Splntrd | Tue 27-Jan-09 03:22 PM |
Member since 08th Feb 2004
1096 posts
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#23557, "After reading ~60% of this thread..."
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here are my thoughts.
If you thought the system as it stood was a good system, this is a good change.
If you disliked the original system, you're going to hate it even more now.
When implementing anything into any game, or assessing potential ideas, there are two questions that I tend to ask. Firstly, is it necessary? Is it something that is required to make the game work, achieve balance, etcetera. Secondly, is it fun? Is it something that's going to make the game more interesting and dynamic. I'm sure you guys are familiar with this line of thought so I'll continue.
Was this change necessary? Depends on your goals. If your goal is to break up OOC information sharing a bit, and make the system more dynamic, this is a good change. It's well done and well thought-out.
Is implementing this change fun? I'd have to argue no. In fact, I might even argue that the entire ABS system in general is un-fun, and I don't understand where some people derive fun out of the kinds of activity the system forces you to do. You may be dispersing OOC groups a bit with this, but you're encouraging elitism by broadening the amount of area knowledge and exploring experience a single player has to have in order to know where to look for these kinds of things. Additionally, by putting a level restriction on discovering blacks you're almost requiring people to do the same world-wide search for wands twice; once at earlier levels and again at a later level for your black, because you couldn't have discovered it before. All in all, you've probably at least doubled or tripled the amount of time a given character would have to spend finding these things. Notice, not just player, but this is something you're going to have to do with every single character. That's not fun, how could that be fun? That's time that same character could be spending interacting with other people by roleplaying or PKing. And I'm not saying this change in particular causes a lack of fun, I'm saying the entire premise of the system emphasizes spending many hours of exploring with every character, and this change only exacerbates it.
So the question becomes, do the benefits of breaking up OOC groups and adding a little bit of dynamicism to the system outweigh the consequences of adding hours of un-fun non-interaction time to an already broken system?
Well, obviously, the implementors believe they do, or this wouldn't have happened.
You know, I have a really hard time with this change, because from an implementor's perspective, I have to acknowledge that, depending on your goals, it's actually quite well-done. But I'm disappointed that the staff apparently failed to consider the consequences of making something that wasn't very fun to start with even less fun.
So now the question in my mind has to be; the work has been done, obviously we have to keep this system, there's been to much work thrown into it to simply chuck it out and start over, so how can we mitigate these consequences? I believe Mek was sort of on the right track, down below. There should be quests and skills (like detect artifact) to help you find your wands. These quests need to be implemented in such a way that they are not too easily obtainable (so that not any throwaway character can get them in hopes of just discovering and compiling a list of hints), and yet accomplishable by people with less experience exploring the game. Something along the lines of "Bring me 200 gold and these ten items and I will divine for you a hint as to where your wands of power lie." would work. As implementors of a game that tries to remain flexible as far as allowing there to be multiple ways to play the game, I would think you need to consider quests as a real possibility and alternative.
