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#3116, "Vs Jalrandar, again. SORRY JAL!"
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A Fork in a Path Through the Prosimy The tall conifers of the forest here reach skyward, as if challenging the might of the deities above. Heavy, thick leaves create a canopy above the path, severely limiting the sunlight that is able to filter through their substantial mass. Small yet dense shrubs and short trees line the path, preventing one from straying far from the carved-out area. The sound of birds can be heard from the trees above, gently falling upon any who would walk through here, their trilling conversation contributing to the vibrant life of the forest. The path continues toward the north and the south, and another branch of the path heads off to the east. [Exits: north east south] Fresh blood pools at the base of a nearby tree. (White Aura) Jalrandar the frost giant is here. A brown squirrel moves about the forest nervously.
<730/829hp 281/574m 1048mv 24350(-26.49%) 12 PM wilderness > bs ja Jalrandar is far too big to attempt such a thing.
<730/829hp 281/574m 1048mv 24350(-26.49%) 12 PM wilderness > knif ja You drive a sharp, yellowed fang into Jalrandar's side! You stop walking gently. You trample around loudly again. Your knifing MUTILATES Jalrandar! A sharp, yellowed fang poisons Jalrandar. Jalrandar looks very ill. Jalrandar yells 'Help! Foedett knifed me!' Jalrandar has some small but disgusting cuts.
<730/829hp 281/574m 1048mv 24350(-26.49%) 12 PM wilderness > Your smash mauls Jalrandar. Your poisonous stab devastates Jalrandar! Jalrandar barely gets behind his shield before your smash lands. You swat Jalrandar's piercing cold away from you. You dodge Jalrandar's piercing cold. Jalrandar is covered with bleeding wounds.
<730/829hp 281/574m 1048mv 24350(-26.49%) 12 PM wilderness > Jalrandar narrows his eyes and glares in your direction. Pinpoints of light envelop you, revealing your presence to all! Jalrandar is covered with bleeding wounds.
<730/829hp 281/574m 1048mv 24350(-26.49%) 12 PM wilderness > Paccha gathers some herbs. Paccha gives you some herbs to eat. You feel better. Jalrandar is covered with bleeding wounds.
<829/829hp 281/574m 1048mv 24350(-26.49%) 12 PM wilderness > bagof You reach in to your bag of tricks and pull out a handful of small bombs. You throw the small bombs at the feet of Jalrandar. As the bombs explode, a thick cloud of pepper dust blinds Jalrandar. Your explosion grazes Jalrandar. Jalrandar is covered with bleeding wounds.
<829/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > Your smash decimates Jalrandar! Your poisonous stab decimates Jalrandar! Your smash wounds Jalrandar. You parry Jalrandar's piercing cold. You dodge Jalrandar's piercing cold. Jalrandar is covered with bleeding wounds.
<829/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > Jalrandar narrows his eyes and glares in your direction. Jalrandar is covered with bleeding wounds.
<829/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > Your smash wounds Jalrandar. Venom innocuously rolls off of a suit of red-trimmed black adamantite platemail as Jalrandar is unharmed by your poisonous stab. Jalrandar deflects your smash with his shield. Jalrandar's piercing cold wounds you. Jalrandar is covered with bleeding wounds.
<810/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > tri
Paccha looks at you. Jalrandar is covered with bleeding wounds.
<810/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > get root chest His feet aren't on the ground. Jalrandar is covered with bleeding wounds.
<810/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > fl You get a yellow root from a floating chest. Paccha turns to face Jalrandar squarely, wings raised. A piercing shriek erupts from Paccha's throat, carrying the fury of the Ancients! A wave of fear flutters over Jalrandar's features. Your smash wounds Jalrandar. Jalrandar has fled! Jalrandar leaves south.
<810/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > You aren't fighting anyone.
<810/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > Bazzle has arrived through a gate.
<810/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > eat root You are too full to eat more.
<810/829hp 256/574m 1048mv 24350(-26.49%) 12 PM wilderness > s A Path Through the Prosimy The various shades of green which color the surrounding forest are as vast in number as the trees themselves, which extend as far as one can see into the distance. Tall and strong, the conifers here climb toward the sky above, the treetops more than forty feet above the soft, moss-covered ground. The sound of birds and the rustling of the thick underbrush make one aware of how vibrant the life of the forest is. Various animal tracks can be seen upon the leaf-covered ground. The path continues toward the north and the south. [Exits: north south] (White Aura) Jalrandar the frost giant is here. A brown squirrel moves about the forest nervously. A brown squirrel moves about the forest nervously. Bazzle has arrived.
<810/829hp 256/574m 1047mv 24350(-26.49%) 12 PM wilderness > Jalrandar leaves south.
<810/829hp 256/574m 1047mv 24350(-26.49%) 12 PM wilderness > tri ja s They aren't here.
<810/829hp 256/574m 1047mv 24350(-26.49%) 12 PM wilderness > s A Bend in a Path Through the Prosimy The tall conifers of the forest here reach skyward, as if challenging the might of the deities above. Heavy, thick leaves create a canopy above the path, severely limiting the sunlight that is able to filter through their substantial mass. Small yet dense shrubs and short trees line the path, preventing one from straying far from the carved-out area. The sound of birds can be heard from the trees above, gently falling upon any who would walk through here, their trilling conversation contributing to the vibrant life of the forest. The path continues toward the west and the north. [Exits: north west] (White Aura) Jalrandar the frost giant is here. A small red fox skitters through the underbrush. Bazzle has arrived.
<810/829hp 256/574m 1046mv 24350(-26.49%) 12 PM wilderness > s Alas, you cannot go that way.
<810/829hp 256/574m 1046mv 24350(-26.49%) 12 PM wilderness > Alas, you cannot go that way. Jalrandar yells 'Help! I am being attacked by someone!'
