Twist | Thu 02-Sep-10 09:47 AM |
Member since 23rd Sep 2006
3431 posts
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#2309, "RE: The Day I Got War Master (Part 6)"
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<892/984(90%) 487(68%) 558(57%) 24900 civilized 4 AM tipsy Tragic standing> 2
[BLADE] Korewen: and give you the girdle with all of that... You sing 'The ghosts remain, and chant the chorus Forget not souls who've come before us; Those spirits cold, and without number Who pass the night in endless slumber.' Korewen collapses into a deep sleep.
<892/984(90%) 457(64%) 558(57%) 24900 civilized 4 AM tipsy Tragic standing> 1 You sing 'Can you trust your eyes, do they see what's real Am I here just near to you, near enough to feel? Or am I near the gnarled oak just over to your left Or maybe standing to your right before the granite cleft?'
<892/984(90%) 437(61%) 558(57%) 24900 civilized 4 AM tipsy Tragic standing> 1 You sing 'Can you trust your eyes, do they see what's real Am I here just near to you, near enough to feel? Or am I near the gnarled oak just over to your left Or maybe standing to your right before the granite cleft?'
<892/984(90%) 417(58%) 558(57%) 24900 civilized 4 AM tipsy Tragic standing> It starts to rain. You feel less pugilistic.
<907/984(92%) 452(63%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> 1
[EMPIRE] someone: Any tactics blade.
<907/984(92%) 452(63%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> You sing 'Can you trust your eyes, do they see what's real Am I here just near to you, near enough to feel? Or am I near the gnarled oak just over to your left Or maybe standing to your right before the granite cleft?'
<907/984(92%) 432(61%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> 1 tune You sing 'Can you trust your eyes, do they see what's real Am I here just near to you, near enough to feel? Or am I near the gnarled oak just over to your left Or maybe standing to your right before the granite cleft?'
<907/984(92%) 412(58%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> 1 You turn an attentive ear to a jewel-encrusted gold harp and begin tuning it.
<907/984(92%) 405(57%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> A jewel-encrusted gold harp sounds a great deal better! You sing 'Can you trust your eyes, do they see what's real Am I here just near to you, near enough to feel? Or am I near the gnarled oak just over to your left Or maybe standing to your right before the granite cleft?'
<907/984(92%) 385(54%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> 1
[BLADE] Korewen: aye just did not think he would use what I gave him, Ha.
<907/984(92%) 385(54%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> You sing 'Can you trust your eyes, do they see what's real Am I here just near to you, near enough to feel? Or am I near the gnarled oak just over to your left Or maybe standing to your right before the granite cleft?'
<907/984(92%) 365(51%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> 1 You sing 'Can you trust your eyes, do they see what's real Am I here just near to you, near enough to feel? Or am I near the gnarled oak just over to your left Or maybe standing to your right before the granite cleft?' Korewen's senses become distorted by your illusion.
<907/984(92%) 345(48%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> sing labor You sing 'I feel a weakness deep within me I am but mortal, forever I cannot last I look to the end, and I grow weary My time is coming, coming fast How I wish my time would last.' Korewen sags, appearing to bear an invisible burden.
<907/984(92%) 325(45%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> sing fanta You sing 'Sad dreams of joys that never came; Sweet hopes that e'er deceived, And thoughts that pictured forth a scene I ever then believed.'
<907/984(92%) 265(37%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> sing fanta You sing 'Sad dreams of joys that never came; Sweet hopes that e'er deceived, And thoughts that pictured forth a scene I ever then believed.' Korewen is distracted by a wondrous place.
<907/984(92%) 205(28%) 614(63%) 24900 civilized 5 AM tipsy Tragic standing> The sun rises above the horizon.
<919/984(93%) 230(32%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> sing languid You sing 'A burden you feel, deep in your soul; Your muscles grow weak, your thoughts slow. Lethargy creeps slowly into your limbs, Trudging through winter's deep snow.' Korewen appears weak and weary. Korewen can no longer find the strength to wield the ivory-hilted wakizashi.
<919/984(93%) 210(29%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> impe off tune
You feel a sense of danger.
<919/984(93%) 210(29%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> You will use your imperial training to strike more frequently, dodging less.
<919/984(93%) 210(29%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> You turn an attentive ear to a jewel-encrusted gold harp and begin tuning it.
<919/984(93%) 203(28%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> where who pk
A jewel-encrusted gold harp sounds a great deal better! People near you: (PK) Korewen The Avenue of Conquest
<919/984(93%) 203(28%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> [50 Dwarf Pal] (PK) Ghrajjek the Champion of the Code [51 Arial War] (PK) [EMPIRE] Korewen the Legend of the Battlefield, Elite Imperial Blade [51 Elf Pal] (PK) Eylar Trylans the Champion of the Virtues, Captain of the Brigade [46 Storm War] (PK) Mhiirobelle Hoj the Champion of Battlefields [50 Dwarf War] (PK) Belend the Champion of Ancient Ways *51 Human Bar* (PK) [EMPIRE] Hanord the Grand Master of Artistry, Elite Imperial Blade [44 Dwarf War] (PK) Zasohebi the Initiate of the Macalla [48 D-Elf War] (PK) Illian the Student of the Macalla [44 Gnome Shf] (PK) Yohnerk the Master of Shapeshifting [51 Svirf War] (PK) Homard Brokenstone the Sapper-Trained Exorcist of the Stank, Drillmaster of Battle
Players found: 10
<919/984(93%) 203(28%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> fol kor wheYou stop following Korewen. You now follow Korewen.
