Qaledus | Sun 07-Aug-05 08:06 PM |
Member since 09th May 2004
458 posts
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#712, "Regeneration Changes"
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Change One We bumped up the baseline regeneration for hp, mana, and movement. This is an always-on increase from the current regeneration.
Change Two The more consecutive full ticks you sleep, the faster you regenerate the next tick. Sleep a full tick, next tick you regenerate faster if you sleep through it. Pretty simple and doesn't count if someone made you sleep.
If you're not sleeping at the tick, but you slept at least half of it, you'll get a little regen bonus for the time you did sleep in addition to whatever 'normal' regen rate your position would normally give.
There is no comparable change for resting for now. Just sleeping.
We will be evaluating this and making any changes as necessary.
Qaledus qaledus@carrionfields.com
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Regeneration Changes
[View all] , Qaledus, Sun 07-Aug-05 08:06 PM
Does Change One also effect NPCs? nt,
Rodriguez,
08-Aug-05 12:31 PM, #6
Yes,
Sebeok,
08-Aug-05 12:32 PM, #7
RE: Regeneration Changes,
Eskelian,
08-Aug-05 09:35 AM, #5
Good stuff! =) nt,
Rodriguez,
07-Aug-05 09:00 PM, #4
RE: Regeneration Changes,
Stunna,
07-Aug-05 08:43 PM, #1
RE: Regeneration Changes,
Qaledus,
07-Aug-05 08:46 PM, #2
RE: Regeneration Changes,
Sebeok,
07-Aug-05 08:46 PM, #3
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