<810/829hp 256/574m 1046mv 24350(-26.49%) 12 PM wilderness > w A Bend in a Path Through the Prosimy The tall, stalwart evergreens of the Forest of Prosimy rise upward, the light of the sky filtering through their thick, heavy branches. The thick underbrush seems to constantly rustle with the movement of smaller wildlife, and the mossy ground gives way easily beneath any weight placed upon it. Various animal tracks can be seen upon the soft ground. The path continues toward the east and the south. [Exits: east south] An agile white hare moves about the foliage, unaware of your presence.
<810/829hp 256/574m 1045mv 24350(-26.49%) 12 PM wilderness > s s Entrance to the Forest of Prosimy The tall conifers of the forest here reach skyward, as if challenging the might of the deities above. Heavy, thick leaves create a canopy above the path, severely limiting the sunlight that is able to filter through their substantial mass. Small yet dense shrubs and short trees line the path, preventing one from straying far from the carved-out area. The sound of birds can be heard from the trees above, gently falling upon any who would walk through here, their trilling conversation contributing to the vibrant life of the forest. A small plaque is attached to a large tree with a nail. The path continues to the north, and a larger trail lies to the south. [Exits: north south] A small doe with a tan coat prances about. A proud deer moves gracefully through the forest, wary of your presence.
<810/829hp 256/574m 1044mv 24350(-26.49%) 12 PM wilderness > s s On a Small Forest Trail The narrow, packed-earth trail here passes through the heavy woods, and bears the tracks of animals upon its surface. The trees crowd both sides of the trail, and their leaves and branches hang high overhead to create a thick, largely impenetrable canopy. Many small animals can be seen near the trail, with foxes and hares skittering through the underbrush, and birds of various sorts making their homes in the branches of the tall, stoic evergreens. The forest path continues to the west and south, and another path runs off to the north. [Exits: north south west] A small black squirrel moves anxiously about the forest.
<810/829hp 256/574m 1043mv 24350(-26.49%) 12 PM wilderness > On a Small Forest Trail The narrow, packed-earth trail here passes through the heavy woods, and bears the tracks of animals upon its surface. The trees crowd both sides of the trail, and their leaves and branches hang high overhead to create a thick, largely impenetrable canopy. Many small animals can be seen near the trail, with foxes and hares skittering through the underbrush, and birds of various sorts making their homes in the branches of the tall, stoic evergreens. The forest path continues to the north, and opens into a larger road to the south. [Exits: north south]
You notice your damage burst trap is still set up here. A small opossum emerges from the hollow of a tree to the west, glaring at you expectantly.
<810/829hp 256/574m 1042mv 24350(-26.49%) 12 PM wilderness > knif jal On the Prosimian Road The wide road of packed earth here traverses the rolling hills, and leads along the edge of the forest to the north. Here the road is very near the tree line of tall, stoic evergreens, so that one traveling upon the road can see signs of life within the forest itself, and one can see the outline of a path leading off to the north, into the forest. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The grass and plants lining the road blow to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, coming to and from the forest which lies to the north. The Prosimian Road continues to the south and to the west. [Exits: north south west]
<810/829hp 256/574m 1041mv 24350(-26.49%) 12 PM civilized> They aren't here.
<810/829hp 256/574m 1041mv 24350(-26.49%) 12 PM civilized> n On a Small Forest Trail The narrow, packed-earth trail here passes through the heavy woods, and bears the tracks of animals upon its surface. The trees crowd both sides of the trail, and their leaves and branches hang high overhead to create a thick, largely impenetrable canopy. Many small animals can be seen near the trail, with foxes and hares skittering through the underbrush, and birds of various sorts making their homes in the branches of the tall, stoic evergreens. The forest path continues to the north, and opens into a larger road to the south. [Exits: north south]
You notice your damage burst trap is still set up here. A small opossum emerges from the hollow of a tree to the west, glaring at you expectantly.
<810/829hp 256/574m 1040mv 24350(-26.49%) 12 PM wilderness > knif jal They aren't here.
<810/829hp 256/574m 1040mv 24350(-26.49%) 12 PM wilderness > n On a Small Forest Trail The narrow, packed-earth trail here passes through the heavy woods, and bears the tracks of animals upon its surface. The trees crowd both sides of the trail, and their leaves and branches hang high overhead to create a thick, largely impenetrable canopy. Many small animals can be seen near the trail, with foxes and hares skittering through the underbrush, and birds of various sorts making their homes in the branches of the tall, stoic evergreens. The forest path continues to the west and south, and another path runs off to the north. [Exits: north south west] A small black squirrel moves anxiously about the forest. Jalrandar has arrived.
<810/829hp 256/574m 1039mv 24350(-26.49%) 12 PM wilderness > knif jal You drive a sharp, yellowed fang into Jalrandar's side! Your knifing maims Jalrandar! Jalrandar has fled! Jalrandar leaves south. Jalrandar yells 'Argh! I've sprung a trap!' Jalrandar yells 'Ouch!'
<810/829hp 256/574m 1039mv 24350(-26.49%) 12 PM wilderness > s s s
Bazzle has arrived.
<810/829hp 256/574m 1039mv 24350(-26.49%) 12 PM wilderness > s On a Small Forest Trail The narrow, packed-earth trail here passes through the heavy woods, and bears the tracks of animals upon its surface. The trees crowd both sides of the trail, and their leaves and branches hang high overhead to create a thick, largely impenetrable canopy. Many small animals can be seen near the trail, with foxes and hares skittering through the underbrush, and birds of various sorts making their homes in the branches of the tall, stoic evergreens. The forest path continues to the north, and opens into a larger road to the south. [Exits: north south] (Camouflaged) (White Aura) (WANTED) Paccha the arial is here. A small opossum emerges from the hollow of a tree to the west, glaring at you expectantly. Bazzle has arrived.
<810/829hp 256/574m 1038mv 24350(-26.49%) 12 PM wilderness > On the Prosimian Road The wide road of packed earth here traverses the rolling hills, and leads along the edge of the forest to the north. Here the road is very near the tree line of tall, stoic evergreens, so that one traveling upon the road can see signs of life within the forest itself, and one can see the outline of a path leading off to the north, into the forest. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The grass and plants lining the road blow to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, coming to and from the forest which lies to the north. The Prosimian Road continues to the south and to the west. [Exits: north south west] Bazzle has arrived.
