours. Spell: 'conjure elemental' for 10 hours. Spell: 'resist negative' for 7 hours. Spell: 'resist positive' for 7 hours. Timer: 'planar ward' for 7 hours. Spell: 'shield' modifies armor class by -30 for 6 hours. Spell: 'barrier' modifies armor class by -80 for 3 hours. Spell: 'nightwalker' for 3 hours.
Spell: 'detect invis' for 2 hours.
Spell: 'haste' modifies dexterity by 1 for 1 hours. wilderness <891hp 638m 826mv 11111tnl (5.03%) 4 PM> w The Nightwalker has left.
The Nightwalker has arrived. An earth elemental has arrived. wilderness <891hp 638m 826mv 11111tnl (5.03%) 4 PM> w cb here I come. Among the Barbaric Huts The village looks different from this perspective than it did standing on the hill. For one thing, it is obvious how different the huts are from one another; some are sturdy, stone-framed dwellings, others are thatched oak, and still others little more than tarpaulins on a tent-pole held down by rocks. Another thing is the smell, and the decor. Each hut has in front of it a trophy -- a testament to the prowess of the one who dwells within. While some trophies are animal in nature -- several wolf skulls here, a gargantuan bear-pelt cloak there -- others are (or were) obviously human. Most of the humanoid corpses are wrapped in flowing robes, often decorated in archaic runes. All trophies are in various states of decay, and the odor can get a little overpowering at times. Something seems horribly wrong with the plant life here.
[Exits: east west] >> You follow Nabighah west. A devilish imp has arrived. wilderness <906hp 663m 851mv 11111tnl (5.03%) 5 PM> A Blood-stained Path Through the Village This path you tread winds among the huts, and is an unusual reddish-brown tint along its entire length. Legend has it that the color comes from the blood of the thousands of villagers who died in defense of this soil, and of the tens of thousands of attackers they took down with them. Smoke, fumes, and the brutally loud ring of metal come from the south, while a rough barbaric voice drifts to you from an odd looking hut to the north. [Exits: north east south west] A six-armed demon slinks atop her serpentine tail.
>> You follow Nabighah west. A devilish imp has arrived. civilized <906hp 663m 849mv 11111tnl (5.03%) 5 PM> [SCION] Nabighah: here I come. civilized <906hp 663m 849mv 11111tnl (5.03%) 5 PM> w Before the Pillar of Legends This intersection serves as the heart of the village, as all travelers must pass through here. There is no vegetation here, nor any need for careful steps, as the ground is solid rock; the better to hold the massive pillar that stands before you. There is a strange absence of sound as this awesome sight rises from the earth before you, and a feeling of reverence and awe in the way folks treat it as they pass. To the north, sparse vegetation grows thicker as the ground slopes toward a vale. To the south a small path of cluttered stones mark the way to Grime's forge. Dark patches of earth lead away from the inner portion of the village to the east, and to the west is a large clearing containing a number of barbarians. Here at the pillar, though, there is a feeling of company, as though all those who died in the war against magic were present with you.
[Exits: north east south west]
A towering pillar of stone stands here, casting its shadow down upon you.
>> You follow Nabighah west. A devilish imp has arrived. civilized <906hp 663m 848mv 11111tnl (5.03%) 5 PM> w Blood Square The soft warmth of the sun fills this bloodied and ancient square. The earth is cracked and the ground is stained, yet this was once the heart of the village and is marked as such by the blood that reddens the earth. Barbarian children hardly notice your presence as they wrestle and run in the square, so intent are they on their war-games and fun. Sparse weeds grow along the northern edge of this square, becoming denser as you approach the building that lies in that direction. To the south is a hut from which plumes of smoke and ash drift into the deep blue skies. To the west is another hut, secluded from the more traversed portions of this village and draped with the furs of exotic animals. The path continues east, leading toward one of the clusters of huts that make up the bulk of the village.
