NNNick | Thu 01-Apr-04 12:51 PM |
Member since 04th Mar 2003
94 posts
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#4262, "I would think improving makes sense on none-automatic skills"
Edited on Thu 01-Apr-04 12:53 PM
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I would think if you using something repeatedly - you are bound to improve eventually. Of cause - it should not apply to all item given skills (it might be too powerful for certain skills). But more as a general rule.
It annoys me from time to time I keep getting bunch 'lost concentrations' on 'purge poison/decease' and can never learn how to use these fricking periapts.
Bonus idea1 (kinda opposite to what I was saying): Use of 'exotic weapons' should be a skill (given on 25th rank perhaps). Not automatic level*3 proficiency. This never made sense to me.
Bonus idea2: How about giving 'wands' skill to enigma warriors and give them chance improve it. At lower learning rate then mages would. And 'offensive use only' restriction stays.
My 0.02$
-=NNNick=-
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Any plans to make other items that grant extra skills w...
[View all] , Vladamir, Thu 01-Apr-04 02:03 AM
RE: Any plans to make other items that grant extra skil...,
Valguarnera,
01-Apr-04 02:51 AM, #2
Thats what I meant...,
Vladamir,
01-Apr-04 03:32 AM, #3
same argument applies,
incognito,
01-Apr-04 04:08 AM, #4
RE: Any plans to make other items that grant extra skil...,
Evil Genius (Anonymous),
01-Apr-04 06:20 AM, #5
did ap's ever get that 5%?,
incognito,
01-Apr-04 06:41 AM, #6
They never did.,
Valguarnera,
01-Apr-04 12:40 PM, #7
RE: They never did.,
NNNick,
01-Apr-04 01:00 PM, #9
I would think improving makes sense on none-automatic s...,
NNNick,
01-Apr-04 12:53 PM #8
RE: Any plans to make other items that grant extra skil...,
ORB,
01-Apr-04 02:49 AM, #1
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