<810/829hp 256/574m 1037mv 24350(-26.49%) 12 PM civilized> On the Prosimian Road The wide road of packed earth here traverses the rolling hills, and leads toward the forest to the north. Here the road is very near the tree line of tall, stoic evergreens, so that one traveling upon the road can see signs of life within the forest itself. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The grass and plants lining the road blow to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, coming to and from the forest. The Prosimian Road continues to the north and to the south. [Exits: north south] (Burning) (White Aura) Jalrandar the frost giant is here. Bazzle has arrived.
<810/829hp 256/574m 1036mv 24350(-26.49%) 12 PM civilized> On the Prosimian Road The wide road of packed earth here traverses the open land of rolling hills and the tall grass which extends toward the horizon. Not far to the north is a tree-line of tall, stoic evergreens, harshly outlined by the not so distant sky. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the east and to the north. [Exits: north east] Bazzle has arrived.
<810/829hp 256/574m 1035mv 24350(-26.49%) 12 PM civilized> knif ja They aren't here. You are thirsty. You feel ready to set another damage trap. You feel vulnerable to magical investigation once more. You feel exposed to prying eyes once more.
<819/829hp 272/574m 1060mv 24350(-26.49%) 1 PM civilized> knif ja They aren't here.
<819/829hp 272/574m 1060mv 24350(-26.49%) 1 PM civilized> knif ja They aren't here.
<819/829hp 272/574m 1060mv 24350(-26.49%) 1 PM civilized> knif ja They aren't here.
<819/829hp 272/574m 1060mv 24350(-26.49%) 1 PM civilized> knif ja They aren't here.
<819/829hp 272/574m 1060mv 24350(-26.49%) 1 PM civilized> n On the Prosimian Road The wide road of packed earth here traverses the rolling hills, and leads toward the forest to the north. Here the road is very near the tree line of tall, stoic evergreens, so that one traveling upon the road can see signs of life within the forest itself. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The grass and plants lining the road blow to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, coming to and from the forest. The Prosimian Road continues to the north and to the south. [Exits: north south] (Burning) (White Aura) Jalrandar the frost giant is here. Bazzle has arrived.
<819/829hp 272/574m 1059mv 24350(-26.49%) 1 PM civilized> knif ja
Jalrandar yells 'Help! I am being attacked by someone!' Bazzle's pound hits Jalrandar. Jalrandar has fled! Jalrandar leaves north.
<819/829hp 272/574m 1059mv 24350(-26.49%) 1 PM civilized> They aren't here.
<819/829hp 272/574m 1059mv 24350(-26.49%) 1 PM civilized> Jalrandar has arrived.
<819/829hp 272/574m 1059mv 24350(-26.49%) 1 PM civilized> knif ja You drive a sharp, yellowed fang into Jalrandar's side! Your knifing EVISCERATES Jalrandar! Jalrandar has fled! Jalrandar leaves north. Jalrandar yells 'Ouch!'
<819/829hp 272/574m 1059mv 24350(-26.49%) 1 PM civilized> s
Jalrandar has arrived. Jalrandar thrashes around screaming as he is consumed by fire! Jalrandar's immolation heats him.
<819/829hp 272/574m 1059mv 24350(-26.49%) 1 PM civilized> Jalrandar leaves south.
<819/829hp 272/574m 1059mv 24350(-26.49%) 1 PM civilized> knif ja On the Prosimian Road The wide road of packed earth here traverses the open land of rolling hills and the tall grass which extends toward the horizon. Not far to the north is a tree-line of tall, stoic evergreens, harshly outlined by the not so distant sky. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the east and to the north. [Exits: north east] (Burning) (White Aura) Jalrandar the frost giant is here. Bazzle has arrived.
<819/829hp 272/574m 1058mv 24350(-26.49%) 1 PM civilized> e You drive a sharp, yellowed fang into Jalrandar's side! Your knifing maims Jalrandar! Jalrandar has fled! Jalrandar leaves north. Jalrandar yells 'Ouch!'
<819/829hp 272/574m 1058mv 24350(-26.49%) 1 PM civilized> Jalrandar has arrived.
<819/829hp 272/574m 1058mv 24350(-26.49%) 1 PM civilized> knif ja
Jalrandar yells 'Help! I am being attacked by someone!'
<819/829hp 272/574m 1058mv 24350(-26.49%) 1 PM civilized> Jalrandar closes his eyes with a look of concentration for a moment.
<819/829hp 272/574m 1058mv 24350(-26.49%) 1 PM civilized> On the Prosimian Road The wide road of packed earth here traverses the open land of rolling hills and the tall grass which extends toward the horizon. Not far to the north is a tree-line of tall, stoic evergreens, harshly outlined by the not so distant sky. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the east and to the west. [Exits: east west]
<819/829hp 272/574m 1057mv 24350(-26.49%) 1 PM civilized> They aren't here.
<819/829hp 272/574m 1057mv 24350(-26.49%) 1 PM civilized> knif ja They aren't here.
<819/829hp 272/574m 1057mv 24350(-26.49%) 1 PM civilized> knif ja They aren't here.
<819/829hp 272/574m 1057mv 24350(-26.49%) 1 PM civilized> knif ja w They aren't here.