That about sums up this thread for me. Splntrd
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Sleek Aura/Barrier/Shield Wands
[View all] , Daevryn, Sun 04-Jan-09 10:58 PM
After reading ~60% of this thread...,
Splntrd,
27-Jan-09 03:22 PM #159
What we need is a newbie IMM. Which, coincedentally, i...,
TheLastMohican,
27-Jan-09 04:20 PM, #160
Though optimistic this system officially makes me wish ...,
EXB,
28-Jan-09 04:21 AM, #161
Why?,
Eskelian,
21-Jan-09 01:19 AM, #145
One very good reason:,
Mekantos,
21-Jan-09 02:13 AM, #150
RE: One very good reason:,
Eskelian,
21-Jan-09 02:19 AM, #151
RE: Why?,
Gabe,
26-Jan-09 11:58 PM, #158
RE: Sleek Aura/Barrier/Shield Wands,
Pendragon_Surtr,
17-Jan-09 08:20 AM, #144
RE: Sleek Aura/Barrier/Shield Wands,
Eskelian,
21-Jan-09 01:55 AM, #148
My perspective from all sides...,
AsidMonk,
13-Jan-09 02:18 PM, #141
imo,
Quixotic,
13-Jan-09 10:20 PM, #142
Can't say I disagree,
AsidMonk,
14-Jan-09 02:56 AM, #143
Problems/ Great for Occasional Players?,
Seilclavin,
13-Jan-09 11:20 AM, #140
Sounds like a great change to me. ~,
Elerosse,
12-Jan-09 11:56 AM, #133
As someone who doesn't keep wand lists,
DurNominator,
11-Jan-09 06:25 PM, #125
I haven't found a sleek wand since the Second Age.,
Pendragon_Surtr,
10-Jan-09 05:33 PM, #114
My Idea.,
Iza,
10-Jan-09 10:58 AM, #112
RE: My Idea.,
Daevryn,
10-Jan-09 05:21 PM, #113
Originally...,
Iza,
11-Jan-09 02:25 PM, #119
It's a good idea, just one thing.,
Amberion,
11-Jan-09 05:25 PM, #121
Yeah...,
Dervish,
11-Jan-09 05:41 PM, #122
Heh. I agree.,
Iza,
11-Jan-09 06:37 PM, #126
So...,
Linolaques,
11-Jan-09 06:05 PM, #124
RE: So...,
Iza,
11-Jan-09 07:35 PM, #127
RE: So...,
Linolaques,
12-Jan-09 11:36 AM, #132
I don't like this change,
elmeri_,
09-Jan-09 08:55 PM, #101
Cosign,
Dervish,
11-Jan-09 08:59 AM, #118
I agree, this is really disheartening to me.,
jad,
12-Jan-09 10:25 AM, #129
Regarding level playing fields and CF,
Grudan,
12-Jan-09 10:49 AM, #130
I don't think this is true...,
Elerosse,
12-Jan-09 11:19 AM, #131
It is true in that,
Rayihn,
12-Jan-09 01:20 PM, #134
Suggestion,
Mekantos,
12-Jan-09 01:41 PM, #135
I don't see that happening,
Rayihn,
12-Jan-09 03:16 PM, #136
Er...,
Mekantos,
12-Jan-09 03:38 PM, #137
I like this idea..,
Elerosse,
12-Jan-09 04:00 PM, #138
RE: I agree, this is really disheartening to me.,
incognito,
12-Jan-09 04:08 PM, #139
I have solved the ABS problem: Master Plan,
Adhelard,
09-Jan-09 07:30 PM, #93
At some point the abs system did work like this.,
Kadsuane,
09-Jan-09 07:40 PM, #94
Yep, and that's why B's system won't work. NT,
TheLastMohican,
09-Jan-09 07:48 PM, #96
Yeh I remember this...,
Lightmage,
09-Jan-09 07:52 PM, #97
Well, is that a problem?,
Adhelard,
09-Jan-09 08:08 PM, #99
One problem, I don't need pimp gear at hero to compete ...,
TheLastMohican,
10-Jan-09 08:26 PM, #116
RE: One problem, I don't need pimp gear at hero to comp...,
Daevryn,
10-Jan-09 10:54 PM, #117
I think it must be this part:,
Mekantos,
11-Jan-09 02:40 PM, #120
That was what I understood the point of this change to ...,
Linolaques,
11-Jan-09 05:54 PM, #123
Heh.,
TheLastMohican,
12-Jan-09 04:40 AM, #128
Game.,
Dallevian,
10-Jan-09 12:12 AM, #102
Even more sick.,
Dallevian,
10-Jan-09 12:19 AM, #103
