Bajula | Mon 17-Dec-12 06:02 PM |
Member since 04th Mar 2003
929 posts
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#163, "How about a different variation..."
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Make the reputation command usable to add or subtract a star by player input (leave all the auto stuff the way it is) but if an imperial character has a 0 rep with the fort he's not going to care. and imms don't have to ignore whiny complaints ... wait MORE whiny complaints or suckup stories of how cool bob's friend is. And the players can have a little input. Make it where you can go rep bob and see that bob seems to be well liked by empire though he is a gnome.(or things like that) Only one star up or down per character per character. Gives the players a little bit of individual input but no severe game effect, a douchebag will get known as one even if you haven't had dealings with him. It would make the reputation command have a little pizzazz as well. I have no idea how much effort this would be to impliment, and if it is even enough different from the above to be workable. For less scamming you make it where it can only be done when both characters involved are online and if you delete or con die your 'opinion star' dissappears. It could still be done but it would be too much effort for most people for little gain and the most common form of 'cheating' for this kind of deal would be easy to note 2 guys on the same ip repping up bob the gnome... etc...
Again just my 2 bucks.
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Any chance of a feedback command about characters
[View all] , incognito, Thu 13-Dec-12 08:22 AM
Santa Zulg brings you coal,
Zulghinlour,
14-Dec-12 12:31 AM, #1
Very much this.,
Batman (Anonymous),
14-Dec-12 11:50 AM, #2
Agree it feels scammable,
incognito,
14-Dec-12 11:50 AM, #3
RE: Santa Zulg brings you coal,
Isildur,
14-Dec-12 01:18 PM, #4
Too much work for little benefit imo,
-flso,
14-Dec-12 11:46 PM, #5
How about a different variation...,
Bajula,
18-Dec-12 12:59 AM #6
I'm still curious as to your thoughts on this. -nt,
Bajula,
24-Dec-12 01:33 PM, #7
I don't like it (n/t),
Zulghinlour,
24-Dec-12 01:34 PM, #8
Thanks.,
Bajula,
24-Dec-12 05:13 PM, #9
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