<919/984(93%) 203(28%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> where sinPeople near you: (PK) Korewen The Avenue of Conquest
<919/984(93%) 203(28%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> sing grand You sing 'Demon wings and frightful things The dimmest minds will cloud; Within this grand, oh frightful land Where terrors do abound. A chilling sound I call for you To delight and confound you assembled few!' Korewen sees right through your frightful illusion.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> slow You get an exquisite pocketwatch on a silver chain from the girdle of endless space.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> You stop using a jewel-encrusted gold harp. You hold an exquisite pocketwatch on a silver chain in your hands.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> At your touch, the hands of an exquisite pocketwatch on a silver chain slow to a crawl... You enjoy the sensation of time flowing more slowly.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> af sl You stop using an exquisite pocketwatch on a silver chain. You hold a jewel-encrusted gold harp in your hands.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> You put an exquisite pocketwatch on a silver chain in the girdle of endless space.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> You are affected by: Skill: 'sneak' for 49 hours. Physical effect: 'cabal raid' modifies morale by -10 for 36 hours. Song: 'canticle of the gods' modifies save vs spell by -18 for 34 hours. Song: 'canticle of the gods' modifies hit roll by 8 for 34 hours. Commune: 'bless' modifies save vs spell by -14 for 29 hours. Commune: 'bless' modifies hit roll by 7 for 29 hours. Physical effect: 'cabal raid' modifies morale by 7 for 24 hours. Spell: 'invis' for 21 hours. Physical effect: 'cabal raid' modifies morale by 15 for 15 hours. Song: 'bagatelle of bravado' modifies morale by 16 for 9 hours. Song: 'bagatelle of bravado' modifies hp by 128 for 9 hours. Song: 'bagatelle of bravado' modifies save vs breath by -15 for 9 hours. Song: 'bagatelle of bravado' modifies save vs paralysis by -15 for 9 hours. Song: 'charismatic prelude' modifies charisma by 2 for 6 hours. Spell: 'slow' modifies dexterity by -4 for 3 hours. Spell: 'fly' for 2 hours. Song: 'anthem of resistance' for 2 hours. Song: 'chant of resilience' modifies save vs mental by -11 for 1 hours. Song: 'chant of resilience' modifies armor class by -15 for 1 hours.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic standing> impYou go to sleep.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic sleeping> impe def You will use your imperial training to dodge more often, striking less.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic sleeping> af You are affected by: Skill: 'sneak' for 49 hours. Physical effect: 'cabal raid' modifies morale by -10 for 36 hours. Song: 'canticle of the gods' modifies save vs spell by -18 for 34 hours. Song: 'canticle of the gods' modifies hit roll by 8 for 34 hours. Commune: 'bless' modifies save vs spell by -14 for 29 hours. Commune: 'bless' modifies hit roll by 7 for 29 hours. Physical effect: 'cabal raid' modifies morale by 7 for 24 hours. Spell: 'invis' for 21 hours. Physical effect: 'cabal raid' modifies morale by 15 for 15 hours. Song: 'bagatelle of bravado' modifies morale by 16 for 9 hours. Song: 'bagatelle of bravado' modifies hp by 128 for 9 hours. Song: 'bagatelle of bravado' modifies save vs breath by -15 for 9 hours. Song: 'bagatelle of bravado' modifies save vs paralysis by -15 for 9 hours. Song: 'charismatic prelude' modifies charisma by 2 for 6 hours. Spell: 'slow' modifies dexterity by -4 for 3 hours. Spell: 'fly' for 2 hours. Song: 'anthem of resistance' for 2 hours. Song: 'chant of resilience' modifies save vs mental by -11 for 1 hours. Song: 'chant of resilience' modifies armor class by -15 for 1 hours.
<919/984(93%) 53(7%) 670(69%) 24900 civilized 6 AM tipsy Tragic sleeping>
Autosaving.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> wake wheYou wake and stand up.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic standing> where People near you: (PK) Korewen The Avenue of Conquest
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic standing> l sThe Avenue of Conquest You stand on a well-maintained road of exquisite engineering. People of all races move in an orderly fashion to and from their various destinations. Roads lead off in every direction. Far to the north the Imperial Palace rises up, showing the majesty of the Empire. To the west lies the Shadow Quarter, while to the east lies the Blade Quarter. [Exits: north east south west] Korewen is sleeping here.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic standing> sl You go to sleep.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping>
[Newbie] Lestrad: Uh, how do I get lore to work again?
