Subject: "Might as well make it deafen and momentarily disorient as well" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #4166
Show all folders

TheerklaThu 25-Mar-04 01:21 PM
Member since 04th Mar 2003
1055 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#4168, "Might as well make it deafen and momentarily disorient as well"


          

Since as soon as you posted this, I automatically assumed you were talking about a "flashbang" grenade. I'd argue that it should only blind for half a tick or less, if such a thing is even possible code wise. Other than that the only question is whether or not this unbalances the particluar thief path you give it to.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

TopicHigh level thief idea. [View all] , Xaannix, Thu 25-Mar-04 12:00 PM
Reply flash and clear on zulu (n/t), Zulghinlour, 25-Mar-04 02:00 PM, #3
Reply Might as well make it deafen and momentarily disorient ..., Theerkla, 25-Mar-04 01:21 PM #2
Reply hmm, nice idea, incognito, 25-Mar-04 12:16 PM, #1
Top General Discussions Gameplay Topic #4166 Previous topic | Next topic