[Exits: north east south west]
>> You follow Nabighah west. A devilish imp has arrived. civilized <906hp 663m 847mv 11111tnl (5.03%) 5 PM> w The Shrine of the BattleRagers The path through the village comes to the door of this large structure and goes no further. It is dim inside, adding to the feeling of presence that surrounds you as you enter; what little light there is seems somehow focused on the large throne centered within. At the base of this huge dais are strewn the skulls of hundreds of defeated mages. Those found just at the base of the heap are ancient and polished, their ivory giving the ground a snowy look, while those at the top are less decorative; hair skin, and mummified, putrefied flesh still clings to the newest additions. An iron spike protrudes from the ground in front of this potent seat, a spike that holds the focus of all the barbarians' hatred- the rotted and decayed head of that first mage to betray those he created. It is here that one can give praise to the Immortal Warlords of Battle, for it is from this mighty throne room that each of them leads the courageous BattleRagers. A massive tablet of stone hangs here. [Exits: east] A deep pit has been dug here into the ground. A throne of thatched wood with a base of polished skulls, stands here.
A Nightwalker stands in the shadows, breathing heavily.
A zombie of a unicorn is here. A cloaked figure dressed in burial linens is here. A zombie of a unicorn is here. A zombie of a firedrake is here. A zombie of a unicorn is here. A flesh golem lumbers along, vacant eyes watching for its master's presence. A zombie of a quaggoth is here.
Tavlin is here, shifting sands constantly running rivulets through his bandages.
Akedeh the arial is here. The Destructor of magic is here, daring you to cast a spell. (White Aura) A healer is here tending to the wounded. You yell 'Help! I'm being attacked by the Destructor!' >> Nabighah yells 'Help! I'm being attacked by the Destructor!' The Destructor MUTILATES you!
>> You follow Nabighah west. A devilish imp has arrived.
The Destructor has a few scratches. civilized <868hp 663m 846mv 11111tnl (5.03%) 5 PM> A zombie of a unicorn rescues you from the Destructor!
The Nightwalker has arrived. An earth elemental has arrived. civilized <868hp 663m 846mv 11111tnl (5.03%) 5 PM> Akedeh tries to strike your head with a long elvish mace, but comes up short. You yell 'Help! Akedeh tried to hit me over the head!' Akedeh's cranial hit misses you. Akedeh is in perfect health. civilized <868hp 663m 846mv 11111tnl (5.03%) 5 PM> The Nightwalker's claw mauls the Destructor. The Destructor's slash MUTILATES Tavlin! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash *** DEMOLISHES *** a cloaked cryptcrawler! The Destructor's slash DISMEMBERS a flesh golem!
You parry Akedeh's crush.
Akedeh's crush mauls you. Akedeh's crush injures you.
Your shield blocks Akedeh's crush.
Tavlin's defilement maims the Destructor! Akedeh parries your asphyxiation. Akedeh is in perfect health. civilized <830hp 663m 846mv 11111tnl (5.03%) 5 PM> A steel-eyed harmentia demon has arrived. Akedeh yells 'Help! I'm being attacked by a steel-eyed harmentia demon!'
Akedeh yells 'Help! I'm being attacked by the Nightwalker!'
Akedeh yells 'Help! I'm being attacked by an earth elemental!'
A steel-eyed harmentia demon bares her teeth and spits a fine stream of poison at Akedeh. A steel-eyed harmentia demon's stream of poison MASSACRES Akedeh! The Nightwalker's claw mauls the Destructor. The Nightwalker's claw mauls the Destructor. The Destructor's slash *** DEMOLISHES *** the Nightwalker! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash MANGLES a cloaked cryptcrawler! The Destructor's slash MANGLES a zombie of a firedrake! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash MASSACRES a flesh golem! The Destructor's slash *** DEMOLISHES *** a zombie of a quaggoth! The Destructor's slash maims Tavlin!
An earth elemental's crush MANGLES Akedeh!
A zombie of a unicorn's punch decimates the Destructor! A cloaked cryptcrawler's claw decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! The Destructor's slash MANGLES a zombie of a firedrake! A zombie of a unicorn's punch decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A flesh golem's smash decimates the Destructor! A flesh golem's smash devastates the Destructor! A zombie of a quaggoth's punch devastates the Destructor! A zombie of a quaggoth's punch mauls the Destructor. Akedeh's crush injures you.
Your shield blocks Akedeh's crush.
You parry Akedeh's crush. You parry Akedeh's crush.
Akedeh's crush mauls you. Tavlin's defilement decimates the Destructor!
Akedeh parries your asphyxiation. Akedeh parries your asphyxiation. Your ring of regeneration glows brightly!
