Subject: "RE: Necromancers" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #2342
Show all folders

Nightgaunt_Tue 23-Sep-03 09:14 AM
Member since 04th Mar 2003
188 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#2365, "RE: Necromancers"


          

Not arguing that spectres are powerful, and usually the players that manage to get to spectre are usually pretty good so a change so spectres become 50 would do little for the new players.

Just thought it would be a nice and logical thing as they can depend more on their class power and less on wands.

And no I'm not saying it would be a major difference.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

HOT TopicNecromancers [View all] , Nightgaunt_, Mon 22-Sep-03 05:08 AM
Reply RE: Necromancers, Valguarnera, 22-Sep-03 12:16 PM, #1
     Reply RE: Necromancers, Phaistus, 22-Sep-03 01:47 PM, #2
     Reply RE: Necromancers, Valguarnera, 22-Sep-03 03:09 PM, #4
          Reply RE: Necromancers, Boldereth, 25-Sep-03 05:34 AM, #11
               Reply RE: Necromancers, nepenthe, 25-Sep-03 11:19 AM, #14
               Reply RE: Necromancers, Valguarnera, 25-Sep-03 12:58 PM, #16
                    Reply RE: Necromancers, Valkenar, 25-Sep-03 05:07 PM, #18
                    Reply You're neglecting the point though., Boldereth, 25-Sep-03 10:35 PM, #19
     Reply RE: Necromancers, Valkenar, 22-Sep-03 01:56 PM, #3
     Reply RE: Necromancers, Jhyrbian, 23-Sep-03 04:44 AM, #5
          Reply RE: Necromancers, Moridin, 23-Sep-03 08:54 AM, #6
          Reply RE: Necromancers, Boldereth, 25-Sep-03 05:36 AM, #12
               Reply RE: Necromancers, nepenthe, 25-Sep-03 11:06 AM, #13
                    Reply Heh, Rooqweaz, 25-Sep-03 12:36 PM, #15
                         Reply RE: Heh, nepenthe, 25-Sep-03 03:56 PM, #17
                         Reply Re, Rooqweaz, 26-Sep-03 03:18 AM, #21
                         Reply This is what we call the 'weeny' factor., Boldereth, 25-Sep-03 10:36 PM, #20
          Reply RE: Necromancers, Valkenar, 23-Sep-03 09:21 AM, #8
               Reply RE: Necromancers, Luriel, 24-Sep-03 04:55 AM, #9
     Reply RE: Necromancers, Nightgaunt_, 23-Sep-03 09:14 AM #7
          Reply RE: Necromancers, Ghuljun, 24-Sep-03 07:01 AM, #10
Top General Discussions Gameplay Topic #2342 Previous topic | Next topic