Death_Angel | Tue 22-Sep-20 11:10 AM |
Member since 26th Apr 2024
16813 posts
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#67437, "Arjandrou's Role Chapter 1"
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RoleChapter 1 Basics Added Wed Apr 8 20:55:19 2020 at level 22:Arjandrou believes in the love, enjoyment and preservation of life and he will go to extreme means to show his foes. On one hand, he does respect the forests and chose to live there. On the other, he realizes what must be done and understands the cycle of nature. A creature dies, and it's remains feed the plants. A wolverine hunts a gazelle, a lion eats an elk. This is all nature. Death is part of nature, as is Life. This is why every creature must cherish every day he is alive, the other side of cherishing, what ever form it takes, is true blasphemy. Death can come swiftly, without warning and in many forms. ++ Arjandrou dislikes being a pawn to civilization. He wants freedom in it's purest form. He finds his own means for survival, if he must succumb to purchasing an item from a city shopkeeper, he will make the sacrifice, but will do more damage than benefit the city. There are many means to the same end, the righteous path to that end is the right path.There are countless who are bound by the cities and make unnecessary purchases regularly. And Arjandrou refraining from his scarce purchases will not put a dent in a cities economy. He has noticed most of his guildmasters spend their time in the cities. This is unfortunate. Additionally most of his profession go about entertaining in cities for their small piece of the pie. They need to be shown the proper path but the best way to do this is to bring the city walls toppling down. Then they can go back to the true nature. The right nature. This is what Arjandrou sees as the righteous path. Building rapport with them requires some sacrifice. But the ends to him justify the means. ++ He was sixteen years old when he decided to dedicate his life to the bard's guild. He hates staying in cities, but being a bard seemed to make the most sense given his talents and gave him the most choices. It was as free as it he could be at the time. This decision made without knowing his true origin or origin of his Kin. All he remembers is waking up in the Emerald wood one day. After giving it a chance, city life seemed so meaningless to him, bound by laws, restricted by walls, he wanted to be free. Free of ties, free to roam the wilds, free to fulfill his will, and free to fulfill the will of the ancients. But the only way he can truly be free is by ending structured, ordered civilization. He sees the only true freedom is achieved by restoring Thar-Eris to it's rightful state. And it will take many like Arjandrou to fulfill such a task. Any many sacrifices on all their parts. ++ Arjandrou understands those that live in civilization are ignorant, and it may be possible to illumine them. But, those that thrive on civilization's structure and uphold it's values don't deserve any sympathy. Those that covet Thar-Eris for their prosperity, the ravenous swine, the Empire that fall. Him and many others like him.
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[OUTLANDER] Arjandrou the Grand Master of Artistry
[View all] , Death_Angel, Tue 22-Sep-20 11:10 AM
Arjandrou's Role Chapter 6,
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Arjandrou's PK Wins,
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Arjandrou's PK Deaths,
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Arjandrou's Leveling,
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Arjandrou's Timeline,
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Arjandrou's Mob Deaths,
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Arjandrou's Edges,
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Arjandrou's Cabal Specifics,
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Arjandrou's Class Specifics,
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Arjandrou's Statistics,
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