The power of your protections interfere with the ring of regeneration's healing. You feel better! Akedeh is covered with bleeding wounds. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> You tell your familiar to 'murder Akedeh'. Akedeh yells 'Help! I am being attacked by a devilish imp!'
Akedeh is covered with bleeding wounds. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> lash You entangle Akedeh and send him to the ground! Your lash scratches Akedeh.
Akedeh is covered with bleeding wounds. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> A steel-eyed harmentia demon's slice MASSACRES Akedeh! The Nightwalker's claw mauls the Destructor. The Destructor's slash MANGLES the Nightwalker! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash MANGLES a cloaked cryptcrawler! The Destructor's slash *** DEMOLISHES *** a zombie of a unicorn! The Destructor's slash MANGLES a zombie of a firedrake! The Destructor's slash DISMEMBERS a flesh golem! The Destructor's slash MANGLES a zombie of a quaggoth! The Destructor's slash MUTILATES Tavlin! The Destructor starts a vicious series of attacks with its swords. The Destructor's flurry MUTILATES Tavlin! The Destructor's flurry MUTILATES Tavlin! The Destructor's flurry maims Tavlin! The Destructor's flurry maims Tavlin!
An earth elemental brings down its foot with a tremendous stomp! An earth elemental makes the earth tremble and shiver.
An earth elemental's earthquake misses Akedeh.
An earth elemental's earthquake devastates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A cloaked cryptcrawler's claw mauls the Destructor. A cloaked cryptcrawler's claw mauls the Destructor. A cloaked cryptcrawler's claw mauls the Destructor. A zombie of a unicorn's punch decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A zombie of a firedrake's punch devastates the Destructor! A zombie of a firedrake's punch mauls the Destructor. A zombie of a unicorn's punch decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A flesh golem's smash decimates the Destructor! A flesh golem's smash devastates the Destructor! A flesh golem's smash devastates the Destructor! A zombie of a quaggoth's punch decimates the Destructor! A zombie of a quaggoth's punch mauls the Destructor. You absorb the force of Akedeh's crush with the cape of living flames.
Your shield blocks Akedeh's crush.
Tavlin's defilement decimates the Destructor!
Akedeh parries your asphyxiation. Akedeh is covered with bleeding wounds. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> A devilish imp bites Akedeh!
Akedeh is covered with bleeding wounds. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> lash A steel-eyed harmentia demon's slice MANGLES Akedeh! A steel-eyed harmentia demon sends Akedeh sprawling with a powerful bash. A steel-eyed harmentia demon's bash hits Akedeh. The Nightwalker's claw mauls the Destructor. The Nightwalker's claw wounds the Destructor. The Destructor's slash misses the Nightwalker. The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash MANGLES a zombie of a firedrake! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash DISMEMBERS a flesh golem! The Destructor's slash *** DEMOLISHES *** a zombie of a quaggoth! A zombie of a unicorn's punch decimates the Destructor! A cloaked cryptcrawler's claw mauls the Destructor. A cloaked cryptcrawler's claw decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A zombie of a firedrake's punch decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A flesh golem's smash misses the Destructor. A flesh golem's smash decimates the Destructor! The Destructor's slash MASSACRES a flesh golem! A zombie of a quaggoth's punch decimates the Destructor! A zombie of a quaggoth's punch decimates the Destructor!
You parry Akedeh's crush.
The Destructor's slash maims Tavlin! Your asphyxiation devastates Akedeh! Akedeh parries your asphyxiation. Akedeh is gushing blood. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> A devilish imp bites Akedeh! Akedeh is gushing blood. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> You lash at Akedeh with a lashing tendril from a strangletree! Your lash misses Akedeh. Akedeh is gushing blood. civilized <805hp 663m 846mv 11111tnl (5.03%) 5 PM> A steel-eyed harmentia demon's slice MASSACRES Akedeh! The Destructor's slash MANGLES a cloaked cryptcrawler! A zombie of a unicorn's punch decimates the Destructor! A zombie of a unicorn's punch mauls the Destructor. A cloaked cryptcrawler's claw mauls the Destructor. A zombie of a unicorn's punch decimates the Destructor! A zombie of a firedrake's punch devastates the Destructor! A zombie of a firedrake's punch decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A flesh golem's smash decimates the Destructor! A flesh golem's smash devastates the Destructor! A zombie of a quaggoth's punch devastates the Destructor! A zombie of a quaggoth's punch decimates the Destructor!
