Fjarn | Tue 12-Jan-10 06:41 PM |
Member since 03rd Jun 2008
173 posts
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#2180, "edge helpfiles 1"
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pulled these from the wiki on qhcf.net
ANTIHERO
Although many evil characters are equal-opportunity in choosing their enemies and a few become focused on the destruction of the sorts of good characters that hunt them for their nature, a few rare evil characters possess some sort of twisted moral code that makes them strongly prefer to prey upon other evil characters.
Those who walk this difficult path may find that they accrue a few small benefits, at a price. Among these, they gain bonus experience for killing evil NPCs but none for killing good NPCs, and a protection spell or supplication will shield them from harm by other evil characters rather than good characters.
As choosing this edge does nothing to alter the character's grouping restrictions or, most likely, the reaction of other PCs towards them, it is not recommended for inexperienced players, who will almost certainly find it much more hindrance than help.
SEE ALSO: EDGES
APT LEARNER
Those with this Edge tend to see greater skill improvements from level gains and immortal-granted experience awards.
SEE ALSO: EDGES
'ARCANE SCHOLAR'
Arcane scholars are able to deconstruct magical afflictions with greater ease, and also sustain magical perception for longer periods of time.
See also: EDGES, 'DISPEL MAGIC', CANCELLATION, 'DETECT MAGIC'
'BATTLEMAGE TRAINING'
Certain mages are more accustomed to combat, and are better able to utilize their combat abilities.
See also: EDGES
BATTLE TESTED
A character with this edge is used to constant combat and can often relax enough to sleep more quickly thereafter.
SEE ALSO: EDGES
CALMED MIND
Certain tranquil-minded individuals gain more efficient rest from the practices of meditation and trance.
See also: EDGES, MEDITATION, TRANCE
CHEERFUL
A character with this edge has such a temperament to be relatively unmoved by tragic plays and music.
A character may have no more than one of: Mousy, Humorless, Stonehearted, and Cheerful.
SEE ALSO: EDGES, SING, MOUSY, HUMORLESS, STONEHEARTED
COMBAT STATISTICIAN
Characters with this edge may more precisely discern the health of their opponents.
SEE ALSO: EDGES
COURAGEOUS
Brave adventurers with this edge more readily resist a variety of fear affects. Minotaurs, being naturally immune to fear, may not choose this edge; nor may orcs, being naturally cowardly.
Characters with this edge, being brave as they are, may not set their wimpy as high as other characters.
SEE ALSO: EDGES, WIMPY
COVER UP
Charismatic characters with this edge have learned to better defend themselves from attacks aimed at their often-attractive faces.
SEE ALSO: FACESLASH, HEADBUTT, SAVAGE FEEDING, CROSS
DEEP POCKETS
Characters with this edge may carry an additional item in their inventory.
SEE ALSO: EDGES, INVENTORY
DEFENSIVE WITHDRAWAL
A character with this edge has learned to protect themselves somewhat better as they flee from combat; they are less likely to draw a parting blow in doing so.
SEE ALSO: PARTING BLOW, EDGES
DRAGONSLAYER
Adventurers with this edge are experienced in doing battle with dragons as well as the vulnerable parts of such a creature's anatomy. They deal greater damage to dragons and are more resistant to dragons' signature attacks, such as breath weapons.
SEE ALSO: EDGES
EHREN LORD
A character with this edge has further honed their abilities at singly fighting multiple foes, and deals slightly greater damage of any kind to assailants other than the one who bears the brunt of their attack.
Characters who choose this edge and despite it gang opponents down will find that their honorable soul rebels against their lifestyle as this edge grows less and less useful, ultimately providing no benefit or even only detriment to them.
SEE ALSO: EHREN SOUL, EDGES
EHREN SOUL
Some characters are born with souls that long for honorable combat. They find that when many enemies beseige them, their foes get in each others way slightly more than they would while ganging up on another opponent. However, woe be to the Ehren Soul who themselves strike with dishonor, for they then suffer as their foes have, but manyfold.
SEE ALSO: EDGES
EXTRA TRAINING
Characters can choose this edge and convert some of their edge points to a train. Note that this edge may be chosen multiple times, though its cost in edge points increases sharply once you have chosen it once.
