>My Master Plan:>1. Destroy all current ABS wands.>2. Make new limited ABS wands with unlimited charges. So I can have ABS up 100% of the time?>3. Make the limits on these ABS wands correspond to their>power (i.e., 4 nocharge barrier wands; 15 nocharge shield>wands, etc.).So you guarantee that only 4 people ever have barrier (and likely the most powerful people in the game). Feels like the rich getting richer and the poor getting poorer to me.>4. Put these wands in static locations on appropriate mobs.>(i.e., one barrier wand is held by the Dracolich, one is held>by the master of the HTOS, etc.)>>Let the players compete over who gets to hold these limited>ABS wands.>>Why I like this:>1. No more Easter Egg hunts - everyone knows where these wands>are... but chances are it's in a Character's hands and not on>the mob.Can you locate them? Do you really know where these wands are?>2. Competition. If you want the wand, you have to hope it's on>the mob, or you have to PK for it (or, if you're the Emperor,>order your underling to hand it over).Feels like the rich getting richer and the poor getting poorer to me.>3. Equal footing with other classes. I think we all reached an>agreement, below, that AB*and*S is only required for a very>rare few characters .. all the rest only require some>combination of protections and AB*or*S. Those few characters>that AB*and*S are required for generally competed for the>amazing gear that makes them so dangerous. So now mages have>to compete to have that same level of PK power.>>I think this resolves everyone's problems with the current>system.I think this makes more problems, than it solves to be honest.
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