Code changes March 2007
*SZ* - Santa Zulg request from the Players *BB* - Bug Board submission from the Players
General Changes *BB* - All inherent improving edges now work as designed *BB* _ Fixed Kotegeashi vs. nodisarm weapon
Class Specific Changes *BB* - Shaman: Curse and Damnation can be stacked both ways now *BB* - A-P: Leeching an unholy will actually kill A-P's *BB* Transmuter/Healer - You can no longer nap while under the affects of insects *BB* Healer - You cannot administer first aid while you are sleeping. *BB* Thief - Glowing trap failure will correctly affect you with faerie fire so you will know when it wears off. Thief - Barter improved for Trappers & Poisoners
Cabal Specific Changes *SZ* - Nexus - New power, gauge balance *BB* - Leader weapons will no longer remove offhands if not wielded *BB* - Leader weapons will be restored by walking up to your cabal inner if they are lost
So long, and thanks for all the fish!
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