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Death_AngelSat 04-Jul-09 03:08 PM
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#26480, "[NEXUS] Taichabel Braaza the Grand Master of Changelings"


          

Taichabel Braaza the Grand Master of Changelings


Description

Before is a specimen of one of the most common races in Thera, a human. He
stands about average height for his race, around five and a half feet tall.
Brown hair hangs in down to past his shoulders in the back, and enough to
constantly get in his eyes at the front. The eyes are dark brown, almost
black and peer at the world in seeming indifference. Shoulders that aren't
quite thin, yet not broad either are in line with the rest of his build.
Neither muscular nor weak. Overall you notice nothing really remarkable.

Score

Level51SexmaleRacehuman
EthosNeutralAlignNeutralClassshapeshifter
Practices1Trains0HometownGaladon
Exp438900To Level21600SphereBalance
Age mature, 33 years old (113 hours)
Hit Points829Mana1030Movement702
Strength19Intelligence23Wisdom21
Dexterity19Constitution10Charisma18
Carry #0/33Carry Weight0 lb 0 oz  
Gold4Silver76Copper32
Wimpy175MoraleModerate  
Hitroll6Damroll3  

  

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Reply Taichabel's Role Chapter 6, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Role Chapter 5, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Role Chapter 4, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Role Chapter 3, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Role Chapter 2, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Role Chapter 1, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Immortal Comments, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Gank-O-Meter, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's PK Statistics, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Cabal Powers List, Death_Angel, 04-Jul-09 03:08 PM, #2
Reply Taichabel's Spell List, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Statistics, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Skill List, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Title History, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's PK Wins, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's PK Deaths, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Leveling, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Timeline, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Mob Deaths, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Edges, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Cabal Specifics, Death_Angel, 04-Jul-09 03:08 PM, #
Reply Taichabel's Class Specifics, Death_Angel, 04-Jul-09 03:08 PM, #1

Death_AngelSat 04-Jul-09 03:08 PM
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#26502, "Taichabel's Role Chapter 6"


          

Role

Chapter 6


Beginnings
Added Tue May 12 21:07:30 2009 at level 17:

I always wondered if there was no night, or if there was no day. If nothing
divided the passing hours that was distinguishable. I was inquisitive, so I
sought to find out. It was not immediately obvious how one would go about
finding out the effects of an environment of total darkness. I happened upon
an alchemist in his lab one day, and he was feeding mixtures to a rat. The
rat would suddenly grow large and stay that way..then go back to normal size.
I asked him why he used a rat? And his answer was that if a potion worked on
a rat..it worked on a human or other being.

It was there the beginnings of an idea began to take shape.

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26501, "Taichabel's Role Chapter 5"


          

Role

Chapter 5


The Experiment
Added Tue May 12 21:24:08 2009 at level 17:

***Here is a scroll that has obviously been well taken care of. The writing
on it is absolutely perfect, with no mistakes that can be seen to be
corrected. It looks to be a description of an experiment.***

Question:
What would happen if something was subjected to no nightfall or no daytime.

Method:

Capture 9 rats.

Put 3 rats in a box that is closed, let no light get in at all. Observe the
rats only in the nighttime.

Put 3 rats in a box with a continual light source. (Best one I found is a
light made by a mage, it burned neither hot nor too bright.) Observe the rats
only during the daytime.

Put 3 rats in a box with an open lid, let them experience both day and night.


Ensure all rats are given an equal amount of food and water.

Observations:
The rats in the darkened box and the box with continual light slowly went
obviously insane. They began attacking each other until they had to be
separted. Eventually they stopped eating and died. The rats in the box with a
normal night and day routine behaved as you would expect rats to. Found out
one was a girl..ended up with about 20 rats.

Conclusion:
An absolute of anything leads to death. One can not have all darkness, with
no light. If it were to happen, then the end would be imminent. A balance
must be maintained. I further think that this can bbe applied to all things,
not just darkness and light. A balance must be maintained in order for
existance to continue.