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping>
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> gr Hanord's group: [51 Bar] Hanord 100% hp 37% mana 85% mv 527700 xp
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> wo You have 22 gold, 0 silver, and 306 copper, which is worth 22306 copper. You have 527700 experience and need 24900 more experience to gain a rank.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> af You are affected by: Skill: 'sneak' for 48 hours. Physical effect: 'cabal raid' modifies morale by -10 for 35 hours. Song: 'canticle of the gods' modifies save vs spell by -18 for 33 hours. Song: 'canticle of the gods' modifies hit roll by 8 for 33 hours. Commune: 'bless' modifies save vs spell by -14 for 28 hours. Commune: 'bless' modifies hit roll by 7 for 28 hours. Physical effect: 'cabal raid' modifies morale by 7 for 23 hours. Spell: 'invis' for 20 hours. Physical effect: 'cabal raid' modifies morale by 15 for 14 hours. Song: 'bagatelle of bravado' modifies morale by 16 for 8 hours. Song: 'bagatelle of bravado' modifies hp by 128 for 8 hours. Song: 'bagatelle of bravado' modifies save vs breath by -15 for 8 hours. Song: 'bagatelle of bravado' modifies save vs paralysis by -15 for 8 hours. Song: 'charismatic prelude' modifies charisma by 2 for 5 hours. Spell: 'slow' modifies dexterity by -4 for 2 hours. Spell: 'fly' for 1 hours. Song: 'anthem of resistance' for 1 hours. Song: 'chant of resilience' modifies save vs mental by -11 for 0 hours. Song: 'chant of resilience' modifies armor class by -15 for 0 hours.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> in You are carrying: a potion of returning ( 2) a potion of transportation a canoe a crude oak pen the chest of inebriation an orb of swirling gray mist (Glowing) a potion of sight a silver longsword with an iron horseshoe pommel a dove figurine (Glowing) a short sword named "Khazid'hea" a room key a black, hooded silk cloak a brandy bottle
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> gr Hanord's group: [51 Bar] Hanord 100% hp 37% mana 85% mv 527700 xp
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> wo You have 22 gold, 0 silver, and 306 copper, which is worth 22306 copper. You have 527700 experience and need 24900 more experience to gain a rank.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> af You are affected by: Skill: 'sneak' for 48 hours. Physical effect: 'cabal raid' modifies morale by -10 for 35 hours. Song: 'canticle of the gods' modifies save vs spell by -18 for 33 hours. Song: 'canticle of the gods' modifies hit roll by 8 for 33 hours. Commune: 'bless' modifies save vs spell by -14 for 28 hours. Commune: 'bless' modifies hit roll by 7 for 28 hours. Physical effect: 'cabal raid' modifies morale by 7 for 23 hours. Spell: 'invis' for 20 hours. Physical effect: 'cabal raid' modifies morale by 15 for 14 hours. Song: 'bagatelle of bravado' modifies morale by 16 for 8 hours. Song: 'bagatelle of bravado' modifies hp by 128 for 8 hours. Song: 'bagatelle of bravado' modifies save vs breath by -15 for 8 hours. Song: 'bagatelle of bravado' modifies save vs paralysis by -15 for 8 hours. Song: 'charismatic prelude' modifies charisma by 2 for 5 hours. Spell: 'slow' modifies dexterity by -4 for 2 hours. Spell: 'fly' for 1 hours. Song: 'anthem of resistance' for 1 hours. Song: 'chant of resilience' modifies save vs mental by -11 for 0 hours. Song: 'chant of resilience' modifies armor class by -15 for 0 hours.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> in You are carrying: a potion of returning ( 2) a potion of transportation a canoe a crude oak pen the chest of inebriation an orb of swirling gray mist (Glowing) a potion of sight a silver longsword with an iron horseshoe pommel a dove figurine (Glowing) a short sword named "Khazid'hea" a room key a black, hooded silk cloak a brandy bottle
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> note w [Newbie] A helpful mortal: Lore -item- You have no unread notes.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> who pk [50 Dwarf Pal] (PK) Ghrajjek the Champion of the Code [51 Arial War] (PK) [EMPIRE] Korewen the Legend of the Battlefield, Elite Imperial Blade [51 Elf Pal] (PK) Eylar Trylans the Champion of the Virtues, Captain of the Brigade [46 Storm War] (PK) Mhiirobelle Hoj the Champion of Battlefields [50 Dwarf War] (PK) [TRIBUNAL] Belend the Champion of Ancient Ways, Magistrate of Voralian City *51 Human Bar* (PK) [EMPIRE] Hanord the Grand Master of Artistry, Elite Imperial Blade [44 Dwarf War] (PK) Zasohebi the Initiate of the Macalla [48 D-Elf War] (PK) Illian the Student of the Macalla [44 Gnome Shf] (PK) Yohnerk the Master of Shapeshifting [51 Svirf War] (PK) Homard Brokenstone the Sapper-Trained Exorcist of the Stank, Drillmaster of Battle
Players found: 10
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> af You are affected by: Skill: 'sneak' for 48 hours. Physical effect: 'cabal raid' modifies morale by -10 for 35 hours. Song: 'canticle of the gods' modifies save vs spell by -18 for 33 hours. Song: 'canticle of the gods' modifies hit roll by 8 for 33 hours. Commune: 'bless' modifies save vs spell by -14 for 28 hours. Commune: 'bless' modifies hit roll by 7 for 28 hours. Physical effect: 'cabal raid' modifies morale by 7 for 23 hours. Spell: 'invis' for 20 hours. Physical effect: 'cabal raid' modifies morale by 15 for 14 hours. Song: 'bagatelle of bravado' modifies morale by 16 for 8 hours. Song: 'bagatelle of bravado' modifies hp by 128 for 8 hours. Song: 'bagatelle of bravado' modifies save vs breath by -15 for 8 hours. Song: 'bagatelle of bravado' modifies save vs paralysis by -15 for 8 hours. Song: 'charismatic prelude' modifies charisma by 2 for 5 hours. Spell: 'slow' modifies dexterity by -4 for 2 hours. Spell: 'fly' for 1 hours. Song: 'anthem of resistance' for 1 hours. Song: 'chant of resilience' modifies save vs mental by -11 for 0 hours. Song: 'chant of resilience' modifies armor class by -15 for 0 hours.
