Death_Angel | Wed 20-Dec-23 08:55 PM |
Member since 06th May 2024
16831 posts
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#82315, "Angram's Role Chapter 6"
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RoleChapter 6 Summary (6/6) Added Thu Dec 7 10:33:11 2023 at level 26:A megalomaniacal young duergar grows up in Seantryn Modan as an orphan, delighting in the process of seeing established systems fall into ruin. He derives a great joy in seeing what emerges from the collapse of such systems, large and small, and believes himself to be superior to those who blindly go along the predetermined paths laid out for them.
He eventually oversteps, causing problems for a criminal gang who realises he is behind it. They seek to disappear him by shanking him and throwing him into the well behind the Dragon's Head, but someone left the portal there open and he falls in during the struggle. He spends a week in the land beyond the well, scrabbling to survive before finally having to risk the portal back again when a particularly malicious denizen of that land pursues him (shadow monsters gotta eat too).
His time in the Shadow Plane inspired him, making him realise that his ambitions so far have been so small. So lacking vision! A whole plane that has seemingly come crashing down into a ruin, a crucible which forged him in a scant week into something far greater than what arrived. What would it be like to witness such a fall firsthand? To have been there at the moment when everything comes undone? To... instigate it? To see what rises from the ashes? This is his most fervent wish.
This is the ends to which Angram will constantly strive, a total destruction of the established order, and he will align himself with the Scions of the Eternal Night to achieve it.
In practice: Angram will constantly try to keep the world in a state of conflict, both physical and socially. He will support powerful mages of an immoral leaning (primarily Scions but he might be willing to grease the wheels for other chaotic evil magi), simply because he believes magic is so dangerous and destructive that it can only help end existence as we know it faster. Basically a villager's view, but he thinks its a good thing not a bad thing. He is fundamentally opposed to order, though might approach undermining it in subtle ways as well as overt ones as the fancy takes him - will try to be unpredictable here. I'd like Tribs in particular to never be quite sure if he'll be hostile on a given day or not.
Sphere: settled on destruction. Couldn't decide between that and chaos but it says destruction is influenced by chaos so I think that makes sense overall as a kind of tool/result relationship.
Lastname: he was told in the orphanage his parents were from the Freth'aran clan. Whether this is actually true or not Angram doesn't much care, it sure makes him feel important so he claims the name.
Religion: will seek to follow Ocaiye.
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[None] Angram Freth'aran the Legend of the Battlefield
[View all] , Death_Angel, Wed 20-Dec-23 08:55 PM
Angram's Skill List,
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20-Dec-23 08:55 PM, #
Angram's Role Chapter 7,
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Angram's Role Chapter 6,
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Angram's Role Chapter 5,
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Angram's Role Chapter 4,
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Angram's Role Chapter 3,
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Angram's Role Chapter 2,
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Angram's Role Chapter 1,
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Angram's Immortal Comments,
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Angram's Gank-O-Meter,
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Angram's PK Statistics,
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Angram's Statistics,
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Angram's Skill List,
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Angram's Title History,
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Angram's PK Wins,
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Angram's PK Deaths,
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Angram's Leveling,
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Angram's Timeline,
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Angram's Mob Deaths,
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Angram's Edges,
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Angram's Class Specifics,
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20-Dec-23 08:55 PM, #1
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