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26500, "Taichabel's Role Chapter 4"


          

Role

Chapter 4


Second Experiment
Added Fri May 15 19:36:09 2009 at level 25:

The conclusion of the last experiment led me to wonder how many more extremes
could I test and see the end result. Drawing conclusions from the previous
test anything subjected to only one side of a coin cannot survive. I will no
longer need a control as I know what normally treated rats do. The next
obvious test for me is the difference between order and chaos. Recreating
order would be easy, scheduled feedings, same light and darkness patterns.
Perhaps a task that is the same everyday with the same reward? A maze
perhaps.

The real problem lies in creating chaos. In making a list of random things to
expose the rats to, isn't that the opposite? Chaos can be such a jumble it
will make the head spin trying to recreate it. The best I can come up with is
subjecting them to different experiences. I will make two lists, one with
pleasurable experiences, and the other with painful or unpleasant. I will use
a coin to decide which list to use, and dice to decide which act to perform.
Once an act has been selected a coin will decide if it stays on the list, or
gets crossed out. I'll make a wheel with three arrows. Around the edges I
will mark a clock. One arrow will tell me what hour, the other the minute,
and the third how many times a day is the wheel spun. What actually is done
and when its done is left up to chance, eliminating my own personal thoughts
on what would be Chaos.

The result...
As expected neither set of rats thrived. The ones subjected to order became
listless, and only really moving when the set time came for food, or the
maze. If the world was ruled by order, then life becomes meaningless. And
while it is not really dying, its not living either.

The set of rats that I recreated chaos with, well they didn't survive long.
Using the wheel for feeding times it was sporadic if they were even fed at
all. At times I would give them extra food or some other reward. Others they
would be poked with a pin. Differing the experiences seemed to make them
almost timid. Not knowing what was coming made them reluctant to do anything.
After about 10 days when opening the box I found the rats all still,
breathing hard. Shortly thereafter I think they gave up on life, as they all
died.

Conclusion...
All order makes for a meaningless existance that brings no pleasure. Chaos
leads to the fear of anything good and an existance filled with uncertainty
which leads to giving up. Like the experiment between night and day existance
on only one side of a coin leads to no existance at all.

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26499, "Taichabel's Role Chapter 3"


          

Role

Chapter 3


A part of the Island
Added Sat May 16 01:20:55 2009 at level 29:

I have been accepted into the Island. As my experiments have shown balance
must be maintained and now I've found others of like mind. Though I think our
ideas on the reason for maintaining balance may be different we all seek the
same thing. Eterlu spoke of the beauty of balance. I see the necessity of it
for continued existance. As important as food, water, or air. While there is
beauty in it, it is like the pleasure of a sip of cold spring water after a
long run. There is delight in the experience, but there is also the necessity
of the body needing the water to survive.

Regardless of the reasons why, we all work for the same goal. It is nice to
find a place where I belong. I'm a bit nervous as I'm new to the Island but
think I will become more comfortable as time moves on. For the time being I
will continue to grow in my abilities as a shapeshifter, and help when I'm
able to. In this way I'll prove myself as a worthy member of the Island.

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26498, "Taichabel's Role Chapter 2"


          

Role

Chapter 2


The beginnings of a journal.
Added Fri May 29 21:04:39 2009 at level 51:

***Notes in a journal can be seen jotted down. The journal is leather bound
and looks to be almost new.***

The more I travel the more things I see that must be balanced than just the
major forces of evil and good, chaos and order, and the presence of magic in
Thera. I see people even inside the Island govern their choices in an
unbalanced way. Letting fear hold them back, or recklessness bring them too
far. I've seen frustration make people act as if they've hit a stonewall. It
is okay to experience these things, but it not okay to have govern your life
by them.

A true Nexan must find the Balance in themselves as well as pushing for it in
the world. If fear of losing the pretty armor you found keeps you from
engaging the enemy, or fear of losing to an enemy makes you stand back then
you are not balanced in yourself. On the other side of the coin if you
recklessly put your life in danger and fall repeatedly without need, that is
not Balanced either. Even then there are times where the right choice is
sacrificing yourself for the greater Balance.

