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ZulghinlourFri 05-Dec-03 03:30 AM
Member since 04th Mar 2003
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#3157, "RE: Yo."


          

So it's okay if let's say, you're speedwalking down the eastern road, fall into some quicksand and have 40 more easts entered in and the invoker is twenty rooms away for you to clear that buffer to prevent the death you're likely to get because you are going east 40 more times out of quicksand?

Honestly...there are other situatiosn where you aren't currently fighting and you drop link to clear your command buffer and come back that should be just as deadly as if you are in PK. While the total time disconnected that causes the lag may shorten, I don't see it only happening if you are fighting someone.

So long, and thanks for all the fish!

  

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TopicThe new anti-reconnection code [View all] , Abthalok, Thu 04-Dec-03 05:49 PM
Reply I agree, and I think...TXT, Jelomar, 04-Dec-03 06:43 PM, #1
     Reply Not going to happen., Valguarnera, 04-Dec-03 10:10 PM, #2
          Reply Yo., Dallevian, 04-Dec-03 10:35 PM, #3
          Reply Agreed., Krivohan, 04-Dec-03 11:03 PM, #4
          Reply RE: Yo., Zulghinlour, 05-Dec-03 03:30 AM #5
               Reply RE: Yo., DemonLlama, 05-Dec-03 09:15 AM, #6
               Reply We don't see your command buffer, Yanoreth, 06-Dec-03 12:30 PM, #9
                    Reply RE: We don't see your command buffer, Sailatinu, 06-Dec-03 10:47 PM, #10
                    Reply Question about the reconnect code:, Isildur, 06-Dec-03 11:38 PM, #11
               Reply An idea., Dallevian, 05-Dec-03 03:19 PM, #7
          Reply I think he meant soda pop nt, dwimmerling, 05-Dec-03 04:02 PM, #8
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