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> gr Hanord's group: [51 Bar] Hanord 100% hp 37% mana 85% mv 527700 xp
<984/984(100%) 267(37%) 821(85%) 24900 civilized 7 AM tipsy Tragic sleeping> Your memories of the Chant of Resilience begin to fade.
<984/984(100%) 440(62%) 964(100%) 24900 civilized 8 AM tipsy Tragic sleeping> wake hoYou wake and stand up.
<984/984(100%) 440(62%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> hold dove bYou stop using a jewel-encrusted gold harp. You hold a dove figurine in your hands.
<984/984(100%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> brand You brandish a dove figurine.
<984/984(100%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> l where hold orb brand [EMPIRE] someone: Korewen, I've dropped some roots near the razed armory.
<984/984(100%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> brandThe Avenue of Conquest You stand on a well-maintained road of exquisite engineering. People of all races move in an orderly fashion to and from their various destinations. Roads lead off in every direction. Far to the north the Imperial Palace rises up, showing the majesty of the Empire. To the west lies the Shadow Quarter, while to the east lies the Blade Quarter. [Exits: north east south west] Korewen is sleeping here.
<984/984(100%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> brandPeople near you: (PK) Korewen The Avenue of Conquest
<984/984(100%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> brandYou stop using a dove figurine. You hold an orb of swirling gray mist in your hands.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> brand You brandish an orb of swirling gray mist. You are surrounded by a force shield.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> [EMPIRE] someone: And Hanord, you may not take it.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> sneak cb Bah. w [Newbie] Lestrad: It's failing. I'm assuming level differences?
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> where who pk You attempt to move silently.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> c[EMPIRE] Hanord: Bah.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> cb People near you: (PK) Korewen The Avenue of Conquest
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> cb Ha[50 Dwarf Pal] (PK) Ghrajjek the Champion of the Code [51 Arial War] (PK) [EMPIRE] Korewen the Legend of the Battlefield, Elite Imperial Blade [51 Elf Pal] (PK) Eylar Trylans the Champion of the Virtues, Captain of the Brigade [46 Storm War] (PK) Mhiirobelle Hoj the Champion of Battlefields [50 Dwarf War] (PK) [TRIBUNAL] Belend the Champion of Ancient Ways, Magistrate of Voralian City *51 Human Bar* (PK) [EMPIRE] Hanord the Grand Master of Artistry, Elite Imperial Blade [44 Dwarf War] (PK) Zasohebi the Initiate of the Macalla [48 D-Elf War] (PK) Illian the Student of the Macalla [44 Gnome Shf] (PK) Yohnerk the Master of Shapeshifting [51 Svirf War] (PK) Homard Brokenstone the Sapper-Trained Exorcist of the Stank, Drillmaster of Battle
Players found: 10
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> cb Haha. [EMPIRE] Hanord: Haha.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> tune You may only tune instruments.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> where People near you: (PK) Korewen The Avenue of Conquest
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> who k That's not a valid race.
<984/999(98%) 440(65%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> hold harp You stop using an orb of swirling gray mist. You hold a jewel-encrusted gold harp in your hands.
<984/984(100%) 440(62%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> tune You turn an attentive ear to a jewel-encrusted gold harp and begin tuning it.
<984/984(100%) 433(61%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> A jewel-encrusted gold harp sounds a great deal better!
<984/984(100%) 433(61%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> sing gr [EMPIRE] the Imperial Warlock: Why does the ebony scepter not reside within the Emperor's Throne?
<984/984(100%) 433(61%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> sing grand [Newbie] A helpful mortal: Did you practice it?