Frustration. I've seen frustration tip more souls of the Island than almost
anything. Frustration leads to anger, and anger is an emotion that inside a
Nexan it must be balanced. Of course the world is going throw you challenges,
to balance those challenges you must overcome them without falling prey to
giving up.

These observations since my experiments with the rats just once again
enforces my view that balance is a necessary and an essential part of life.
Thera needs balance to continue existance, and so do people. Without Balance
you just become your enemies fodder, and a burden to yourself and the world.

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26497, "Taichabel's Role Chapter 1"


          

Role

Chapter 1


Calsabeeti
Added Thu Jun 18 18:41:17 2009 at level 51:

***A journal is here, it looks a little worn but still servicable for
awhile***

A narrow trail through some plains, a resting point and Calbaseeti and I
began to idly speak. I find her intriguing, and her thoughts are very unique.
Being as she is part of a reclusive tride it is not odd that I have met none
like her. She has dedicated her life to the healing arts, and she is very
adept at it. While her views on why Balance is important is very different
from anyone else I have spoken to, it pleases me that in the end it ties with
what I believe. Balance is crucial for existance, balance must be maintained
in order for existance to continue. I want to exist, and I want the things I
hold dear to exist. So by that logic maintaining the Balance is as important
as breathing.

A bit about Calbaseeti and her beliefs. She is a cleanser of souls, and
keeping a soul corruption free is her mission in life. A soul is corruptible
when it is passed from the body, be it when it is reborn or when it leaves
the body forever. Souls are linked, and the weakening of souls would weaken
if not abolish the tribe she is a member of. A short summation of her words
would be that if Darkness reigned, darkness would slay the cowering light in
hordes, thus opening the souls to corruption. By keeping the Balance
maintained, the less chance souls have for corruption the better off she, and
her tribe will be. The better Balance is maintained, the more likelihood that
she will not be destroyed by the corruption of souls. So to that end, her
existance is dependant on Balance, as I believe everyone elses is.

Like I mentioned earlier, it was quite pleasing once that conclusion had been
drawn, to see the beginning of a belief to be so different, yet end at the
same spot that my ends. I've sent a missive to all members of the Island, and
eagerly await responses to compare how everyone else believes. How they came
to that belief.

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26496, "Taichabel's Immortal Comments"


          

Immortal Comments

Wed May 13 13:39:02 2009 by 'An Immortal' at level 22 (5 hrs):
An Immortal added 1000 exp for: Learning to understand balance through a rat experiment. Too much of one thing is death. So balance is needed. Nexan?

Sat May 16 18:51:04 2009 by 'An Immortal' at level 34 (20 hrs):
An Immortal added 800 exp for: Some updates on experiments and joining nexus. nice

Thu May 28 21:27:57 2009 by 'Daevryn' at level 51 (61 hrs):
Won Ricochet Skin at trivia time.

Mon Jun 8 09:57:58 2009 by 'Yean' at level 51 (79 hrs):
Burrowing owl form, +1 wis and xp awarded for being one of the 2nd tier winners in the June RC. Well done and congrats!

Sat Jun 13 13:14:26 2009 by 'An Immortal' at level 51 (83 hrs):
An Immortal added 1500 exp for: Belated xp for 2nd tier june rc win.

Wed Jun 17 20:04:13 2009 by 'An Immortal' at level 51 (89 hrs):
An Immortal added 400 exp for: Role update - lots of frustration with folks in Nexus, which is a different kind of imbalance. Balance is good.

Fri Jun 19 22:50:39 2009 by 'An Immortal' at level 51 (96 hrs):
An Immortal added 400 exp for: Role update - understanding Calbaseeti's view on balance.

