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CDSun 06-Jan-13 05:15 PM
Member since 05th Jul 2012
277 posts
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#48325, "RE: I was never punished."


          


The player chose to become wanted. It ends right there. Either you have the mechanism to ensure you do not slaughter goodies and loot their coins or you do not. You make the decision to get wanted.

You look to your code and you asked yourself: Is this a time I use patience before bloodshed or bloodshed for the greater good without demeaning my entire purpose?

He chose to become wanted and failed to live a continued life waranted with no punishment for slaughtering goods and looting their coins.

  

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Locked TopicQuestion on roleplay penaltys via Maran/paladin [View all] , Witness (Anonymous), Sun 06-Jan-13 04:01 PM
Reply You've got your answer twice...troll somewhere else (n/..., Zulghinlour, 06-Jan-13 05:12 PM, #13
Reply Several things., Homard, 06-Jan-13 05:02 PM, #7
Reply I think you are wrong. They dont just kill goodies in t..., CD, 06-Jan-13 05:06 PM, #9
Reply RE: Question on roleplay penaltys via Maran/paladin, Daevryn, 06-Jan-13 04:08 PM, #1
     Reply No answer. Please respond. nt, Witness (Anonymous), 06-Jan-13 04:11 PM, #2
          Reply RE: No answer. Please respond. nt, Daevryn, 06-Jan-13 04:21 PM, #3
               Reply It's clearly breaking roleplay., Witness (Anonymous), 06-Jan-13 04:24 PM, #4
                    Reply You're a prick., Scrimbul, 06-Jan-13 05:02 PM, #5
                    Reply I've vouched for years that they not be good aligned. , CD, 06-Jan-13 05:03 PM, #6
                         Reply RE: I've vouched for years that they not be good aligne..., Scrimbul, 06-Jan-13 05:05 PM, #8
                              Reply You also will be punished as a tribunal quicker than th..., CD, 06-Jan-13 05:07 PM, #10
                                   Reply I was never punished., Scrimbul, 06-Jan-13 05:11 PM, #11
                                        Reply RE: I was never punished., CD, 06-Jan-13 05:15 PM #14
                                             Reply RE: I was never punished., Isildur, 06-Jan-13 05:52 PM, #15
                    Reply RE: It's clearly breaking roleplay., Daevryn, 06-Jan-13 05:12 PM, #12
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