They would also need to be locatable...,
Tac,
10-Jan-09 12:33 AM, #104
Thieves would rule over all mages,
Mekantos,
10-Jan-09 01:01 AM, #105
AND!,
Mekantos,
10-Jan-09 01:11 AM, #108
As for thieves..,
Adhelard,
10-Jan-09 05:38 PM, #115
Very cool idea. nt,
Drokk,
10-Jan-09 09:23 AM, #111
RE: Sleek Aura/Barrier/Shield Wands,
Isildur,
09-Jan-09 03:22 PM, #78
RE: Sleek Aura/Barrier/Shield Wands,
Daevryn,
09-Jan-09 03:39 PM, #79
But, but...!,
Straklaw,
09-Jan-09 06:18 PM, #88
Well,
Mekantos,
10-Jan-09 01:14 AM, #109
My suggestion,
incognito,
09-Jan-09 02:08 PM, #71
You know what i find funny?,
Iza,
09-Jan-09 01:28 PM, #69
RE: You know what i find funny?,
Isildur,
09-Jan-09 03:06 PM, #75
Revamping the Wand System,
Zephon,
09-Jan-09 07:34 AM, #63
You guys cure symptoms,
Dwoggurd,
08-Jan-09 01:22 PM, #56
Exactly how this is going to play out txt,
Larcat,
07-Jan-09 06:49 PM, #42
RE: Exactly how this is going to play out txt,
Daevryn,
07-Jan-09 07:09 PM, #43
RE: Sleek Aura/Barrier/Shield Wands,
The Heretic,
07-Jan-09 01:11 PM, #35
They will, but,
Rayihn,
07-Jan-09 01:13 PM, #36
Here's something I don't grasp,
Mekantos,
07-Jan-09 03:37 PM, #37
RE: Here's something I don't grasp,
Rayihn,
07-Jan-09 03:47 PM, #38
But the problem...,
Java,
07-Jan-09 06:49 PM, #39
If you really think it will last for a few years... txt,
Larcat,
07-Jan-09 06:49 PM, #40
Prove it!,
Iza,
07-Jan-09 06:49 PM, #41
Can I have some more purple crack please.,
Lightmage,
07-Jan-09 08:32 PM, #44
When you say ABS..,
Adhelard,
07-Jan-09 09:35 PM, #46
I would say...,
EXB,
08-Jan-09 07:18 AM, #47
Clarification,
Lightmage,
08-Jan-09 07:18 AM, #48
RE: Clarification,
Daevryn,
08-Jan-09 08:51 AM, #53
RE: Clarification,
Eskelian,
21-Jan-09 01:50 AM, #147
re: Battle Berserker Sword Spec v. shapeshifter,
Quixotic,
08-Jan-09 10:52 AM, #55
RE: Clarification,
Adhelard,
08-Jan-09 01:22 PM, #57
75 pk wins with 25 losses at hero. (text),
Lightmage,
08-Jan-09 10:04 PM, #58
RE: 75 pk wins with 25 losses at hero. (text),
Daevryn,
08-Jan-09 10:35 PM, #59
I hear you...,
Lightmage,
09-Jan-09 07:34 AM, #61
There's a level 42 one that's in more than not. Surpri...,
TheLastMohican,
09-Jan-09 02:08 PM, #72
Everytime I do this with mages I still die.,
TheLastMohican,
09-Jan-09 07:34 AM, #62
RE: 75 pk wins with 25 losses at hero. (text),
Mekantos,
09-Jan-09 07:34 AM, #65
RE: 75 pk wins with 25 losses at hero. (text),
Kadsuane,
09-Jan-09 11:17 AM, #68
You can thank...,
Mekantos,
09-Jan-09 03:49 PM, #81
I never fought you without barrier,
elmeri_,
09-Jan-09 08:29 PM, #100
Huh?,
Mekantos,
10-Jan-09 01:03 AM, #106
You're kidding?,
Adhelard,
09-Jan-09 07:34 AM, #64
Well...,
Lightmage,
09-Jan-09 11:17 AM, #67
That's a problem to look at that way,
Elerosse,
09-Jan-09 01:28 PM, #70
RE: That's a problem to look at that way,
Isildur,
09-Jan-09 03:20 PM, #77
RE: That's a problem to look at that way,
Elerosse,
09-Jan-09 05:09 PM, #86
RE: That's a problem to look at that way,
Eskelian,
21-Jan-09 02:10 AM, #149
I thought you could read.~,
Elerosse,
21-Jan-09 08:50 AM, #152
RE: When you say ABS..,
The Heretic,
08-Jan-09 07:18 AM, #49
RE: When you say ABS..,
Daevryn,
08-Jan-09 08:39 AM, #52
Assuming equal talent, you're wrong.,
TheLastMohican,
09-Jan-09 02:08 PM, #73
I think you just got trolled by an imm~,
Enbuergo1,
09-Jan-09 07:34 AM, #60
RE: Can I have some more purple crack please.,
Isildur,
09-Jan-09 03:09 PM, #76
RE: Here's something I don't grasp,
Grudan,
08-Jan-09 10:52 AM, #54
Coveting Sleeks,
Neltouda,
09-Jan-09 07:34 AM, #66
Were either of you even around when sleeks were rare an...,
Lhydia,
09-Jan-09 02:21 PM, #74