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26495, "Taichabel's Gank-O-Meter"


          

PK Gank-O-Meter

PK Gank-O-Meter

Total PK Wins  8
Total PK Assists  13
Average Group Size Per Kill  3.31

Death's Gank-O-Meter says: Holy Mother of Sissies

Average Group Size Per Death  1.41

Death's Ganked-O-Meter says: Murdered By The Self-Reliant

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26494, "Taichabel's PK Statistics"


          

PK Statistics

PK Statistics

Total PK Wins  8 (7 at level 51)
Total PK Losses  39
Total Mob Deaths  15
# of Assassination Deaths  1

PK Wins by Class
VS. warrior  7
VS. bard  1

PK Wins by Cabal
VS. BATTLE  8

PK Wins by Align
VS. Good  0
VS. Neutral  8
VS. Evil  0

PK Deaths by Class
VS. transmuter  1
VS. thief  1
VS. warrior  19
VS. assassin  4
VS. invoker  1
VS. bard  6
VS. shapeshifter  7

PK Deaths by Cabal
VS. None  4
VS. OUTLANDER  1
VS. BATTLE  25
VS. EMPIRE  3
VS. SCION  3
VS. TRIBUNAL  3

PK Deaths by Align
VS. Good  4
VS. Neutral  21
VS. Evil  14

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26493, "Taichabel's Cabal Powers List"
In response to Reply #0


          

Cabal Powers List

Level 10gauge balance72%
Level 16eye of equilibrium84%
Level 25vanguard of balance86%

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26492, "Taichabel's Spell List"


          

Spell List

Level 1faerie fire84%
Level 1shell of the tortoise1%
Level 2detect magic78%
Level 2chitin of the crab1%
Level 3detect invis89%
Level 3hooves of the gazelle75%
Level 3scales of the crocodile1%
Level 4invis91%
Level 4tail of the lizard1%
Level 5hide of the rhino74%
Level 6claw of the lion82%
Level 8horns of the bull1%
Level 9eyes of the cat77%
Level 10fly94%
Level 10paws of the cheetah1%
Level 11giant strength76%
Level 12fangs of the serpent1%
Level 13faerie fog77%
Level 14teleport84%
Level 14water breathing77%
Level 14shapeshift77%
Level 14ears of the bat71%
Level 15haste99%
Level 15identify94%
Level 15locate object78%
Level 17dispel magic71%
Level 18cancellation82%
Level 18slow100%
Level 22fumble73%
Level 23enlarge73%
Level 24pass door87%
Level 24stone skin90%
Level 26reduce74%
Level 28word of recall89%
Level 30resolve of the mandrill100%
Level 32stride of the cheetah89%
Level 33savage instincts71%
Level 34spiderhands71%
Level 35scales of the dragon73%
Level 36control translucence87%
Level 36resilience of the hyena71%
Level 37detect artifact87%
Level 39slyness of the fox71%

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26481, "Taichabel's Statistics"


          

Statistics

Experience Breakdown

Experience from Cabal raiding5500
Experience from Skill improvements2867
Experience from Exploration8250
Experience from Quests29600
Experience from Commerce1600

Adventuring Statistics

Character Created  Mon May 11 20:31:41 2009
Quests Completed  24
Exploration Points Found  21
Bonus Experience from Immortals  4100
(WANTED) Criminal  5 times
Hours spent at Hero  58 hours
% of lifetime in the wilderness  29 %
% of lifetime in the cities  13 %
% of lifetime in the Inn of the Eternal Star  0 %
% of lifetime caballed  91 %

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26491, "Taichabel's Skill List"


          

Skill List

Level 1dagger79%
Level 1staff77%
Level 1whip78%
Level 1scrolls79%
Level 1talismans74%
Level 1wands79%
Level 1recall100%
Level 1spellcraft100%
Level 2improved compare83%
Level 2improved consider76%
Level 5meditation100%
Level 8haggle74%
Level 10accept100%
Level 10breakbond100%
Level 12sharpen sight92%
Level 14trance100%
Level 15fast healing100%
Level 19parry73%
Level 20attune1%
Level 20pugil71%
Level 20lash75%
Level 20pen73%
Level 25hand to hand71%
Level 27mystical armor use1%
Level 28shapeshift skill100%
Level 30careful vision1%
Level 30second attack100%
Level 34control levitation95%
Level 35control speed100%
Level 36control skin99%
Level 37control phase100%

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26490, "Taichabel's Title History"


          

Title History

Mon Jun 8 10:02:25 2009, level 51 (79 hrs):
Taichabel Braaza the Grand Master of Changelings

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26489, "Taichabel's PK Wins"


