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Evil Genius (inactive user)Thu 01-Apr-04 06:20 AM
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#4252, "RE: Any plans to make other items that grant extra skills work like weapons?"


          

>I definitely don't see us putting a skill like Trance
>on in that fashion, no. I really don't need to see paladins
>with Trance, etc. The exotic skills were chosen
>because they're only useful while wielding those kind of
>weapons.
>
>There are tons of items that grant bonuses to skills you
>already have when worn, however. I routinely wedge them into
>older areas, and pester area writers to create that sort of
>thing.

Has there been a change in this set-up where you no longer get the bonus to the skill if you did not already have it? Ie anti-paladins no longer get the 5% spellcraft bonus from a certain item?

(curious also because another item no longer gives its weapon poison %)

  

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TopicAny plans to make other items that grant extra skills w... [View all] , Vladamir, Thu 01-Apr-04 02:03 AM
Reply RE: Any plans to make other items that grant extra skil..., Valguarnera, 01-Apr-04 02:51 AM, #2
Reply Thats what I meant..., Vladamir, 01-Apr-04 03:32 AM, #3
Reply same argument applies, incognito, 01-Apr-04 04:08 AM, #4
Reply RE: Any plans to make other items that grant extra skil..., Evil Genius (Anonymous), 01-Apr-04 06:20 AM #5
Reply did ap's ever get that 5%?, incognito, 01-Apr-04 06:41 AM, #6
     Reply They never did., Valguarnera, 01-Apr-04 12:40 PM, #7
          Reply RE: They never did., NNNick, 01-Apr-04 01:00 PM, #9
Reply I would think improving makes sense on none-automatic s..., NNNick, 01-Apr-04 12:53 PM, #8
Reply RE: Any plans to make other items that grant extra skil..., ORB, 01-Apr-04 02:49 AM, #1
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