Zulghinlour | Thu 17-Jul-03 06:54 PM |
Member since 04th Mar 2003
9792 posts
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#19304, "RE: The Great Necromancer Experiment."
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>I dislike the relationship with the Scions. I lived up to it.. but >honestly, and even from a game mechanics standpoint.. Empire is >really impudent without the kind of mages they are now lacking, >most notable.. invokers. Ease the restrictions, please..
You say that like there are restrictions...
>at least >until the ratio of goodies to evils is more in line. A perfect >example is regearing.. hard enough to do with 10 goodies in your >range, even harder, cause you just don't have the firepower to >take down mobs with clothes. (IE: Lich in Barovia, etc..)
An invoker isn't going to make or break a fight with Xoltrindar. I've solo'd him with a few different characters (and seen others do it as well)
>I'm sure there is an arguement for adapting and overcoming >somewhere in there, perhaps Nepenthe can give us a few >examples on how to take down the afformentioned lich, with a >kobold set of clothes and a practice dagger. But for the rest >of us skilled and not so skilled players, well, it sucks and >you just die trying.
I can also tell you, that even knowing how the prog works (since I wrote it) that bastard has killed me a couple times too
>Zulg: Well, what can I say. When you said what you did about >me, I about fell out of my chair.. and there was no way I was >going to stay quiet and take it.. so I ended up smited and >plagued. Woe is me. Not sure how we were going to recover >from that, even with the bug fix. About my only regret in >deleting is not getting to find out where it would have all >went.
Well, what I said was what I'd seen, apparently I didn't watch enough. I talked to a couple other people afterwards and they agreed with some of what I said and disagreed with some of it. I was making a point to pay attention to you more for the next talk. Yeah...the bug...damn that bug...and I wrote that code too! Right after our talk I went and dug through the logs and felt bad because you were right and had fixed it before you posted. I too was waiting to see how you'd handle it when you came back, but I guess we'll never know.
Good luck with the next.
So long, and thanks for all the fish!
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(DELETED) [EMPIRE] Smonund the Spectre, Imperial Dread ...
[View all] , Death_Angel, Thu 17-Jul-03 03:44 PM
The Great Necromancer Experiment.,
Dugruain,
17-Jul-03 04:17 PM, #1
heh. I had the chance to roll a mino the other day,
incognito,
17-Jul-03 04:35 PM, #2
Interesting,
Menzaen (Guest),
17-Jul-03 06:39 PM, #3
Well,
Dugruain,
18-Jul-03 12:57 PM, #13
RE: The Great Necromancer Experiment.,
Zulghinlour,
17-Jul-03 06:54 PM #4
RE: The Great Necromancer Experiment.,
Dashkelgr (Guest),
17-Jul-03 10:33 PM, #5
Was Fun,
Haaaslett (Guest),
17-Jul-03 11:39 PM, #6
Good job,
Ahtanri (Guest),
18-Jul-03 02:52 AM, #7
Yeah...,
Dugruain,
18-Jul-03 12:52 PM, #12
I really did fear you...,
Vansia (Guest),
18-Jul-03 04:16 AM, #8
RE: The Great Necromancer Experiment.,
Circuits Edge (Anonymous),
18-Jul-03 11:06 AM, #9
Well done.,
Demandroiv (Guest),
18-Jul-03 11:43 AM, #10
heh.,
Dugruain,
18-Jul-03 12:50 PM, #11
Well done..,
Java,
18-Jul-03 01:00 PM, #14
RE: The Great Necromancer Experiment.,
Faeras. (Guest),
18-Jul-03 01:39 PM, #15
RE: The Great Necromancer Experiment.,
Quislet,
18-Jul-03 02:23 PM, #16
Argh,
Lariya (Guest),
18-Jul-03 05:21 PM, #17
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