<819/829hp 272/574m 1057mv 24350(-26.49%) 1 PM civilized> knif ja On the Prosimian Road The wide road of packed earth here traverses the open land of rolling hills and the tall grass which extends toward the horizon. Not far to the north is a tree-line of tall, stoic evergreens, harshly outlined by the not so distant sky. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the east and to the north. [Exits: north east] (Burning) (White Aura) Jalrandar the frost giant is here, fighting Bazzle. (White Aura) Bazzle the gnome is here, fighting Jalrandar. Jalrandar avoids Bazzle's pugil strike. Bazzle's pugil strike misses Jalrandar.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> Jalrandar closes his eyes with a look of concentration for a moment. Jalrandar is no longer blinded.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> You drive a sharp, yellowed fang into Jalrandar's side! Your knifing maims Jalrandar! Jalrandar yells 'Help! Foedett knifed me!' Jalrandar is gushing blood.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> Your smash mauls Jalrandar. Jalrandar deflects your poisonous stab with his shield. Jalrandar parries your smash. Jalrandar is gushing blood.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> cir
Jalrandar thrashes around screaming as he is consumed by fire! Jalrandar's immolation blisters him. Jalrandar is gushing blood.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> You land a precise strike, taking advantage of Jalrandar's weakness. Your circle stab *** DEMOLISHES *** Jalrandar! Jalrandar has fled! Jalrandar leaves north.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> Jalrandar has arrived.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> Jalrandar thrashes around screaming as he is consumed by fire! Jalrandar's immolation blisters him.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> knif ja
Jalrandar leaves east.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> e e e s s s s s s They aren't here.
<819/829hp 272/574m 1056mv 24350(-26.49%) 1 PM civilized> On the Prosimian Road The wide road of packed earth here traverses the open land of rolling hills and the tall grass which extends toward the horizon. Not far to the north is a tree-line of tall, stoic evergreens, harshly outlined by the not so distant sky. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the east and to the west. [Exits: east west] Bazzle has arrived.
<819/829hp 272/574m 1055mv 24350(-26.49%) 1 PM civilized> s On the Prosimian Road The wide road of packed earth here traverses the open land of rolling hills and the tall grass which extends toward the horizon. Not far to the north is a tree-line of tall, stoic evergreens, harshly outlined by the not so distant sky. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the south and to the west. A small grove of trees stands off to the east, and a small trail leads down from the road to it. [Exits: south west] Bazzle has arrived.
<819/829hp 272/574m 1054mv 24350(-26.49%) 1 PM civilized> s Alas, you cannot go that way.
<819/829hp 272/574m 1054mv 24350(-26.49%) 1 PM civilized> On the Prosimian Road The wide road of packed earth here traverses the open land of rolling hills and the tall grass which extends toward the horizon. Not far to the north is a tree-line of tall, stoic evergreens, harshly outlined by the not so distant sky. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the north and to the south. [Exits: north south] Bazzle has arrived.
<819/829hp 272/574m 1053mv 24350(-26.49%) 1 PM civilized> On the Prosimian Road The wide road of packed earth here cuts a swath of interruption through the flat, rolling plains, which extend to the eastern and western horizons. To the north is a tree-line far in the distance. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, yet there seems to be no place for them to nest here, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the north and to the south. [Exits: north south] A brown squirrel moves about the forest nervously. Bazzle has arrived.
<819/829hp 272/574m 1052mv 24350(-26.49%) 1 PM civilized> On the Prosimian Road The wide road of packed earth here cuts a swath of interruption through the flat, rolling plains, which extend to the eastern and western horizons. To the north is a tree-line far in the distance. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, yet there seems to be no place for them to nest here, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the east and to the north. [Exits: north east] Bazzle has arrived.
<819/829hp 272/574m 1051mv 24350(-26.49%) 1 PM civilized> Alas, you cannot go that way.
<819/829hp 272/574m 1051mv 24350(-26.49%) 1 PM civilized> Alas, you cannot go that way.
<819/829hp 272/574m 1051mv 24350(-26.49%) 1 PM civilized> e Alas, you cannot go that way.
<819/829hp 272/574m 1051mv 24350(-26.49%) 1 PM civilized> Alas, you cannot go that way.
<819/829hp 272/574m 1051mv 24350(-26.49%) 1 PM civilized> Alas, you cannot go that way.
<819/829hp 272/574m 1051mv 24350(-26.49%) 1 PM civilized> On the Prosimian Road The wide road of packed earth here cuts a swath of interruption through the flat, rolling plains, which extend to the eastern and western horizons. To the north is a tree-line far in the distance. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, yet there seems to be no place for them to nest here, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the west and to the south. [Exits: south west] Bazzle has arrived.
<819/829hp 272/574m 1050mv 24350(-26.49%) 1 PM civilized> e s Alas, you cannot go that way.
<819/829hp 272/574m 1050mv 24350(-26.49%) 1 PM civilized> On the Prosimian Road The wide road of packed earth here cuts a swath of interruption through the flat, rolling plains, which extend to the eastern and western horizons. To the north is a tree-line far in the distance. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, yet there seems to be no place for them to nest here, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the north and to the south. [Exits: north south] Bazzle has arrived.
<819/829hp 272/574m 1049mv 24350(-26.49%) 1 PM civilized> s s s On the Prosimian Road The wide road of packed earth here cuts a swath of interruption through the flat, rolling plains, which extend to the eastern and western horizons. To the north is a tree-line far in the distance. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, yet there seems to be no place for them to nest here, and there are other indications of various wildlife upon the plains. The Prosimian Road continues to the north and to the south. [Exits: north south] Bazzle has arrived.
<819/829hp 272/574m 1048mv 24350(-26.49%) 1 PM civilized> s s On the Prosimian Road The wide road of packed earth here cuts a swath of interruption through the flat, rolling plains, which extend to the eastern and western horizons. To the north is a tree-line far in the distance. The packed-down road bears the scars of old wagon wheels, indicating that large loads have been transported over through here. The tall grass lining the road blows to and fro with the slightest breeze, the wind whistling gently as it passes through. Large flocks of dark-colored birds can be seen passing overhead, yet there seems to be no place for them to nest here, and there are other indications of various wildlife upon the plains. A small wooden sign stands to one side of the road, inscribed in small letters. The Prosimian Road continues to the north and to the south. [Exits: north south] (Burning) (White Aura) Jalrandar the frost giant is here. Bazzle has arrived. Jalrandar thrashes around screaming as he is consumed by fire! Jalrandar's immolation blisters him.
<819/829hp 272/574m 1047mv 24350(-26.49%) 1 PM civilized> s
Jalrandar yells 'Help! I am being attacked by Bazzle!'
