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ajfryeguyMon 12-Nov-07 09:06 AM
Member since 21st Oct 2007
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#1997, "Invoker Flight Question"


          

Are there any of the 7 elemtental paths that prevent an invoker from being tripped or legswept? Or do they eventually gain the flight spell? Or is the only way to be an arial invoker?

Drahkul Thunderheart the Village Master

  

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Reply Well, thats always was interesting to me..., Dervish, 12-Nov-07 12:46 PM, #2
Reply Game balance n/t, Xenoroyal, 16-Nov-07 09:50 PM, #3
     Reply Really? How will it affect the balance, Dervish, 18-Nov-07 02:32 PM, #4
          Reply RE: Really? How will it affect the balance, incognito, 18-Nov-07 06:23 PM, #5
               Reply RE: Really? How will it affect the balance, Dervish, 19-Nov-07 07:16 AM, #6
                    Reply RE: Really? How will it affect the balance, Elerosse, 19-Nov-07 09:03 AM, #7
                    Reply RE: Really? How will it affect the balance, Daevryn, 19-Nov-07 10:33 AM, #8
                    Reply RE: Really? How will it affect the balance, incognito, 19-Nov-07 04:34 PM, #9
Reply RE: Invoker Flight Question, Cerunnir, 12-Nov-07 10:55 AM, #1

DervishMon 12-Nov-07 12:46 PM
Member since 11th Oct 2003
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#2011, "Well, thats always was interesting to me..."
In response to Reply #0


          

How is that master of air and winds can not fly and transmuter/shifter can?

Looking very strange

  

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XenoroyalFri 16-Nov-07 09:50 PM
Member since 05th Jun 2003
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#2015, "Game balance n/t"
In response to Reply #2


          

n/t

  

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DervishSun 18-Nov-07 02:32 PM
Member since 11th Oct 2003
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#2018, "Really? How will it affect the balance"
In response to Reply #3


          

if transmuters wont fly and invokers will? nothing will change seriously

  

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incognitoSun 18-Nov-07 06:23 PM
Member since 04th Mar 2003
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#2019, "RE: Really? How will it affect the balance"
In response to Reply #4


          

IT affects balance by allowing vokers to be immune to trip at the same time as being immune to something else, via a different greater shield. (Since otherwise, they'd need to use shield of winds to do it, instead.)

  

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DervishMon 19-Nov-07 07:16 AM
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#2020, "RE: Really? How will it affect the balance"
In response to Reply #5


          

Hm, but transmuters can have protection from bash + trip at the same time...why invokers can not?

Worth to mention, that transmuters already have much better melee abilities than invokers

And this leads them to be less vulnerable to lag already

They have nasty damaging spells like invoker's or even better (I would gladly trade my buffet for neuro disruption)

  

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ElerosseMon 19-Nov-07 09:03 AM
Member since 01st Nov 2006
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#2021, "RE: Really? How will it affect the balance"
In response to Reply #6


          

> Hm, but transmuters can have protection from bash + trip at the same time...why invokers can not?

They can, it's called a flight potion.

  

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DaevrynMon 19-Nov-07 10:33 AM
Member since 13th Feb 2007
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#2022, "RE: Really? How will it affect the balance"
In response to Reply #6


          

Eh, neuro isn't really a damaging spell. It does do damage, but that's not why you cast it.

I wouldn't say transmuters are even competitive with invokers in the damage department -- transmuters do have some spells that you'll see throw big damage, but it's unstated that these usually follow the transmuter spending time getting corporeal softening, decalcify, or both in play, and that they've got fairly hefty lag.

When it comes to damaging multiple enemies, the invoker is clearly superior as well.

  

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incognitoMon 19-Nov-07 04:34 PM
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#2023, "RE: Really? How will it affect the balance"
In response to Reply #6


          

Transmuters cannot be immune to pincer, cranial, trip, mountain storm kick (well, actually, some muters can), etc.

Invokers can.

Plus muters do become more vulnerable to certain necros if they put up translucence. One day, that could matter a lot!

  

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CerunnirMon 12-Nov-07 10:55 AM
Member since 21st Oct 2003
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#2002, "RE: Invoker Flight Question"
In response to Reply #0


  

          

The major shield in the air path (Shield of Winds, perfect airshield), prevent tripping and similar skills.. among other things. Buy you arent "flying", just avoiding it.

  

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