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NNNickThu 01-Apr-04 12:51 PM
Member since 04th Mar 2003
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#4262, "I would think improving makes sense on none-automatic skills"
Edited on Thu 01-Apr-04 12:53 PM

          

I would think if you using something repeatedly - you are bound to improve eventually.
Of cause - it should not apply to all item given skills (it might be too powerful for certain skills).
But more as a general rule.

It annoys me from time to time I keep getting bunch 'lost concentrations' on 'purge poison/decease' and can never learn how to use these fricking periapts.


Bonus idea1 (kinda opposite to what I was saying):
Use of 'exotic weapons' should be a skill (given on 25th rank perhaps).
Not automatic level*3 proficiency. This never made sense to me.

Bonus idea2:
How about giving 'wands' skill to enigma warriors and give them chance improve it. At lower learning rate then mages would.
And 'offensive use only' restriction stays.

My 0.02$

-=NNNick=-

  

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TopicAny plans to make other items that grant extra skills w... [View all] , Vladamir, Thu 01-Apr-04 02:03 AM
Reply RE: Any plans to make other items that grant extra skil..., Valguarnera, 01-Apr-04 02:51 AM, #2
Reply Thats what I meant..., Vladamir, 01-Apr-04 03:32 AM, #3
Reply same argument applies, incognito, 01-Apr-04 04:08 AM, #4
Reply RE: Any plans to make other items that grant extra skil..., Evil Genius (Anonymous), 01-Apr-04 06:20 AM, #5
Reply did ap's ever get that 5%?, incognito, 01-Apr-04 06:41 AM, #6
     Reply They never did., Valguarnera, 01-Apr-04 12:40 PM, #7
          Reply RE: They never did., NNNick, 01-Apr-04 01:00 PM, #9
Reply I would think improving makes sense on none-automatic s..., NNNick, 01-Apr-04 12:53 PM #8
Reply RE: Any plans to make other items that grant extra skil..., ORB, 01-Apr-04 02:49 AM, #1
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