          

PK Wins

May 14, 2009|Lv 25|The Ruins of Ostalagiah|Marsen vs 3: Kalzur (23%,KB), Taichabel (6%), Frumburt (70%)
May 17, 2009|Lv 38|The Ruins of Ostalagiah|Marsen vs 3: Magrusaiig (44%,KB), Taichabel (34%), Thull (20%)
May 22, 2009|Lv 43|South Dairein Settlement|Nemuan vs 2: Renshata (51%,KB), Taichabel (48%)
May 23, 2009|Lv 48|BattleRager Village|Lohik vs 5: Barkral (0%), Taichabel (2%), Miyu (19%), Eterlu (6%), Cabnil (69%, KB)
May 23, 2009|Lv 48|BattleRager Village|Yazdren vs 4: Eterlu (0%), Taichabel (12%), Miyu (7%), Cabnil (79%, KB)
May 23, 2009|Lv 48|Blackclaw Village|Malakhi vs 7: Slakken (10%,KB), Cabnil (5%), Barkral (32%), Bubw (4%), Taichabel (10%), Xelox (36%), Traphe (0%)
May 23, 2009|Lv 48|The Eastern Road|Xelox vs 8: Sarafennia (0%), Mavent (1%), Eterlu (22%), Frumburt (15%), Taichabel (7%), Barkral (24%, KB), Cabnil (15%), Slakken (12%)
May 23, 2009|Lv 48|The Eastern Road|Sarafennia vs 9: Miyu (13%), Mavent (0%), Eterlu (0%), Slakken (9%), Frumburt (18%), Taichabel (1%), Cabnil (5%), Barkral (49%, KB), Xelox (0%)
May 23, 2009|Lv 48|BattleRager Village|Istanal vs 2: Taichabel (36%,KB), Slakken (63%)
May 24, 2009|Lv 50|The Nexus Island|Nakrasus vs 2: Frumburt (79%,KB), Taichabel (20%)
May 28, 2009|Lv 51|Feanwyyn Weald|Gahdak vs 2: Nyshvaar (76%,KB), Taichabel (23%)
May 28, 2009|Lv 51|Mount Calandaryl|Raewol vs 4: Borslav (19%), Chamantha (24%, KB), Gzurweeg (16%), Taichabel (39%)
May 28, 2009|Lv 51|BattleRager Village|Parvemus vs 3: Skavil (79%,KB), Susubienko (20%), Taichabel (0%)
May 29, 2009|Lv 51|Northern Foothills|Raewol vs 2: Burke (95%,KB), Taichabel (4%)
Jun 2, 2009 |Lv 51|The Nexus Island|Raewol vs 3: Cabnil (2%), Balgrim (76%, KB), Taichabel (21%)
Jun 13, 2009|Lv 51|Mount Calandaryl|Kalderseg vs 2: Balgrim (44%), Taichabel (55%, KB)
Jun 13, 2009|Lv 51|The Nexus Island|Ghrummin vs 2: Hooljiri (36%), Taichabel (63%, KB)
Jun 17, 2009|Lv 51|The Nexus Island|Byren vs 3: Adeglicfh (52%,KB), Drougum (22%), Taichabel (24%)
Jun 17, 2009|Lv 51|The Nexus Island|Ghrummin vs 2: Calbaseeti (0%), Taichabel (100%, KB)
Jun 19, 2009|Lv 51|Underdark|Dotran vs 1: Taichabel (100%,KB)
Jun 19, 2009|Lv 51|The Nexus Island|Byren vs 3: Calbaseeti (0%), Bungbu (42%), Taichabel (57%, KB)
Jun 19, 2009|Lv 51|Outskirts of Galadon|Byren vs 2: Eben (28%,KB), Taichabel (71%)
Jun 19, 2009|Lv 51|Outskirts of Galadon|Dotran vs 2: Taichabel (57%,KB), Eben (42%)
Jun 19, 2009|Lv 51|The Eastern Road|Dotran vs 2: Messervy (35%), Taichabel (64%, KB)
Jun 26, 2009|Lv 51|Galadon|Lohik vs 5: Kyaltaru (34%,KB), Woldrun (0%), Rochefort (20%), Blannik (3%), Taichabel (41%)
Jun 26, 2009|Lv 51|BattleRager Village|Woldrun vs 3: Kyaltaru (24%,KB), Taichabel (24%), Michlibidle (51%)