<984/984(100%) 433(61%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> sing grand You sing 'Demon wings and frightful things The dimmest minds will cloud; Within this grand, oh frightful land Where terrors do abound. A chilling sound I call for you To delight and confound you assembled few!' You barely manage to create an illusion in the mind of Korewen. Korewen yells 'It's just like in my nightmares! Get away from me!' Someone's mental assault STAGGERS Korewen!
<984/984(100%) 283(39%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> Someone's mental assault DISTURBS Korewen! Korewen's freezing bite scratches someone. Korewen's freezing bite scratches someone. Korewen's freezing bite scratches someone.
<984/984(100%) 283(39%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> 3
Korewen roughly casts aside a Frostbrand sword and puts up his fists!
<984/984(100%) 283(39%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> Someone's mental assault DISTURBS Korewen! Someone's mental assault DISTURBS Korewen! Korewen's punch scratches someone. Korewen's punch scratches someone. Korewen's punch scratches someone.
<984/984(100%) 283(39%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> Korewen gets a Frostbrand sword.
<984/984(100%) 283(39%) 964(100%) 24900 civilized 8 AM tipsy Tragic standing> You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.' You stop following Korewen. You fade into existence. You trample around loudly again. Your reverberating blast *** DEMOLISHES *** Korewen! Korewen yells 'Help! Someone attacked me!' Korewen is covered with bleeding wounds.
<984/984(100%) 243(34%) 964(100%) 24900 civilized 8 AM tipsy Tragic fighting> Your claw DISMEMBERS Korewen! Korewen's punch scratches someone. Someone is DEAD!! Korewen is covered with bleeding wounds.
<984/984(100%) 243(34%) 964(100%) 24900 civilized 8 AM tipsy Tragic fighting> You slowly float to the ground. You no longer resist blows. Korewen is covered with bleeding wounds.
<984/984(100%) 264(37%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> Korewen parries your claw. Korewen's punch MUTILATES you! You parry Korewen's punch. Korewen tries to attack some empty air near you. Korewen tries to attack some empty air near you. Korewen makes a feint but you ignore it. Korewen is covered with bleeding wounds.
<944/984(95%) 264(37%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> Korewen tries to trip some empty air near you. Korewen is covered with bleeding wounds.
<944/984(95%) 264(37%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> 3 You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.' Your reverberating blast *** DEVASTATES *** Korewen! Korewen is covered with bleeding wounds.
<944/984(95%) 224(31%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> Your claw EVISCERATES Korewen! Korewen's punch decimates you! Korewen tries to attack some empty air near you. You parry Korewen's punch. Korewen tries to attack some empty air near you. You dodge Korewen's punch. Korewen tries to attack some empty air near you. Korewen is gushing blood.
<919/984(93%) 224(31%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> 3
Your claw DISMEMBERS Korewen! Korewen tries to attack some empty air near you. You parry Korewen's punch. Korewen tries to attack some empty air near you. You parry Korewen's punch. Korewen tries to attack some empty air near you. Korewen is gushing blood.
<919/984(93%) 224(31%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.' Your reverberating blast *** DEVASTATES *** Korewen! Korewen is writhing in agony.
<919/984(93%) 184(25%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> Korewen parries your claw. Korewen's punch devastates you! Korewen's punch maims you! You parry Korewen's punch. Korewen tries to attack some empty air near you. Korewen is writhing in agony.
<854/984(86%) 184(25%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> Your claw DISMEMBERS Korewen! You parry Korewen's punch. Korewen's punch maims you! You parry Korewen's punch. Korewen tries to attack some empty air near you. Korewen makes a feint but you ignore it. Korewen's girdle of serpents lashes out at you! Korewen's sting DISMEMBERS you! Korewen is writhing in agony.
<760/984(77%) 184(25%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> 3
Korewen tries to stun some empty air near you. You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.' Your reverberating blast *** DEMOLISHES *** Korewen! Korewen is convulsing on the ground.
<760/984(77%) 144(20%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> Korewen parries your claw. Korewen's punch decimates you! Korewen tries to attack some empty air near you. Korewen's punch EVISCERATES you! You parry Korewen's punch. Korewen's gauntlets begin to shudder violently! An explosive charge blasts from Korewen's finger tips! Korewen's explosive blast DISMEMBERS you! Korewen is convulsing on the ground.
<632/984(64%) 144(20%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> 3 Korewen dodges your claw. As Korewen fights you, his confidence seems to falter in the face of your taunts and posturing. Korewen's punch MUTILATES you! You parry Korewen's punch. Korewen's punch EVISCERATES you! You are misled by Korewen's cunning feint. Korewen focuses his attention on you. You fend off Korewen's mental assault! Korewen is convulsing on the ground.
<547/984(55%) 144(20%) 964(100%) 24900 civilized 9 AM tipsy Tragic fighting> 3
Korewen has fled! Korewen leaves east. You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.'
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> g all
Korewen has arrived.
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> whe Korewen leaves west.
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> where You see nothing here for you to take.
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> People near you: (PK) Korewen A Turn in Lane of Intrigue
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> impe off wYou will use your imperial training to strike more frequently, dodging less.
