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Szchada (Guest)Tue 06-Aug-02 10:45 AM

  
#8191, "I don't know where to start here"


          

the tiger sucks, it pounces very seldom and it's normal combat abilities are basically null.

Tiberianus and Daemelin seemed to do well with this form. Considering every time it does pounce you have a good chance of getting a pk you otherwise wouldn't, I wouldn't knock it.


the rattlesnake rocks for fighting mobs, in pk however it sucks as people tend to bonecrush/hamstring/whirl or whatever that'll mess up shifting - if your plan is to shift into it, run away and heal up, and shift back to offensive form.

can't comment since having played a shifter since those changes.

NEXUS: *BORING* oh yes. the only thing you fight is ragers, whom of some reason are either 20 or 0 in your pkrange. usually. so what do you do when they all delete? nothing. nothing. THEY NEED ANOTHER ENEMY. i'm sure it can be worked into the pillars, one way or another. the sporadic enemies dictated by the wyrm are just that, sporadic. and since you don't play at the times he play he doesn't know how things look when you play.

and the bond AHOEHOEA. oh my goodness. and there was some guy over at qhcf saying that it was THE BEST CABAL POWER. AEHOAEHOEAHOEAHO. someone needs to get his facts straight.

I think it is one of the best cabal powers. Probably the best for ease of getting into the cabal (by which I exclude Maran/entropy etc).


There are the drawbacks that so few people tend to think of.

1. your partner is a newbie, for instance in the raid when you're at 7% hp and getting cranialed you finally manage to flee out and he immediately runs back into combat killing you instantly.

In that case, why follow him? I seem to remember that you could change who follows who after bonding. Let him follow you and you don't follow him. The only reason I assume you follow him is to make things easier on the whole. It just backfired.

And he'll do a dozen other things that will screw you up, rest assured - he can think of many things you cannot.

*chuckle* You can talk through the bond. Teach him.

2. you don't participate in other groups

Nothing says you have to bond instead of group normally.

3. you DONT participate In OTHER GROUPS <--

see above.

4. bonding with assassins suck.

a sneaking tiger who can't be permalagged to death because the assassin can vanish them both out of combat? A bondmate who can sneak close to your prey? Tiberianus and I seemed to do ok. I'd scout ground, he'd scout air. I can remember saving his life a couple of times with bind wounds as well.

5. compared to warriors, bonding with thieves suck.

can't comment, but sneak still useful. Can thieve's help you hide?

6. no warrior know they can retreat both you and themselves out of combat.

umm, so tell them?

6b. and if they do, they haven't practised it and are out of prac sessions.

so tell a younger warrior before he heroes.

7. splitting bonded people is easy, you occasionally have to flee out to redirect and so forth.

but the bond lasts a short time after fleeing sometimes, and returns on the tick if I remember.

8. bonding with arial warriors suck.

yeah, hasted stoneskin arial sword specs are wimps.

9. you fight ragers, your powers are a fragment of theirs. To equal their powers you need to spend 2 hours daily to find preps while they "call resist"

to get haste, stoneskin, shield takes maybe ten minutes tops.

10. nexus warriors don't prep.

if you are a shifter, they used to get haste, stoneskin and flight through the bond.

11. bonding with rangers rock. till you leave the forest to raid/retrive/defend. unfortunately, it's in those situations you -need- cabal power to help you.

here's where I start to sympathise. The road to the village doesn't help matters.

12. skilled people join battle, newbies join nexus.

I disagree. Ye olde pendulum at work. Given you have made nexus out to be harder than battle because of the "handicaps", and yet people have still done well in it, suggests that they are skilled players.

13. I suck at pk.

Play a villager again to remind yourself of why nexan's are dangerous. Then do that stuff to them. You probably won't suck.

14. some dumb f- keeps saying not everything is explored about the bond, WELL IF IT HASN'T BEEN DISCOVERED YET I DONT THINK WE EVER WILL.

MAybe it won't, but if a new combo turns out to be effective, and enemies don't know what it can do. Well, it doesn't really matter then if there are some unknown combos.

15. and now they say priests will now actually do something with the bonds. I have an odd feeling that won't be receive high priority amongst the coders however.

no comment

so I had a barrier wand for a while, hell, I even had krivohans for a while and I went to fight shamus. did any of you read that

log?
I'm fully prepped, against him. I have to flee when he's like not hurt.

That's because he's a staff spear spec and designed to fight shifters.

later however we
gang
him AND MY GOD DID THAT FEEL GOOD.
I know, my logs are like smooth jazz a late night, comming out of a window in a back alley of venice.

I enjoy rambling.

god damnit nexus is boring, and so are shifters.

Well, I agree that shifters are a bit dull, but with the BOND you can talk with them, which makes them a lot less dull (since you can use tactics together).


the jazz is not fluid. the trumpet's gone.

The nexus cabal has changed more than most in the time that it's been around, and its powers are of a different nature to the other cabals. I think quite a lot of effort and time goes into the cabal.

  

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