laxman | Tue 18-May-10 05:14 PM |
Member since 18th Aug 2003
1867 posts
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#2372, "RE: I have to ask..."
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and people who don't play in the pre planned explore permas. It is somewhat silly that there are parts of hell left untouched because everyone is still using the playbook of the immortal only group that went through way back in the day.
That said unless they toned down some of the mobs it would not be realistic to see a group of players willing to spend the time to get deep into hell and then die trying new things and repeat until they figure out new things, at least not without being a pre planned and very comitted perma.
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(Illusionary)
[View all] , Zulghinlour, Sun 16-May-10 12:46 AM
Entered thread hoping for illusionists....,
Larcat,
19-May-10 10:37 AM, #40
any chance it will ever be put in for containers too?,
dude,
18-May-10 06:44 PM, #34
It's much more complex,
Zulghinlour,
18-May-10 06:48 PM, #36
Random thought,
Straklaw,
19-May-10 10:37 AM, #39
RE: Random thought,
Tac,
19-May-10 05:09 PM, #41
Locate?,
Valkenar,
18-May-10 06:44 PM, #31
No (n/t),
Zulghinlour,
18-May-10 06:46 PM, #35
Idea: Mental saves protect against illusionary gear?,
Quixotic,
17-May-10 09:53 AM, #23
Love the change. Thank you!,
Asthiss,
17-May-10 08:45 AM, #22
Can you explain the point of this?,
sleepy,
16-May-10 12:58 PM, #8
Go read the original thread (n/t),
Zulghinlour,
16-May-10 12:59 PM, #9
RE: (Illusionary),
_Magus_,
16-May-10 11:37 AM, #4
RE: (Illusionary),
Zulghinlour,
16-May-10 11:39 AM, #5
Just a thought,
trewyn,
16-May-10 12:58 PM, #6
I did contemplate that, and decided against it (n/t),
Zulghinlour,
16-May-10 01:00 PM, #10
Hm...some more questions for clarification.,
sleepy,
16-May-10 03:09 PM, #11
Yes and not so easy to answer...,
Amberion,
16-May-10 05:18 PM, #12
What made you decide against it?,
trewyn,
16-May-10 08:35 PM, #15
RE: What made you decide against it?,
Zulghinlour,
16-May-10 08:59 PM, #19
I have to ask...,
Minyar,
17-May-10 09:12 PM, #24
RE: I have to ask...,
Zulghinlour,
17-May-10 09:15 PM, #25
Yeah....,
trewyn,
17-May-10 09:46 PM, #26
RE: I have to ask...,
_Magus_,
18-May-10 11:24 AM, #27
RE: I have to ask...,
Hutto,
18-May-10 06:44 PM, #29
RE: I have to respond...,
thendrell,
18-May-10 06:44 PM, #32
Good change, I like it.,
Dallevian,
18-May-10 06:44 PM, #28
RE: I have to ask...,
laxman,
18-May-10 06:44 PM #33
Say goodbye to ranking in the ruins of the deep anymore...,
Gaplemo,
16-May-10 05:18 PM, #13
RE: Say goodbye to ranking in the ruins of the deep any...,
Adekar,
16-May-10 08:35 PM, #14
Meh.,
sleepy,
16-May-10 08:35 PM, #16
RE: Say goodbye to ranking in the ruins of the deep any...,
Daevryn,
16-May-10 07:50 PM, #17
Meh...,
Zulghinlour,
16-May-10 08:48 PM, #18
RE: Meh...,
ORB,
17-May-10 08:45 AM, #20
Even without, im all for the illusionary change, the go...,
Gaplemo,
17-May-10 08:45 AM, #21
Not being disarmable on specc'd mobs,
Zen,
18-May-10 06:44 PM, #30
This is my only real discontent. ~,
_Magus_,
18-May-10 08:29 PM, #37
Hello. Kitty. Island. Adventure.,
Valguarnera,
18-May-10 08:36 PM, #38
Maybe I'm missing something.,
Minyar,
19-May-10 05:09 PM, #42
This is pretty great! :) n/t,
Daning,
16-May-10 11:37 AM, #3
Does this just go for items that are carried on mobs?,
Java,
16-May-10 02:30 AM, #1
Mobs (n/t),
Zulghinlour,
16-May-10 02:30 AM, #2
RE: Mobs (n/t),
lasentia,
16-May-10 12:58 PM, #7
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