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> where lPeople near you: (PK) Korewen A Turn in Lane of Intrigue
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> l The Avenue of Conquest You stand on a well-maintained road of exquisite engineering. People of all races move in an orderly fashion to and from their various destinations. Roads lead off in every direction. Far to the north the Imperial Palace rises up, showing the majesty of the Empire. To the west lies the Shadow Quarter, while to the east lies the Blade Quarter. [Exits: north east south west]
<547/984(55%) 104(14%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> tune
[Newbie] A helpful mortal: I'm confused, shapeshifters don't get lore. They get identify. You turn an attentive ear to a jewel-encrusted gold harp and begin tuning it.
<547/984(55%) 97(13%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> where
A jewel-encrusted gold harp sounds a great deal better! People near you: (PK) Korewen A Turn in Lane of Intrigue
<547/984(55%) 97(13%) 964(100%) 24900 civilized 9 AM tipsy Tragic standing> g You speed up again.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> g invisib Korewen has arrived.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> g invisibility Korewen leaves east.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> g invisibility girdle You get a potion of invisibility from the girdle of endless space.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> q invisibility You drink a potion of invisibility. You fade out of existence.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> where who pk fol kore People near you: (PK) Korewen A Turn in Lane of Victory
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> [50 Dwarf Pal] (PK) Ghrajjek the Champion of the Code [51 Arial War] (PK) [EMPIRE] Korewen the Legend of the Battlefield, Elite Imperial Blade [51 Elf Pal] (PK) Eylar Trylans the Champion of the Virtues, Captain of the Brigade [46 Storm War] (PK) Mhiirobelle Hoj the Champion of Battlefields [50 Dwarf War] (PK) [TRIBUNAL] Belend the Champion of Ancient Ways, Magistrate of Voralian City *51 Human Bar* (PK) [EMPIRE] Hanord the Grand Master of Artistry, Elite Imperial Blade [44 Dwarf War] (PK) Zasohebi the Initiate of the Macalla [48 D-Elf War] (PK) Illian the Student of the Macalla [44 Gnome Shf] (PK) Yohnerk the Master of Shapeshifting [51 Svirf War] (PK) Homard Brokenstone the Sapper-Trained Exorcist of the Stank, Drillmaster of Battle
Players found: 10
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> [BLADE] Korewen: cant be seeing where i am ... They aren't here.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> fol kore They aren't here.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> fol kore They aren't here.
<569/984(57%) 152(21%) 964(100%) 24900 civilized 10 AM tipsy Tragic standing> Korewen has arrived. Lane of Victory [Exits: east west]
<569/984(57%) 152(21%) 961(99%) 24900 civilized 10 AM tipsy Tragic standing> The Avenue of Conquest [Exits: north east south west]
<569/984(57%) 152(21%) 958(99%) 24900 civilized 10 AM tipsy Tragic standing> fol kore They aren't here.
<569/984(57%) 152(21%) 958(99%) 24900 civilized 10 AM tipsy Tragic standing> People near you: (PK) Korewen A Turn in Lane of Intrigue
<569/984(57%) 152(21%) 958(99%) 24900 civilized 10 AM tipsy Tragic standing> An Archway Entering the Imperial City [Exits: north south]
<569/984(57%) 152(21%) 955(99%) 24900 civilized 10 AM tipsy Tragic standing> The Avenue of Conquest [Exits: north east south west]
<569/984(57%) 152(21%) 952(98%) 24900 civilized 10 AM tipsy Tragic standing> People near you: (PK) Korewen A Turn in Lane of Intrigue
<569/984(57%) 152(21%) 952(98%) 24900 civilized 10 AM tipsy Tragic standing> fol kore They aren't here.
<569/984(57%) 152(21%) 952(98%) 24900 civilized 10 AM tipsy Tragic standing> fol kore They aren't here.
<569/984(57%) 152(21%) 952(98%) 24900 civilized 10 AM tipsy Tragic standing> fol kore
Korewen has arrived. You now follow Korewen.
<569/984(57%) 152(21%) 952(98%) 24900 civilized 10 AM tipsy Tragic standing> fol kore You stop following Korewen. You now follow Korewen.
<569/984(57%) 152(21%) 952(98%) 24900 civilized 10 AM tipsy Tragic standing> fol kore You stop following Korewen. You now follow Korewen.
<569/984(57%) 152(21%) 952(98%) 24900 civilized 10 AM tipsy Tragic standing> Korewen leaves south. You follow Korewen south. An Archway Entering the Imperial City [Exits: north south] Korewen is here.
<569/984(57%) 152(21%) 949(98%) 24900 civilized 10 AM tipsy Tragic standing> 3 Korewen leaves south. You follow Korewen south. The Imperial Road [Exits: north south] Korewen is here.
<569/984(57%) 152(21%) 948(98%) 24900 civilized 10 AM tipsy Tragic standing> 3 You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.' You stop following Korewen. You fade into existence. Your reverberating blast *** DEVASTATES *** Korewen! Korewen has fled! Korewen leaves south.