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26488, "Taichabel's PK Deaths"


          

PK Deaths

May 13, 2009|Lv 22|The Eastern Road|vs 1: Kentaris (100%,KB)
May 17, 2009|Lv 38|The Eastern Road|vs 1: Yaggu (100%,KB)
May 17, 2009|Lv 38|The Eastern Road|vs 1: Marsen (100%,KB)
May 18, 2009|Lv 38|The Dwarf Forest|vs 1: Susubienko (100%,KB)
May 23, 2009|Lv 48|Blackclaw Village|vs 1: Dierj (100%,KB)
May 23, 2009|Lv 48|The Dwarf Forest|vs 2: Xelox (73%,KB), Traphe (26%)
May 23, 2009|Lv 48|Galadon|vs 3: Linden (42%,KB), Xelox (26%), Zwerg (30%)
May 23, 2009|Lv 48|Blackclaw Village|vs 1: Susubienko (0%,KB) *Assassinated*
May 24, 2009|Lv 50|The Eastern Road|vs 3: Zwerg (46%), Borslav (25%, KB), Nemuan (27%)
May 24, 2009|Lv 51|Galadon|vs 1: Lohik (100%,KB)
May 24, 2009|Lv 51|The Nexus Island|vs 3: Yazdren (4%), Woldrun (89%, KB), Lohik (6%)
May 24, 2009|Lv 51|Galadon|vs 1: Marsen (100%,KB)
May 24, 2009|Lv 51|Khalid River|vs 1: Woldrun (100%,KB)
May 24, 2009|Lv 51|Seantryn Modan|vs 1: Victacar (100%,KB)
May 28, 2009|Lv 51|Feanwyyn Weald|vs 3: Marsen (59%,KB), Nyshvaar (6%), Gahdak (34%)
May 28, 2009|Lv 51|Mount Calandaryl|vs 1: Raewol (100%,KB)
May 28, 2009|Lv 51|Aldevari|vs 2: Nyshvaar (24%,KB), Jerjerbei (75%)
May 29, 2009|Lv 51|Blackclaw Village|vs 1: Woldrun (100%,KB)
May 29, 2009|Lv 51|The Ruins of Ostalagiah|vs 3: Raewol (2%), Woldrun (74%), Lohik (23%, KB)
Jun 1, 2009 |Lv 51|Ruins of Delar-Tol|vs 1: Dierj (100%,KB)
Jun 2, 2009 |Lv 51|The Nexus Island|vs 2: Raewol (32%), Skavil (67%, KB)
Jun 8, 2009 |Lv 51|The Ruins of Ostalagiah|vs 1: Gahdak (100%,KB)
Jun 9, 2009 |Lv 51|The Talshidar Caves|vs 1: Lirieleth (100%,KB)
Jun 11, 2009|Lv 51|The Drogran Hills|vs 1: Ghrummin (100%,KB)
Jun 13, 2009|Lv 51|Valley of Veran|vs 1: Slentren (100%,KB)
Jun 13, 2009|Lv 51|BattleRager Village|vs 1: Susubienko (100%,KB)
Jun 14, 2009|Lv 51|BattleRager Village|vs 2: Susubienko (47%,KB), Kalderseg (52%)
Jun 15, 2009|Lv 51|The Skies above Thera|vs 1: Slentren (100%,KB)
Jun 16, 2009|Lv 51|The Ruins of Ostalagiah|vs 1: Ghrummin (100%,KB)
Jun 16, 2009|Lv 51|Galadon|vs 1: Bartis (100%,KB)
Jun 17, 2009|Lv 51|BattleRager Village|vs 2: Lohik (36%,KB), Byren (63%)
Jun 18, 2009|Lv 51|Galadon|vs 1: Kalderseg (100%,KB)
Jun 19, 2009|Lv 51|The Nexus Island|vs 1: Byren (100%,KB)
Jun 19, 2009|Lv 51|BattleRager Village|vs 2: Byren (60%,KB), Brexamir (39%)
Jun 20, 2009|Lv 51|Mount Calandaryl|vs 1: Malakhi (100%,KB)
Jun 20, 2009|Lv 51|The North Road|Taichabel failed to maintain their form.
Jun 20, 2009|Lv 51|The Coastal Plains|vs 1: Shalsad (100%,KB)
Jun 26, 2009|Lv 51|The Eastern Road|vs 1: Lohik (100%,KB)
Jun 27, 2009|Lv 51|The Eastern Road|vs 1: Woldrun (100%,KB)
Jun 29, 2009|Lv 51|The Skies above Thera|vs 1: Jerjerbei (100%,KB)

