incognito | Wed 11-May-05 06:11 PM |
Member since 04th Mar 2003
4495 posts
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#8569, "There are skills that never fail"
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Sneak. Hide. Camo. Creep (race dependant).
And when someone successfully camos, no one that can't see camo can see them. If we made this equivalent to magic, everyone would get an "awareness" check, and have the chance to see the camo'd person, despite camo having been used successfully.
Why should every skill operate identically? Why should sleep, strange, choke, stun, blackjack, spinebreak etc all have the same method of operation?
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100% for mages should be the same as they are for non-m...
[View all] , Vershelt (inactive user), Wed 11-May-05 01:45 PM
Not a brilliant idea,
Dwoggurd,
12-May-05 10:36 AM, #18
After reading all these posts, here is my view.,
Thief,
12-May-05 07:47 AM, #15
I disagree.,
Moridin,
11-May-05 03:49 PM, #7
So sleep never fails? Odd.,
incognito,
11-May-05 02:14 PM, #3
RE: 100% for mages should be the same as they are for n...,
nepenthe,
11-May-05 02:13 PM, #2
RE: 100% for mages should be the same as they are for n...,
Vershelt (Anonymous),
11-May-05 02:51 PM, #4
I just recently started experimenting with saves,
jasmin,
11-May-05 03:19 PM, #5
Several things.,
Vershelt (Anonymous),
11-May-05 03:38 PM, #6
I only have one comment to this.,
Straklaw,
11-May-05 11:03 PM, #10
RE: I only have one comment to this.,
Vershelt (Anonymous),
11-May-05 11:33 PM, #11
There are skills that never fail,
incognito,
11-May-05 06:11 PM #8
You are misinformed.,
Vershelt (Anonymous),
11-May-05 10:05 PM, #9
RE: You are misinformed.,
Isengrim,
11-May-05 11:37 PM, #12
RE: You are misinformed.,
Vershelt (Anonymous),
12-May-05 10:05 AM, #17
Lagging hero level communers/spellcasters.,
Thief,
12-May-05 01:09 PM, #20
It's all first hand, so I don't think I am,
incognito,
12-May-05 04:25 AM, #13
and assuming you have decent wilderness time,
incognito,
12-May-05 04:42 AM, #14
RE: It's all first hand, so I don't think I am,
Vershelt (Anonymous),
12-May-05 09:58 AM, #16
sneak and hide,
incognito,
12-May-05 11:41 AM, #19
Why don't we save the coders a lot of trouble and just ...,
Isengrim,
11-May-05 02:06 PM, #1
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