<569/984(57%) 112(15%) 948(98%) 24900 civilized 10 AM tipsy Tragic standing> [Newbie] Lestrad: I'll bonk myself in the head for that. Thanks.
<569/984(57%) 112(15%) 948(98%) 24900 civilized 10 AM tipsy Tragic standing> where People near you: (PK) Korewen A Razed Brewhouse
<569/984(57%) 112(15%) 948(98%) 24900 civilized 10 AM tipsy Tragic standing> s The Imperial Road [Exits: north east south] Korewen is here.
<569/984(57%) 112(15%) 947(98%) 24900 civilized 10 AM tipsy Tragic standing> 3 You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.' Your reverberating blast *** DEVASTATES *** Korewen! Korewen is mortally wounded, and will die soon, if not aided. Korewen yells 'Help! Hanord attacked me!' Korewen is convulsing on the ground.
<569/984(57%) 72(10%) 947(98%) 24900 civilized 10 AM tipsy Tragic fighting> Your claw misses Korewen. As Korewen fights you, his confidence seems to falter in the face of your taunts and posturing. Korewen is convulsing on the ground.
<569/984(57%) 72(10%) 947(98%) 24900 civilized 10 AM tipsy Tragic fighting> 3
Your claw MANGLES Korewen! Korewen is DEAD!! [EMPIRE] The Imperial Inquisitor: Hanord has settled the blood reckoning against Korewen with death. The matter is now closed! [EMPIRE] The Imperial Inquisitor: Korewen has failed to settle the blood reckoning against Hanord, perishing instead. The matter is now closed! Korewen's head is shattered, and his brains splash all over you.
<569/984(57%) 72(10%) 947(98%) 24900 civilized 10 AM tipsy Tragic standing> You sing 'Now, though wintery winds be blowing, Night be foul, with raining, snowing, Still the trav'ller, that way going Shuns the inn upon the moor.'
<569/984(57%) 32(4%) 947(98%) 24900 civilized 10 AM tipsy Tragic standing> exam corpse The corpse of Korewen is here, badly sliced and hacked. The corpse of Korewen contains: (Glowing) (Humming) the ivory-hilted wakizashi (Humming) a girdle of serpents a pair of rusted cesti a red leather rucksack a War Machete a metal canteen insulated in a wolf's pelt a steel open-faced helm a potion of transportation a glass eye bracelet a spherical scarlet and blue Ioun stone an exquisite pocketwatch on a silver chain a potion of flying a phylactery of fortitude (Humming) a fine stole of white ermine a bracer of dragonscale (Glowing) a pair of clawed boots with a fire ruby the hide of the ancient blue dragon (Glowing) (Humming) a pair of fulminator gauntlets (Glowing) the blood-red ribbons of Talshidirus a ring of stamina (Glowing) a fiery ring some embossed greaves the pouch of nourishment a steel avian mask (Glowing) the gem of protection a Frostbrand sword 4 gold coins 26 silver coins 41 copper coins
<569/984(57%) 32(4%) 947(98%) 24900 civilized 10 AM tipsy Tragic standing> c The rain ceases.
<579/984(58%) 60(8%) 964(100%) 24900 civilized 11 AM tipsy Tragic standing> cb That w You feel a surge of pride as someone advances you through the Imperial ranks. You now have the power of tactics. You now have the power of blood reckoning. Your body feels invigorated with a newfound energy.
<579/984(58%) 60(8%) 964(100%) 24900 civilized 11 AM tipsy Tragic standing> cb That was as difficult as it [BLADE] Korewen: I wish to try again, was a bit of foul play... [EMPIRE] Hanord: That was as difficult as it should be. [EMPIRE] someone: Well done Warmaster. [EMPIRE] someone: Savvy tactics. [BLADE] Hanord: My thanks, Emperor. [BLADE] Korewen: used my own potions against me.. I see what i get for giving you that girdle [EMPIRE] someone: Remember, nothing is ever set in stone. [EMPIRE] someone: Should a blade prove to doing better than you, your time as warmaster might be short. [EMPIRE] Hanord: Understood, Emperor.
You say to Korewen 'It was a dirty trick. However:' You say to Korewen 'I'd been left without several things in that raid.'
Korewen says 'You knew i had no root' Korewen says 'I asked you for one' Korewen says 'I have you allot, and all the preperations to use..'
Ckath says 'Remember, it is the warmaster you speak with now Korewen. '
You say 'I have nothing to detect invis.' You say 'Nothing for you.' Ckath says 'A good lesson to be learned, do not enter a fight without what you might need.' Korewen says 'we had no chance to prepare'
Ckath says 'I asked you both if you were ready.' Ckath snorts. Ckath says to Korewen 'No doubt however, you will continue to contest for the position.' Korewen says 'Not I' [EMPIRE] the Imperial Blademaster: Our conquest is yet assured, though Korewen leaves us. Seeing the humorous events before him, Ckath chortles loudly.