  

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Death_AngelSat 04-Jul-09 03:08 PM
Member since 13th May 2024
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#26487, "Taichabel's Leveling"


          

Leveling History

May 11, 2009|Lv 2 |Hr 0 |
May 11, 2009|Lv 3 |Hr 0 |
May 11, 2009|Lv 4 |Hr 0 |
May 11, 2009|Lv 5 |Hr 0 |
May 11, 2009|Lv 6 |Hr 0 |
May 11, 2009|Lv 7 |Hr 0 |
May 11, 2009|Lv 8 |Hr 0 |
May 11, 2009|Lv 9 |Hr 0 |
May 11, 2009|Lv 10|Hr 0 |15 Rouqwet, 13 Iandur,
May 11, 2009|Lv 11|Hr 1 |16 Rouqwet, 13 Iandur,
May 11, 2009|Lv 12|Hr 1 |16 Rouqwet, 14 Iandur,
May 11, 2009|Lv 13|Hr 1 |16 Rouqwet,
May 11, 2009|Lv 14|Hr 1 |17 Rouqwet, 16 Geredek,
May 11, 2009|Lv 15|Hr 1 |17 Rouqwet, 17 Geredek,
May 11, 2009|Lv 16|Hr 2 |17 Rouqwet, 18 Geredek,
May 12, 2009|Lv 17|Hr 3 |17 Izalarer, 18 Bor,
May 12, 2009|Lv 18|Hr 3 |17 Izalarer, 18 Bor,
May 12, 2009|Lv 19|Hr 3 |18 Izalarer, 19 Bor,
May 12, 2009|Lv 20|Hr 4 |19 Izalarer, 19 Bor,
May 12, 2009|Lv 21|Hr 4 |20 Izalarer, 20 Bor,
May 13, 2009|Lv 22|Hr 6 |
May 13, 2009|Lv 23|Hr 7 |20 Porenn, 22 Junko,
May 13, 2009|Lv 24|Hr 7 |20 Porenn, 23 Junko,
May 14, 2009|Lv 25|Hr 9 |
May 15, 2009|Lv 26|Hr 12 |23 Felthistle, 29 Meda,
May 15, 2009|Lv 27|Hr 13 |23 Felthistle, 29 Meda,
May 15, 2009|Lv 28|Hr 14 |24 Felthistle, 30 Meda,
May 15, 2009|Lv 29|Hr 15 |25 Felthistle, 31 Meda,
May 16, 2009|Lv 30|Hr 18 |
May 16, 2009|Lv 31|Hr 19 |41 Porenn, 37 Ayalah,
May 16, 2009|Lv 32|Hr 19 |41 Porenn, 37 Ayalah,
May 16, 2009|Lv 33|Hr 20 |41 Porenn, 38 Ayalah,
May 16, 2009|Lv 34|Hr 20 |42 Porenn, 39 Ayalah,
May 16, 2009|Lv 35|Hr 24 |33 Kalzur, 32 Renshata,
May 16, 2009|Lv 36|Hr 25 |34 Kalzur, 34 Renshata,
May 16, 2009|Lv 37|Hr 26 |35 Kalzur, 35 Renshata,
May 16, 2009|Lv 38|Hr 27 |36 Kalzur, 36 Renshata,
May 21, 2009|Lv 39|Hr 35 |38 Renshata, 41 Juhentu,
May 21, 2009|Lv 40|Hr 35 |39 Renshata, 42 Juhentu,
May 21, 2009|Lv 41|Hr 36 |40 Renshata, 42 Juhentu,
May 21, 2009|Lv 42|Hr 37 |41 Renshata, 43 Juhentu,
May 21, 2009|Lv 43|Hr 38 |42 Renshata, 44 Juhentu,
May 22, 2009|Lv 44|Hr 41 |45 Slakken, 46 Miyu,
May 22, 2009|Lv 45|Hr 42 |46 Slakken, 46 Miyu,
May 23, 2009|Lv 46|Hr 43 |47 Miyu, 46 Slakken,
May 23, 2009|Lv 47|Hr 44 |
May 23, 2009|Lv 48|Hr 47 |43 Frumburt, 43 Mavent,
May 24, 2009|Lv 49|Hr 52 |
May 24, 2009|Lv 50|Hr 53 |48 Frumburt, 49 Mavent,
May 24, 2009|Lv 51|Hr 55 |42 Didderrop, 49 Frumburt,