<819/829hp 272/574m 1047mv 24350(-26.49%) 1 PM civilized> s A Road The wide road of packed earth here gently leads through the open plains, and serves as the only break in the monotony of the flat, rolling grasslands. The edges of the road are lined with a small trench, illuminated by the gentle moonlight reflecting upon the rainwater which has gathered there. The tall grass lining the road sways to and fro with the slightest breeze, and the wind whistling through it is accentuated by the calm silence of the open air. The Prosimian Road continues to the north and the road widens to the south. [Exits: north south]
<819/829hp 272/574m 1046mv 24350(-26.49%) 1 PM civilized> A Crossroads You find yourself at a crossroads, and like all crossroads there are decisions to be made. Towards the east you can see a road leading to a small hill rising gently upwards from the road. As you turn to gaze to the west, you see a dark forbidding castle sitting atop a cliff, from which rises a plume of thick noxious black smoke. To the south you see the trees on the edge of the forest are dying, their trunks pock-marked and leprous with disease. Northwards a narrow dirt road heads into the open plains. By the side of the road you see the corpse of an animal so horribly mutilated you cannot even fathom what it was when it lived and breathed. You remember now from somewhere that crossroads are strange things, full of black magic and evil. [Exits: north east south west]
<819/829hp 272/574m 1045mv 24350(-26.49%) 1 PM civilized> knif ja The End of a Forest Road The forest ends abruptly here. There is no gradual ending with smaller trees or bushes and grass. The march of the army of trees has been halted and can proceed no further. The trees at the very edge have become diseased and pock-marked with rot. Sunlight glimmers through the canopy and shadows dance across the leaf-strewn road as the wind causes the ailing trees to creak mournfully. To the south, the trees seem to shrink along the line to the road, and come to a meeting point like the fingertips of two long arms at the far limits of your vision. [Exits: north south] Scattered puddles of fresh blood cover fallen leaves and broken twigs. The air is filled with the soaring song of a cocky blackbird.
<819/829hp 272/574m 1044mv 24350(-26.49%) 1 PM wilderness > n The Forest Road Massive trees line the road like sentinels. The sunlight glimmers through the canopy causing lurid shadows to dance on the ground as the branches wave gently in the wind. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life. The scent of the wilderness washes over you and the sounds of the forest drifts from beyond the trees. To the north the trees seem to thin and end almost abruptly. Amidst the trees and bushes to the south you see some rubble. [Exits: north south]
<819/829hp 272/574m 1043mv 24350(-26.49%) 1 PM wilderness > The Forest Road The massive trees that line the road seem more oppressive here in the deepest part of the forest. They crowd in on each other and the vegetation is so thick that their branches seem interwoven. The canopy high above is filled with sounds of life and the brooding trees seem to have many eyes. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life and the scent of the wilderness is most potent. Amidst the trees and bushes there appears to be the rubble of man-made structures, long since fallen into decay and reclaimed by the forest. Vines and creepers crawl across the stone as though they would pull them down into the sweet green earth. [Exits: north east south west]
<819/829hp 272/574m 1042mv 24350(-26.49%) 1 PM wilderness > n They aren't here.
<819/829hp 272/574m 1042mv 24350(-26.49%) 1 PM wilderness > The Forest Road Massive trees line the road like sentinels. The sunlight glimmers through the canopy causing lurid shadows to dance on the ground as the branches wave gently in the wind. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life. The scent of the wilderness washes over you and the sounds of the forest drifts from beyond the trees. To the north the trees seem to thin and end almost abruptly. Amidst the trees and bushes to the south you see some rubble. [Exits: north south]
<819/829hp 272/574m 1041mv 24350(-26.49%) 1 PM wilderness > knif ja The End of a Forest Road The forest ends abruptly here. There is no gradual ending with smaller trees or bushes and grass. The march of the army of trees has been halted and can proceed no further. The trees at the very edge have become diseased and pock-marked with rot. Sunlight glimmers through the canopy and shadows dance across the leaf-strewn road as the wind causes the ailing trees to creak mournfully. To the south, the trees seem to shrink along the line to the road, and come to a meeting point like the fingertips of two long arms at the far limits of your vision. [Exits: north south] Scattered puddles of fresh blood cover fallen leaves and broken twigs. The air is filled with the soaring song of a cocky blackbird.
<819/829hp 272/574m 1040mv 24350(-26.49%) 1 PM wilderness > They aren't here.
<819/829hp 272/574m 1040mv 24350(-26.49%) 1 PM wilderness > knif ja They aren't here.
<819/829hp 272/574m 1040mv 24350(-26.49%) 1 PM wilderness > knif ja They aren't here. Jalrandar has arrived.
<819/829hp 272/574m 1040mv 24350(-26.49%) 1 PM wilderness > knif ja You drive a sharp, yellowed fang into Jalrandar's side! Your knifing MUTILATES Jalrandar! Jalrandar has fled! Jalrandar leaves south. Jalrandar yells 'Ouch!'
