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>Most (not all) of the strategy around enlarge and reduce is >around attacks that can't be used on someone of a certain >size. > >For example, take bash. > >You cannot bash someone who is two sizes smaller than you > e.g., normal size giant trying to bash normal size gnome.) > >On the other hand, being one size larger is advantageous for >bashing. > >Therefore, if (defensively) you're worried about being bashed, >reducing to be two sizes smaller than your opponent is ideal, >if possible, such as a human reducing to fight a giant. On >the other hand, if you can't possibly be two sizes smaller, >such as a human fighting another human, it's probably to your >advantage to be as large as possible. > >Another example would be blackjack, which can't be used on >someone two sizes larger than you.
Remembering a massive rant in the past, I feel a reminder wouldn't hurt that being bigger is always better in the case of bearcharge.
>In most, but not all cases, other aspects of advantages for >reducing/enlarging beyond what special attacks are >advantageous or possible are kind of a wash. You pick up an >advantage in one area but lose one in another area and it all >roughly evens out.
I am curious, any chance we could get more detail as to what other areas reduce/enlarge affects, even if they do end up a wash?
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