Your shield blocks Akedeh's crush. Your shield blocks Akedeh's crush.
Akedeh's crush wounds you.
Your shield blocks Akedeh's crush.
Tavlin's defilement devastates the Destructor!
Akedeh parries your asphyxiation. Akedeh is writhing in agony. civilized <787hp 663m 846mv 11111tnl (5.03%) 5 PM> A devilish imp bites Akedeh! A steel-eyed harmentia demon's slice MANGLES Akedeh! A steel-eyed harmentia demon falls flat on her face. A steel-eyed harmentia demon's bash misses Akedeh. The Destructor's slash MANGLES the Nightwalker! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash misses a zombie of a quaggoth.
An earth elemental's crush MANGLES Akedeh! Akedeh is DEAD!! You land the killing blow against Akedeh.
Akedeh's eye pops out of its socket. A cloaked cryptcrawler's claw mauls the Destructor. A zombie of a unicorn's punch decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A zombie of a firedrake's punch decimates the Destructor! A zombie of a unicorn's punch devastates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A flesh golem's smash devastates the Destructor! A flesh golem's smash decimates the Destructor! A zombie of a quaggoth's punch decimates the Destructor! A zombie of a quaggoth's punch devastates the Destructor! Tavlin's defilement devastates the Destructor! Tavlin's defilement devastates the Destructor! civilized <787hp 663m 846mv 11111tnl (5.03%) 5 PM> lash [Newbie] Jehan: type outfit? civilized <787hp 663m 846mv 11111tnl (5.03%) 5 PM> You feel yourself slow down. civilized <801hp 710m 856mv 11111tnl (5.03%) 6 PM> Tavlin utters the words, 'zawsufuq hajqp'. Tavlin's deathly touch EVISCERATES the Destructor! civilized <801hp 710m 856mv 11111tnl (5.03%) 6 PM> l in corpse
But you aren't fighting anyone!
The Nightwalker's claw mauls the Destructor. The Nightwalker tears at the Destructor with its claws! The Nightwalker's tearing claws maims the Destructor! The Nightwalker's tearing claws devastates the Destructor! The Nightwalker's claws tear deeply into the Destructor's stomach! The Destructor's slash MANGLES a cloaked cryptcrawler! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash MANGLES a zombie of a firedrake! The Destructor's slash MANGLES a zombie of a unicorn! The Destructor's slash MASSACRES a flesh golem! The Destructor's slash maims Tavlin! The Destructor starts a vicious series of attacks with its swords. The Destructor's flurry MUTILATES Tavlin! The Destructor's flurry MUTILATES Tavlin! The Destructor's flurry maims Tavlin! A zombie of a unicorn's punch misses the Destructor. A zombie of a unicorn's punch mauls the Destructor. A cloaked cryptcrawler's claw decimates the Destructor! A zombie of a unicorn's punch decimates the Destructor! A zombie of a firedrake's punch devastates the Destructor! A flesh golem's smash devastates the Destructor! A flesh golem's smash misses the Destructor. A zombie of a quaggoth's punch decimates the Destructor! civilized <801hp 710m 856mv 11111tnl (5.03%) 6 PM> The corpse of Akedeh contains:
a tarnished silver ring a badge of dull black feathers (Glowing) a flawless bracelet of pure sapphire some leggings from the snow worm (Glowing) a blood covered tunic a pale white skull ring ( 2) (Humming) a blacksmith's forge hammer a pair of pitch-black claws a metal canteen insulated in a wolf's pelt some studded leather work gloves (Humming) the slavemaster's insignia midnight dragon armguards an onyx and obsidian bracelet a captain's hat
( 3) a long elvish mace
(Glowing) a shimmering ornate silver scepter a necklace of wolf fangs a large sack
a gem-encrusted canteen 42 silver coins 27 copper coins civilized <801hp 710m 856mv 11111tnl (5.03%) 6 PM> A steel-eyed harmentia demon gets a blacksmith's forge hammer from the corpse of Akedeh . A steel-eyed harmentia demon gets a long elvish mace from the corpse of Akedeh. A steel-eyed harmentia demon gets a shimmering ornate silver scepter from the corpse of Akedeh. A steel-eyed harmentia demon gets a blacksmith's forge hammer from the corpse of Akedeh . A steel-eyed harmentia demon gets a long elvish mace from the corpse of Akedeh. A steel-eyed harmentia demon gets a long elvish mace from the corpse of Akedeh. civilized <801hp 710m 856mv 11111tnl (5.03%) 6 PM> where People near you: Tavlin The Shrine of the BattleRagers (PK) Nabighah The Shrine of the BattleRagers [SCION] Tavlin: Remarkably articulate, he was.