Sorry, but that's not right at all,
Mekantos,
09-Jan-09 03:48 PM, #80
RE: Sorry, but that's not right at all,
Adhelard,
09-Jan-09 04:25 PM, #82
But you are forgetting (ALSO: addressing another point),
Mekantos,
09-Jan-09 04:42 PM, #83
You don't think...,
Adhelard,
09-Jan-09 06:54 PM, #91
As a hero,
Mekantos,
10-Jan-09 01:07 AM, #107
And,
Mekantos,
09-Jan-09 04:48 PM, #84
RE: Sorry, but that's not right at all,
Isildur,
09-Jan-09 05:04 PM, #85
"upper echelons" and my Genius Plan,
Adhelard,
09-Jan-09 06:48 PM, #90
But then Satebos grabs all five and no other mage sees ...,
TheLastMohican,
09-Jan-09 07:46 PM, #95
Thanks for the nod.,
Nivek1,
09-Jan-09 07:00 PM, #92
It's the build you pick,
elmeri_,
09-Jan-09 08:03 PM, #98
Does anyone have a problem with...,
Mekantos,
10-Jan-09 01:17 AM, #110
Mage vs. Warriors,
Straklaw,
09-Jan-09 06:16 PM, #87
I've been thinking about that same thing..,
Elerosse,
09-Jan-09 06:45 PM, #89
RE: Here's something I don't grasp,
Eskelian,
21-Jan-09 01:27 AM, #146
Right on. (text),
Lightmage,
21-Jan-09 06:48 PM, #153
And the PK losses?,
Adhelard,
21-Jan-09 08:14 PM, #154
A few times. Maybe 2 or 3 times in last 6 years or so....,
Lightmage,
21-Jan-09 08:39 PM, #156
Clarification...(small text),
Lightmage,
21-Jan-09 08:41 PM, #157
RE: Here's something I don't grasp,
Adhelard,
21-Jan-09 08:10 PM, #155
Am I retarded, or did people miss these parts?,
TheLastMohican,
07-Jan-09 12:51 AM, #31
RE: Am I retarded, or did people miss these parts?,
Rayihn,
07-Jan-09 07:25 AM, #33
Yeah, realized this a bit after I posted, heh. NT,
TheLastMohican,
07-Jan-09 01:11 PM, #34
My thoughts,
Narissa,
06-Jan-09 09:52 PM, #30
Well...,
Iza,
05-Jan-09 08:58 PM, #20
RE: Well...,
Daevryn,
05-Jan-09 10:03 PM, #26
RE: Well...,
Iza,
06-Jan-09 12:48 AM, #27
RE: Well...,
Klaak,
06-Jan-09 12:27 PM, #28
What was the intended effect?,
Larcat,
05-Jan-09 03:47 PM, #15
RE: What was the intended effect?,
Daevryn,
05-Jan-09 03:54 PM, #16
RE: What was the intended effect?,
Kadsuane,
05-Jan-09 04:14 PM, #17
Exactly txt,
Larcat,
05-Jan-09 04:49 PM, #18
Well...,
Twist,
05-Jan-09 08:17 PM, #21
RE: Well...,
Grudan,
05-Jan-09 08:58 PM, #22
I hear ya...,
Lightmage,
05-Jan-09 08:58 PM, #23
RE: I hear ya...,
svarog,
08-Jan-09 07:18 AM, #50
Sorry, I meant....,
Lightmage,
08-Jan-09 10:52 AM, #51
So does that make the game more fun?,
Enbuergo1,
05-Jan-09 08:58 PM, #25
RE: Well...,
Xanthrailles,
06-Jan-09 09:52 PM, #29
Did you reply to the right post?,
Twist,
07-Jan-09 12:36 AM, #32
RE: Did you reply to the right post?,
Xanthrailles,
07-Jan-09 08:32 PM, #45
RE: What was the intended effect?,
Daevryn,
05-Jan-09 06:32 PM, #19
Thanks very much for this.,
GinGa,
05-Jan-09 03:04 PM, #14
Detect Artifact?,
Pendragon_Surtr,
05-Jan-09 12:56 PM, #9
Try the helpfile...,
Zulghinlour,
05-Jan-09 01:00 PM, #10
Addition to the helpfile.,
Lightmage,
05-Jan-09 01:22 PM, #11
Detect artifact change,
Abernyte,
05-Jan-09 07:25 AM, #7
RE: Detect artifact change,
Grudan,
05-Jan-09 01:22 PM, #12
Perhaps somewhat differently,
incognito,
05-Jan-09 02:21 PM, #13
Personally, I'm not interested in lowering detect artif...,
Zulghinlour,
05-Jan-09 08:57 PM, #24
Is it still txt,
Larcat,
05-Jan-09 07:25 AM, #6
RE: Is it still txt,
Rayihn,
05-Jan-09 07:32 AM, #8
Quick question.,
Lightmage,
05-Jan-09 12:36 AM, #2
RE: Quick question.,
Zulghinlour,
05-Jan-09 12:38 AM, #3
RE: Quick question.,
Jhishesh,
05-Jan-09 01:17 AM, #4
RE: Quick question.,
Daevryn,
05-Jan-09 01:19 AM, #5
This could be good, great or completely make me give up...,
Kadsuane,
05-Jan-09 12:36 AM, #1
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