<819/829hp 272/574m 1040mv 24350(-26.49%) 1 PM wilderness > s s s s s s s s The Forest Road Massive trees line the road like sentinels. The sunlight glimmers through the canopy causing lurid shadows to dance on the ground as the branches wave gently in the wind. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life. The scent of the wilderness washes over you and the sounds of the forest drifts from beyond the trees. To the north the trees seem to thin and end almost abruptly. Amidst the trees and bushes to the south you see some rubble. [Exits: north south]
<819/829hp 272/574m 1039mv 24350(-26.49%) 1 PM wilderness > The Forest Road The massive trees that line the road seem more oppressive here in the deepest part of the forest. They crowd in on each other and the vegetation is so thick that their branches seem interwoven. The canopy high above is filled with sounds of life and the brooding trees seem to have many eyes. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life and the scent of the wilderness is most potent. Amidst the trees and bushes there appears to be the rubble of man-made structures, long since fallen into decay and reclaimed by the forest. Vines and creepers crawl across the stone as though they would pull them down into the sweet green earth. [Exits: north east south west]
<819/829hp 272/574m 1038mv 24350(-26.49%) 1 PM wilderness > s s The Forest Road The massive trees that line the road seem more oppressive here in the deepest part of the forest. They crowd in on each other and the vegetation is so thick that their branches seem interwoven. The canopy high above is filled with sounds of life and the brooding trees seem to have many eyes. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life and the scent of the wilderness is most potent. Amidst the trees and bushes around you there appears to be the rubble of man made structures, long since fallen into decay and reclaimed by the forest. [Exits: north south]
<819/829hp 272/574m 1037mv 24350(-26.49%) 1 PM wilderness > s The Forest Road The massive trees that line the road seem more oppressive here in the deepest part of the forest. They crowd in on each other and the vegetation is so thickly that their branches seem interwoven. The canopy high above is filled with sounds of life and the brooding trees seem to have many eyes. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life and the scent of the wilderness is most potent. Amidst the trees and bushes to the north you see some rubble. [Exits: north south]
<819/829hp 272/574m 1036mv 24350(-26.49%) 1 PM wilderness > sn gen s s s wher The Forest Road The massive trees that line the road seem more oppressive here in the deepest part of the forest. They crowd in on each other, the vegetation so thick that the branches seem interwoven. The canopy high above is filled with sounds of life, and the brooding trees seem to have many eyes. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life, and the scent of the wilderness is most potent here. The thorns of a nearby bush grab at your clothing as you pass like the hands of a clumsy thief. [Exits: north south]
Autosaving. You are thirsty. You are dying of thirst! Your thirst grazes you.
<823/829hp 278/574m 1047mv 24350(-26.49%) 2 PM wilderness > The Forest Road Massive trees line the road like sentinels. The sunlight glimmers through the canopy causing lurid shadows to dance on the ground, as the branches wave gently in the wind. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life. The scent of the wilderness washes over you and the sounds of the forest drifts from beyond the trees. To the east there seems to be a small woodland trail leading off further into the forest. [Exits: north east south]
<823/829hp 278/574m 1046mv 24350(-26.49%) 2 PM wilderness > The Forest Road Massive trees line the road like sentinels. The sunlight glimmers through the canopy causing lurid shadows to dance on the ground, as the branches wave gently in the wind. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life. The scent of the wilderness washes over you and the sounds of the forest drifts from beyond the trees. [Exits: north south]
<823/829hp 278/574m 1045mv 24350(-26.49%) 2 PM wilderness > The Forest Road Massive trees line the road like sentinels. The sunlight glimmers through the canopy causing lurid shadows to dance on the ground, as branches wave gently in the wind. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life. The scent of the wilderness is thick in the air and the sounds of the forest drift from beyond the trees. A small rodent scampers across the road in front of you and disappears into the bushes to the east. [Exits: north south]
<823/829hp 278/574m 1044mv 24350(-26.49%) 2 PM wilderness > The Forest Road Massive trees line the road like sentinels and sunlight glimmers through the canopy causing lurid shadows to dance on the ground as the branches wave gently in the wind. Fallen leaves whirl like little dervishes as the breeze brings them briefly to life. The scent of the wilderness washes over you and the sounds of the forest drifts from beyond the trees. To the west there is a break in the corridor of trees that line the road. [Exits: north south west]
<823/829hp 278/574m 1043mv 24350(-26.49%) 2 PM wilderness > The Beginning of a Forest Road The air seems to be in a dramatic flux, the scent of the forest washes over everything, doing battle with the stale stench of the city to the south. The trees loom ominously as they crowd in upon the road in an attempt to close ranks. Curiously, the road seems older than the forest surrounding it. Sunlight glimmers through the canopy and shadows dance across the leaf strewn road. To the north the lines of the trees seem to shrink as they fade into the distance, coming to a meeting point like the fingertips of two giant arms. A very strange illusion indeed. A brightly colored woodpecker is busily hammering his beak on the trunk of a large oak tree. [Exits: north east south west]
<823/829hp 278/574m 1042mv 24350(-26.49%) 2 PM wilderness > dri skin Dragon Road The straight and narrow road is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the road stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin street, and a simple iron arrow has been attached to one of the lamp posts creating a guidepost. To the north the cobblestones thin into a dirt path, and the paved street continues south.
The buildings around you roar with the fury of several wildly blazing fires! [Exits: north south] An Arkham guard vigilantly roams the city streets searching for the lawless.
<823/829hp 278/574m 1041mv 24350(-26.49%) 2 PM civilized> s You can't sneak while you are glowing.
<823/829hp 278/574m 1041mv 24350(-26.49%) 2 PM civilized> You can not relax your body properly while you are glowing.
<823/829hp 278/574m 1041mv 24350(-26.49%) 2 PM civilized> The Intersection of Arcanus and Dragon The narrow intersection is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the roads stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin streets, and simple iron arrows have been attached to one of the lamp posts creating a guidepost. The quiet paved streets continue north, south, east and west.
The buildings around you roar with the fury of several wildly blazing fires! [Exits: north east south west]
<823/829hp 278/574m 1040mv 24350(-26.49%) 2 PM civilized> s Dragon Road The straight and narrow road is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the road stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin street, and a simple iron arrow has been attached to one of the lamp posts creating a guidepost. To the east stands a large stone building, and an open, rotting stable lies to the west. The quiet paved street continues north and south.
The buildings around you roar with the fury of several wildly blazing fires! [Exits: north [east] south west]
<823/829hp 278/574m 1039mv 24350(-26.49%) 2 PM civilized> wher Town Circle The straight and narrow road opens up into a wide, four way intersection. The circle is paved with loose and broken granite cobblestones that form a ringed pattern. Looking down the roads, narrow and cramped buildings stand in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts are placed at the exits of the circle, and a large wooden pillar has been constructed in the center of the circle. Various notices, letters and pictures litter the entire surface of the pillar, and iron arrows have been placed on top of the pillar as a guidepost. A small manhole has been dug just off center in the circle.
