Eskelian | Wed 03-Jan-07 12:18 PM |
Member since 04th Mar 2003
2023 posts
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#15803, "RE: 15 second down time"
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And an example of an exploit, for people who are new, is people who used to enter like 20 trips and then start losing a fight would disconnect to clear their buffer. There shouldn't exist any incentive to use connect/disconnect to help you avoid dying, hence the lag.
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15 second down time
[View all] , Plushka, Tue 02-Jan-07 06:14 AM
Uhh...I hate to break this to you...,
Vladamir,
02-Jan-07 11:00 AM, #2
RE: Uhh...I hate to break this to you...,
Plushka,
02-Jan-07 11:45 AM, #3
RE: 15 second down time,
Valguarnera,
02-Jan-07 10:10 AM, #1
RE: 15 second down time,
Eskelian,
03-Jan-07 12:18 PM #4
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