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Circuits Edge (inactive user)Fri 16-Jan-04 11:27 AM
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#3501, "RE: Eight invoker path: Time"


          

Not to diss you or anything, but have you ever played an invoker, or for that matter, transmuter?

>"Time Heals All Wounds"
>Like regular sleep except that time flows at double speed. Hp,
>mana, moves are restored twice as fast. Poison or plague also
>have double effect. In short: every hour has the effect of two
>hours (good or bad). Disadvantage is that the character ages
>twice as fast as well, while under it’s effect.

Also known as slow/metabolic slowing. Invokers will never have slow as a spell, that I'm fairly sure of.

>"Blast of Aging"
>This blast causes the victim’s body to age considerably.
>Though it is only temporary, the shock disrupts the body,
>causing damage.

AKA haste on crack. I think this would be more in line for a transmuter or temporal mage (good old blue mage).

>"Time Capsule"
>Caster cannot move or perform any action (including talking)
>except step out of the capsule. While under it’s influence the
>caster does not regenerate, but cannot be harmed in any way.
>Can be dispelled as normal. (Considerable lag for caster)

I'd file this under overpowered.

  

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TopicEight invoker path: Time [View all] , Turambar, Fri 16-Jan-04 09:01 AM
Reply Time isn't an element., Valguarnera, 16-Jan-04 01:41 PM, #5
Reply RE: Eight invoker path: Time, Circuits Edge (Anonymous), 16-Jan-04 11:27 AM #4
Reply RE: Eight invoker path: Time, incognito, 16-Jan-04 10:07 AM, #1
     Reply RE: Eight invoker path: Time, Turambar, 16-Jan-04 10:30 AM, #2
     Reply RE: Eight invoker path: Time, Isildur, 16-Jan-04 10:32 AM, #3
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