The buildings around you roar with the fury of several wildly blazing fires! [Exits: north east south west down] The Imperial Recruiter seeks to expand the Empire.
<823/829hp 278/574m 1038mv 24350(-26.49%) 2 PM civilized> s People near you: (PK) Foedett Town Circle Maligor A Disengaged Room (PK) Ishuntal Main Street (PK) Jalrandar Dragon Road
<823/829hp 278/574m 1038mv 24350(-26.49%) 2 PM civilized> It is already empty.
<823/829hp 278/574m 1038mv 24350(-26.49%) 2 PM civilized> Dragon Road The straight and narrow road is paved with loose and broken granite cobblestones, with patches of grass and weeds poking up from the cracks between them. On either side of the road stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts, marred with rust, line the thin street. To the west stands a narrow building with a simple plaque placed next to its door, and eastward stands a large stone building. The paved road continues north and south.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north [east] south [west]] (Burning) (White Aura) Jalrandar the frost giant is here. A Vistani woman slowly pushes her brightly decorated cart through the streets.
<823/829hp 278/574m 1037mv 24350(-26.49%) 2 PM civilized> n The Intersection of Corrine and Dragon The narrow intersection is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the roads stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin streets, and a simple iron arrows have been attached to one of the lamp posts creating a guidepost. The quiet paved streets continue north, east and west.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north east south west]
<823/829hp 278/574m 1036mv 24350(-26.49%) 2 PM civilized> e People near you: (PK) Foedett The Intersection of Corrine and Dragon Maligor The Sanctum of Xareb (PK) Ishuntal Town Circle (PK) Jalrandar Dragon Road
<823/829hp 278/574m 1036mv 24350(-26.49%) 2 PM civilized> n Stone Steps Before the Temple of the Scarab Fluted iron urns atop squat, decorated pillars flank the wide stone steps that rise at a steep angle to the Temple façade to the south. Sunlight spills across the runes carved above the temple entryway, casting the doorway into deep shadow. A massive block of bloodstone carved into the shape of a winged scarab spreads across the pale stones of the portico. At the top of the steps an arched entrance leads into the Temple. To the north a gate leads out into the city. [Exits: north south] A leering gargoyle hunches here, guarding the temple entrance.
<823/829hp 278/574m 1035mv 24350(-26.49%) 2 PM civilized> The Intersection of Corrine and Dragon The narrow intersection is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the roads stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin streets, and a simple iron arrows have been attached to one of the lamp posts creating a guidepost. The quiet paved streets continue north, east and west.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north east south west] Jalrandar has arrived.
<823/829hp 278/574m 1034mv 24350(-26.49%) 2 PM civilized> n wher Corrine Way The straight and narrow road is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the road stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin street, and a simple iron arrow has been attached to one of the lamp posts creating a guidepost. An old abandoned house lies to the south, and a narrow, two-story home to the north. The quiet paved street continues east and west. [Exits: [north] east [south] west]
<823/829hp 278/574m 1033mv 24350(-26.49%) 2 PM civilized> Alas, you cannot go that way.
<823/829hp 278/574m 1033mv 24350(-26.49%) 2 PM civilized> Alas, you cannot go that way.
<823/829hp 278/574m 1033mv 24350(-26.49%) 2 PM civilized> knif ja People near you: (PK) Foedett Corrine Way Maligor The Sanctum of Xareb (PK) Ishuntal The Intersection of Main and Eldritch (PK) Jalrandar The Intersection of Corrine and Dragon
<823/829hp 278/574m 1033mv 24350(-26.49%) 2 PM civilized> They aren't here.
<823/829hp 278/574m 1033mv 24350(-26.49%) 2 PM civilized> w The Intersection of Corrine and Dragon The narrow intersection is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the roads stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin streets, and a simple iron arrows have been attached to one of the lamp posts creating a guidepost. The quiet paved streets continue north, east and west.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north east south west] (Burning) (White Aura) Jalrandar the frost giant is here.
<823/829hp 278/574m 1032mv 24350(-26.49%) 2 PM civilized> n Dragon Road The straight and narrow road is paved with loose and broken granite cobblestones, with patches of grass and weeds poking up from the cracks between them. On either side of the road stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts, marred with rust, line the thin street. To the west stands a narrow building with a simple plaque placed next to its door, and eastward stands a large stone building. The paved road continues north and south.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north [east] south [west]] A Vistani woman slowly pushes her brightly decorated cart through the streets.
<823/829hp 278/574m 1031mv 24350(-26.49%) 2 PM civilized> knif ja They aren't here.
<823/829hp 278/574m 1031mv 24350(-26.49%) 2 PM civilized> s The Intersection of Corrine and Dragon The narrow intersection is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the roads stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin streets, and a simple iron arrows have been attached to one of the lamp posts creating a guidepost. The quiet paved streets continue north, east and west.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north east south west] (Burning) (White Aura) Jalrandar the frost giant is here.
<823/829hp 278/574m 1030mv 24350(-26.49%) 2 PM civilized> Jalrandar leaves south.
<823/829hp 278/574m 1030mv 24350(-26.49%) 2 PM civilized> knif ja They aren't here.
<823/829hp 278/574m 1030mv 24350(-26.49%) 2 PM civilized> s Stone Steps Before the Temple of the Scarab Fluted iron urns atop squat, decorated pillars flank the wide stone steps that rise at a steep angle to the Temple façade to the south. Sunlight spills across the runes carved above the temple entryway, casting the doorway into deep shadow. A massive block of bloodstone carved into the shape of a winged scarab spreads across the pale stones of the portico. At the top of the steps an arched entrance leads into the Temple. To the north a gate leads out into the city. [Exits: north south] (Burning) (White Aura) Jalrandar the frost giant is here. A leering gargoyle hunches here, guarding the temple entrance. A leering gargoyle bars the way into the Temple. A leering gargoyle says 'Only those initiated into the Temple may enter.'
