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QaledusSun 07-Aug-05 08:06 PM
Member since 09th May 2004
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#712, "Regeneration Changes"


          

Change One
We bumped up the baseline regeneration for hp, mana, and movement.
This is an always-on increase from the current regeneration.

Change Two
The more consecutive full ticks you sleep, the faster you regenerate
the next tick. Sleep a full tick, next tick you regenerate faster if
you sleep through it. Pretty simple and doesn't count if someone
made you sleep.

If you're not sleeping at the tick, but you slept at least half
of it, you'll get a little regen bonus for the time you did sleep
in addition to whatever 'normal' regen rate your position would
normally give.

There is no comparable change for resting for now. Just sleeping.

We will be evaluating this and making any changes as necessary.

Qaledus
qaledus@carrionfields.com

  

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TopicRegeneration Changes [View all] , Qaledus, Sun 07-Aug-05 08:06 PM
Reply Does Change One also effect NPCs? nt, Rodriguez, 08-Aug-05 12:31 PM, #6
Reply Yes, Sebeok, 08-Aug-05 12:32 PM, #7
Reply RE: Regeneration Changes, Eskelian, 08-Aug-05 09:35 AM, #5
Reply Good stuff! =) nt, Rodriguez, 07-Aug-05 09:00 PM, #4
Reply RE: Regeneration Changes, Stunna, 07-Aug-05 08:43 PM, #1
     Reply RE: Regeneration Changes, Qaledus, 07-Aug-05 08:46 PM, #2
     Reply RE: Regeneration Changes, Sebeok, 07-Aug-05 08:46 PM, #3
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