Go back FAQ CF Website
Top General Discussions Events & Contests Post a message
Show all folders

Original Message
RE: Goals
Could you just outline real quick what the goals and benefits of the current system are as you see it, so when we're thinking of ideas we can try to apply it to those goals?

From what I've seen it's something like this:

Time consuming: 24/7 a/b/s would be overpowered
Difficult: a/b/s is powerful so should be hard to get
Encourage exploration: class uniqueness
strategy complexity: catch mages gathering wands
tactical subtlety: kot/grease interacts with wanding up
Prevent OOC sharing: everyone having a/b/s would be bad

What other positives are there? Also, what negatives would you most like to see addressed?

Your message
Message format Check here if you want to format your message in plain text. Use for posting code snipets.
Name
Anonymously Post As
Subject
Message

HTML use enabled

Smilies option ON
Smilies lookup table

Check if you DO NOT wish to use emotion icons in your message