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#71720, "RE: Thoughts About CF After Some Time Away"
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>The gulf between >you and the staff is not that large... I don't think anyone >is surprised by that. That's just true.
True. Then again, until recently I was exclusively a player of mortal characters. Granted that's just one data point, though, so anecdotal.
For what it's worth I'm not 100% in agreement with how everything is done on the staff side. Probably nobody is. In fact it would be weird if everybody were. It's natural for there to be some amount of low-level disagreement. But you're correct that my gripes aren't a big enough deal to me to get all bent out of shape over.
>Lack of Halloween forms isn't that big a deal. Handling it >really poorly, and insulting your player base repeatedly in >the process kind of is.
Without going back and reading all the responses, yeah, that could probably have been handled better. That's what you get when you have a bunch of rando volunteers interacting directly with end-users instead of professional customer service reps. I say that by way of explanation, not as an excuse.
>Yes. New gameplay content is required for a game like CF to >thrive. Look at WoW, regularly releasing new expansions >roughly every 2 years.
I mean, it certainly doesn't hurt. And there is always some of that happening in the form of new areas being added, new immortals appearing and disappearing, etc. I consider that new "content" even if it's not a mechanical change that necessitates new code. Honestly, for me to be happy, all it would really take is more players. That is, more people to kill and be killed by.
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Thoughts About CF After Some Time Away
[View all] , Homard, Sat 20-Oct-18 11:30 AM
Here here! nt,
Relio,
21-Oct-18 09:47 PM, #9
RE: Thoughts About CF After Some Time Away,
Thaedan (Anonymous),
21-Oct-18 09:19 AM, #7
RE: Thoughts About CF After Some Time Away,
Tac,
21-Oct-18 09:42 PM, #8
RE: Thoughts About CF After Some Time Away,
Thaedan (Anonymous),
21-Oct-18 11:14 PM #10
RE: Not least of which because many people on staff are...,
Murphy,
21-Oct-18 11:28 PM, #11
RE: Not least of which because many people on staff are...,
Thaedan (Anonymous),
22-Oct-18 08:10 AM, #12
Not because of game knowledge,
Murphy,
22-Oct-18 08:48 AM, #13
Thank you, sir,
Kstatida,
20-Oct-18 02:22 PM, #5
RE: Thoughts About CF After Some Time Away,
Ishuli,
20-Oct-18 11:50 AM, #1
RE: Thoughts About CF After Some Time Away,
Homard,
20-Oct-18 12:06 PM, #2
RE: Thoughts About CF After Some Time Away,
Ishuli,
20-Oct-18 12:13 PM, #3
RE: Thoughts About CF After Some Time Away,
Kstatida,
20-Oct-18 02:21 PM, #4
pretty please accelerate a coder,
Dallevian,
20-Oct-18 03:02 PM, #6
It's a lot of trust.,
Jormyr,
23-Oct-18 01:10 PM, #14
If CF is written in C, please dont bother,
-flso,
23-Oct-18 01:29 PM, #15
CF is C (so far as we know) but...,
Tac,
24-Oct-18 09:10 AM, #21
I think puff said he was coded in c++? ,
KoeKhaos,
24-Oct-18 04:12 PM, #24
Is it, though?,
Homard,
23-Oct-18 01:41 PM, #16
Anyone with coding skills...,
Saagkri,
23-Oct-18 04:39 PM, #19
Kindly don't mention my name in such a context.,
Murphy,
24-Oct-18 12:27 AM, #20
Compartmentalize?,
Jaegendar,
23-Oct-18 02:13 PM, #17
Unfortunately, no,
Kstatida,
23-Oct-18 03:09 PM, #18
That's not true. Function defs are mostly sufficient.,
Tac,
24-Oct-18 10:25 AM, #22
Don't tell me,
Kstatida,
24-Oct-18 03:34 PM, #23
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