<823/829hp 278/574m 1029mv 24350(-26.49%) 2 PM civilized> A leering gargoyle bars the way into the Temple. A leering gargoyle says 'Only those initiated into the Temple may enter.'
<823/829hp 278/574m 1029mv 24350(-26.49%) 2 PM civilized> knif ja You drive a sharp, yellowed fang into Jalrandar's side! Your knifing maims Jalrandar! Jalrandar has fled! Jalrandar leaves north. Jalrandar yells 'Ouch!'
<823/829hp 278/574m 1029mv 24350(-26.49%) 2 PM civilized> Jalrandar has arrived.
<823/829hp 278/574m 1029mv 24350(-26.49%) 2 PM civilized> A leering gargoyle bars the way into the Temple. A leering gargoyle says 'Only those initiated into the Temple may enter.'
<823/829hp 278/574m 1029mv 24350(-26.49%) 2 PM civilized> n
Jalrandar leaves north.
<823/829hp 278/574m 1029mv 24350(-26.49%) 2 PM civilized> knif ja n
You are thirsty. You are dying of thirst! Your thirst grazes you.
<817/829hp 265/574m 1016mv 24350(-26.49%) 3 PM civilized> n The Intersection of Corrine and Dragon The narrow intersection is paved with loose and broken granite cobblestones, and patches of grass and weeds poke up from the cracks between them. On either side of the roads stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts line the thin streets, and a simple iron arrows have been attached to one of the lamp posts creating a guidepost. The quiet paved streets continue north, east and west.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north east south west]
<817/829hp 265/574m 1015mv 24350(-26.49%) 3 PM civilized> They aren't here.
<817/829hp 265/574m 1015mv 24350(-26.49%) 3 PM civilized> Dragon Road The straight and narrow road is paved with loose and broken granite cobblestones, with patches of grass and weeds poking up from the cracks between them. On either side of the road stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts, marred with rust, line the thin street. To the west stands a narrow building with a simple plaque placed next to its door, and eastward stands a large stone building. The paved road continues north and south.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north [east] south [west]] (Burning) (White Aura) Jalrandar the frost giant is here. A Vistani woman slowly pushes her brightly decorated cart through the streets.
<817/829hp 265/574m 1014mv 24350(-26.49%) 3 PM civilized> Town Circle The straight and narrow road opens up into a wide, four way intersection. The circle is paved with loose and broken granite cobblestones that form a ringed pattern. Looking down the roads, narrow and cramped buildings stand in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts are placed at the exits of the circle, and a large wooden pillar has been constructed in the center of the circle. Various notices, letters and pictures litter the entire surface of the pillar, and iron arrows have been placed on top of the pillar as a guidepost. A small manhole has been dug just off center in the circle.
The buildings around you roar with the fury of several wildly blazing fires! [Exits: north east south west down] (Hide) Ishuntal the dark-elf is here. The Imperial Recruiter seeks to expand the Empire.
<817/829hp 265/574m 1013mv 24350(-26.49%) 3 PM civilized> Jalrandar has arrived.
<817/829hp 265/574m 1013mv 24350(-26.49%) 3 PM civilized> s Dragon Road The straight and narrow road is paved with loose and broken granite cobblestones, with patches of grass and weeds poking up from the cracks between them. On either side of the road stand narrow and cramped buildings in various stages of disarray. While each building differs slightly from the next, they are all covered in a thick veneer of grime and dust. Unlit cast iron lamp posts, marred with rust, line the thin street. To the west stands a narrow building with a simple plaque placed next to its door, and eastward stands a large stone building. The paved road continues north and south.
This area is razed and covered in ash.
The searing heat of this area is oppressive. [Exits: north [east] south [west]] A Vistani woman slowly pushes her brightly decorated cart through the streets.
<817/829hp 265/574m 1012mv 24350(-26.49%) 3 PM civilized> Bazzle has arrived through a gate.
<817/829hp 265/574m 1
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Lots and lots of Foedett, beginning with early foedett ...
[View all] , Foedett (Anonymous), Mon 25-Aug-14 07:15 PM
Vs Jalrandar, again. SORRY JAL!,
Foedett (Anonymous),
25-Aug-14 08:11 PM #16
Vs Jalrandar and Maligor,
Foedett (Anonymous),
25-Aug-14 08:07 PM, #15
Vs Xalistien post in-city/spire attacks and lots of nas...,
Foedett (Anonymous),
25-Aug-14 08:04 PM, #14
Vs Byndorf @ tree,
Foedett (Anonymous),
25-Aug-14 07:57 PM, #13
Seriously large fight, the good old days! Tribnexpire I...,
Foedett (Anonymous),
25-Aug-14 07:55 PM, #12
Vs Distended Niji at 40, me 51, must have been feeling ...,
Foedett (Anonymous),
25-Aug-14 07:48 PM, #11
W/ Hughli vs Oloice @ village EXTREME overkill,
Foedett (Anonymous),
25-Aug-14 07:45 PM, #10
Suicide run vs Tribunal (My last or 2nd to last pk I th...,
Foedett (Anonymous),
25-Aug-14 07:42 PM, #9
Vs Trib Gang a little too late for unghosting!,
Foedett (Anonymous),
25-Aug-14 07:39 PM, #8
W/ Llaryn vs Regrag,
Foedett (Anonymous),
25-Aug-14 07:33 PM, #7
Vs Alveria with a nasty circle on a sanc drop,
Foedett (Anonymous),
25-Aug-14 07:28 PM, #6
Vs Althamael,
Foedett (Anonymous),
25-Aug-14 07:26 PM, #5
Vs Vree again, not sure about any deaths,
Foedett (Anonymous),
25-Aug-14 07:24 PM, #4
with Ghrandang VS Vree,
Foedett (Anonymous),
25-Aug-14 07:22 PM, #3
Vs Jalrindar,
Foedett (Anonymous),
25-Aug-14 07:19 PM, #2
How many traps can you set?,
Foedett (Anonymous),
25-Aug-14 07:17 PM, #1
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