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26486, "Taichabel's Timeline"


          

Timeline

Tue May 12 22:12:38 2009 at level 20 (3 hrs):
Taichabel advanced to level 20 <PK: 0-0>

Thu May 14 20:48:59 2009 at level 25 (9 hrs):
Inducted into NEXUS by Eterlu.

Sat May 16 08:43:49 2009 at level 30 (17 hrs):
Taichabel advanced to level 30 <PK: 0-1>

Thu May 21 19:26:35 2009 at level 40 (33 hrs):
Taichabel advanced to level 40 <PK: 0-4>

Sun May 24 20:31:55 2009 at level 51 (54 hrs):
Taichabel advanced to level 51 <PK: 1-9>

Thu Jun 11 22:16:28 2009 at level 51 (83 hrs):
Hero Delete

Mon Jun 29 22:23:53 2009 at level 51 (113 hrs):
Hero Delete

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26485, "Taichabel's Mob Deaths"


          

Mob Deaths

May 11, 2009|Lv 16|Blackclaw Village|the village guard by claw
May 16, 2009|Lv 30|Khardrath's Planar Sanctum|a large air elemental by rending gale
May 17, 2009|Lv 38|Mansion of Twilight|the vampire Kelnarn by poisonous bite
May 23, 2009|Lv 47|Mount Calandaryl|a skeletal warrior by pierce
May 25, 2009|Lv 51|Thar-Acacia|an elven transmuter by magic
May 25, 2009|Lv 51|Thar-Acacia|a half-elven transmuter by disruption
May 30, 2009|Lv 51|The Manor|the Lord by jab
Jun 3, 2009 |Lv 51|High Lord's Keep|the Lord's assassin by punch
Jun 17, 2009|Lv 51|Mount Calandaryl|a skeletal warrior by pierce
Jun 20, 2009|Lv 51|The Tower of Trothon|an Ice Drake by freezing bite

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26484, "Taichabel's Edges"


          

Edges

Woodsman
Overcome Distortion
Wise Recovery
Extended Greater Enlivens
Muscle Memory
Go For the Throat
Ricochet Skin
Potent Transformation
Flight of the Prey

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26483, "Taichabel's Cabal Specifics"


          

Cabal Specifics

Cabal Statistics

# of logins with their cabal item  50
# of logins without their cabal item  18
# of logouts with their cabal item  42
# of logouts without their cabal item  17
# of times they lost their cabal item  35
# of times they retrieved their cabal item  11
# of times they took another cabal item  0

  

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Death_AngelSat 04-Jul-09 03:08 PM
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#26482, "Taichabel's Class Specifics"
In response to Reply #0


          

Class Specifics

You can shapeshift into the following

Level 16  Mastiff  Confident
Level 22  Skunk  Confident
Level 23  Opossum  Confident
Level 29  Bombardier beetle  Confident
Level 33  Hare  Confident
Level 43  Orangutan  Confident
Level 47  Crocodile  Confident
Level 51  Burrowing owl  Confident

  

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