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Hanord Logs 1
[View all] , Twist, Wed 01-Sep-10 11:40 AM
Homard again,
Twist,
15-Sep-10 04:14 PM, #51
Retrieving from Battle,
Twist,
06-Sep-10 04:57 PM, #47
Later, they come for the Codex against Anashi and me...,
Twist,
06-Sep-10 05:00 PM, #48
And den?,
Twist,
06-Sep-10 05:01 PM, #49
Eastern Goodness,
Twist,
06-Sep-10 04:44 PM, #44
After that...,
Twist,
06-Sep-10 04:47 PM, #45
A while later...,
Twist,
06-Sep-10 04:52 PM, #46
Ghrajjek raids solo,
Twist,
04-Sep-10 08:50 PM, #42
Nightmares in the Dream,
Twist,
04-Sep-10 08:48 PM, #41
Mellaithdon,
Twist,
04-Sep-10 08:37 PM, #40
Homard,
Twist,
04-Sep-10 08:35 PM, #39
Learned to q 'return potion' after this one...,
Twist,
04-Sep-10 08:13 PM, #38
3v3 in the Lands,
Twist,
04-Sep-10 08:06 PM, #37
Weak Fiend, Bleh,
Twist,
04-Sep-10 07:58 PM, #35
Shortly after...,
Twist,
04-Sep-10 08:03 PM, #36
The Day I Got War Master (Part 1),
Twist,
02-Sep-10 09:13 AM, #28
RE: The Day I Got War Master (Part 2),
Twist,
02-Sep-10 09:17 AM, #29
RE: The Day I Got War Master (Part 3),
Twist,
02-Sep-10 09:21 AM, #30
RE: The Day I Got War Master (Part 4),
Twist,
02-Sep-10 09:28 AM, #31
RE: The Day I Got War Master (Part 5),
Twist,
02-Sep-10 09:46 AM, #32
RE: The Day I Got War Master (Part 6),
Twist,
02-Sep-10 09:47 AM #33
Scionic Souffle,
Twist,
02-Sep-10 08:42 AM, #26
Arkhun,
Twist,
02-Sep-10 08:20 AM, #25
Attempting to raid Battle,
Twist,
01-Sep-10 08:42 PM, #24
Haha..." Kurzghar tells the group 'runs away'" That's A...,
N b M,
02-Sep-10 11:49 PM, #34
Fortress raids, leaving Ramant as the wingman...,
Twist,
01-Sep-10 08:40 PM, #23
Teleport first, THEN tell your group to...,
Twist,
01-Sep-10 08:30 PM, #19
Later that night...,
Twist,
01-Sep-10 08:32 PM, #20
Side note, this is one that...,
Twist,
01-Sep-10 08:34 PM, #21
Same night, chaos on Eastern,
Twist,
01-Sep-10 08:38 PM, #22
That was just awesome! n/t,
Dervish,
05-Sep-10 04:40 PM, #43
####ing epic. Badass log. NT,
TMNS,
02-Dec-10 03:10 AM, #53
It's called a return talisman, look into it...,
Twist,
01-Sep-10 08:27 PM, #18
All bards need a good bashman,
Twist,
01-Sep-10 07:31 PM, #16
Primilin part 1,
Twist,
01-Sep-10 01:22 PM, #14
Primilin part 2,
Twist,
01-Sep-10 01:25 PM, #15
Arlovskah,
Twist,
01-Sep-10 01:04 PM, #10
Lylesse, shortly after,
Twist,
01-Sep-10 01:05 PM, #11
Chaos at the Crossroads,
Twist,
01-Sep-10 01:08 PM, #12
Was a fun fight...,
Lylesse,
09-Sep-10 12:47 PM, #50
Oops didn't see you there. Oh well.,
Twist,
01-Sep-10 01:02 PM, #9
Die, Ageryn, Die.,
Twist,
01-Sep-10 12:53 PM, #6
More. Die.,
Twist,
01-Sep-10 12:56 PM, #7
Revenge is a gank best served with fire giants and dark...,
Twist,
01-Sep-10 12:59 PM, #8
RE: Revenge is a gank best served with fire giants and ...,
Isildur,
28-Nov-10 09:32 PM, #52
Eerily familiar,
Twist,
01-Sep-10 01:19 PM, #13
Would you please DIE?!,
Twist,
01-Sep-10 07:34 PM, #17
No really, you need to DIE!,
Twist,
02-Sep-10 08:58 AM, #27
Shove Action v. Eranoros,
Twist,
01-Sep-10 12:51 PM, #5
First of many ganks,
Twist,
01-Sep-10 12:49 PM, #4
Retrieval attempt at Outlanders,
Twist,
01-Sep-10 12:44 PM, #2
And again (typing is *hard*),
Twist,
01-Sep-10 12:46 PM, #3
Day in the Life of an Oath,
Twist,
01-Sep-10 11:44 AM, #1
So this is my claim to CF glory....,
TMNS,
02-Dec-10 09:13 PM, #54
Heh,
Twist,
02-Dec-10 10:44 PM, #55
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