[SCION] Nabighah: Was he? [SCION] Tavlin: When I entered, he said "Oh."
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Nabighah Vs...
[View all] , Daevryn, Fri 27-Jul-12 08:55 AM
First conjuration of a Fiendish Ice Devil (40),
Daevryn,
04-Aug-12 06:29 PM, #32
2 short questions.,
Shapa,
07-Aug-12 09:51 AM, #33
RE: 2 short questions.,
Daevryn,
07-Aug-12 09:56 AM, #34
Requests,
Perpetual_Noob,
01-Aug-12 07:49 AM, #29
RE: Requests,
Daevryn,
04-Aug-12 06:23 PM, #31
RE: Nabighah Vs... ,
GoTeamUnderdog,
30-Jul-12 12:44 PM, #24
RE: Nabighah Vs... ,
Daevryn,
30-Jul-12 12:45 PM, #27
Vs. Giridor (Level 25),
Daevryn,
30-Jul-12 07:23 PM, #28
Kheorr and Zaraeus, Part 2,
Daevryn,
27-Jul-12 12:10 PM, #23
Kheorr and Zaraeus (Level 46) Part 1,
Daevryn,
27-Jul-12 12:08 PM, #22
Cyralis (Level 46),
Daevryn,
27-Jul-12 12:00 PM, #21
Koul and Kraggabod Part 2,
Daevryn,
27-Jul-12 11:47 AM, #20
Koul and Kraggabod (Level 41), Part 1,
Daevryn,
27-Jul-12 11:45 AM, #19
Zarizza and Cabakso (Level 41),
Daevryn,
27-Jul-12 11:08 AM, #18
Faergakar, Authenes, Blybryn (Level 40),
Daevryn,
27-Jul-12 11:04 AM, #17
Bunch o' Fort (Level 37),
Daevryn,
27-Jul-12 10:56 AM, #15
Was too long... part B,
Daevryn,
27-Jul-12 10:58 AM, #16
Phaerix (Level 35),
Daevryn,
27-Jul-12 10:47 AM, #14
Akedeh (Level 35),
Daevryn,
27-Jul-12 10:43 AM #13
Phaerix and Akedeh (Level 35),
Daevryn,
30-Jul-12 12:44 PM, #12
Got the rest of that one? ,
Marcus_,
30-Jul-12 12:44 PM, #25
Whoops, didn't realize this got chopped.,
Daevryn,
30-Jul-12 12:44 PM, #26
Padui and Kalsten (Level 35),
Daevryn,
27-Jul-12 10:18 AM, #11
Wvarn (Level 35),
Daevryn,
27-Jul-12 10:08 AM, #10
Hashinto (Level 35),
Daevryn,
27-Jul-12 10:05 AM, #9
Greshan (Level 35),
Daevryn,
27-Jul-12 10:02 AM, #8
Floriant (level 30),
Daevryn,
27-Jul-12 09:59 AM, #7
Samoleus (level 20),
Daevryn,
27-Jul-12 09:50 AM, #6
Scion Induction by request (RP),
Daevryn,
04-Aug-12 06:19 PM, #30
Mhuryna (about level 13-15, first kill),
Daevryn,
27-Jul-12 09:41 AM, #5
Lohakahn and Mochodin (minus Mochodin) Round 3 ,
Daevryn,
27-Jul-12 09:31 AM, #3
RE: Lohakahn and Mochodin (minus Mochodin) Round 3b ,
Daevryn,
27-Jul-12 09:33 AM, #4
Lohakhan and Mochodin, Round 2,
Daevryn,
27-Jul-12 09:05 AM, #2
Lohakhan and Mochodin, Round 1,
Daevryn,
27-Jul-12 08:57 AM, #1
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