See also: "EDGES"
EVASIVE
A character with this edge is more effective than usual at evading attacks.
SEE ALSO: EVADE, EDGES
EYES IN THE BACK OF YOUR HEAD
Characters with this edge are less likely to be surprised by would-be assassins and are thus less susceptible to assassinate.
See also: 'EDGES'
FOOTING
A character with this edge has learned to choose her stance and footing in a fight in such a way as to make it more difficult to move her from her chosen location by techniques such as pull, drive, buffets, earth ripples, driving ambushes, morosa charges, roguish separation or isolation, and so on.
In many ways, this is a more limited and much less effective equivalent of the sure footing technique developed by some rangers.
SEE ALSO: PULL, DRIVE, BUFFET, EARTH RIPPLE, AMBUSH, CHARGE OF THE MOROSA, SEPARATE, ISOLATE, SURE FOOTING, EDGES
FOOTWORK
Characters with this edge are more likely to anticipate kicking moves and avoid them using advanced footwork.
See also: "EDGES"
FORTITUDE OF THE FLESH
A character with this edge possesses a greater resistance to the continual decay of their flesh.
SEE ALSO: ROT, POWER WORD DECAY, EDGES
HUMORLESS
A character with this edge has such a temperament to be relatively unmoved by comic performance and music.
A character may have no more than one of: Mousy, Humorless, Stonehearted, and Cheerful.
SEE ALSO: EDGES, SING, MOUSY, STONEHEARTED, CHEERFUL
INTONATION ADEPT
Characters with this edge possess a very precise control over the intonations of their voice; this ability allows them a small chance to sing or cast spells while deafened.
SEE ALSO: DEAFEN, EDGES
LAST BREATH
A character with this edge may attempt to swim for their lives even should they find themselves underwater and unable to breathe. This process may be extremely taxing, but it beats drowning.
SEE ALSO: WATER BREATHING, EDGES
LEADER
Characters with this edge are born leaders and may lead groups and rally their morale more effectively.
SEE ALSO: EDGES, MORALE
LOW LIGHT VISION
Having adapted to frequent adventuring in dark places, a character with this edge may maintain their sharpened sight for much longer than normal.
SEE ALSO: SHARPEN SIGHT, EDGES
LUCKY
Some Therans are just plain luckier than others.
SEE ALSO: EDGES
MANA DROUGHT
A mage with this edge can draw more additional power to cast his spells than most in times of a strong Prismatic Veil. In effect, the strong Veil cripples his magic less than most.
Other aspects of Veil fluctuation that do not directly relate to spellcasting in the general sense are not affected by this Edge.
A character who has this Edge may not have the Mana Flood Edge or the Mana Drain Flaw.
SEE ALSO: THE VEIL, MANA FLOOD, MANA DRAIN, EDGES
MANA FLOOD
A mage with this edge can draw more additional power to cast his spells than most in times of a weakened Prismatic Veil.
Other aspects of Veil fluctuation that do not directly relate to spellcasting in the general sense are not affected by this Edge.
A character who has this Edge may not have the Mana Drought Edge or the Mana Dam Flaw.
SEE ALSO: THE VEIL, MANA DROUGHT, MANA DAM, EDGES
MANA SENSITIVITY
A character with this edge, if detecting magic, can roughly discern the state of the Prismatic Veil through use of the time command.
SEE ALSO: DETECT MAGIC, VEIL, TIME, EDGES
MOUSY
A character with this edge has such a temperament to be relatively unmoved by epic poems and songs.
A character may have no more than one of: Mousy, Humorless, Stonehearted, Cheerful.
SEE ALSO: EDGES, SING, HUMORLESS, STONEHEARTED, CHEERFUL
OVERCOME DISTORTION
A character with this edge has trained long and hard under the effects of assorted exotic drugs and other debilitating conditions, ultimately yielding a fighting style that is less hampered than normal by effects such as displacement and sensory distortion.
SEE ALSO: EDGES, SYMPHONIC ECHOES
POSSESSIVE
A character with this edge has a small chance to instinctively and violently react to a failed attempt to steal from them. This chance diminishes but is not eliminated even should they be sleeping.
This edge does not reduce the success rate of steal attempts on a character, nor does it have a chance to function on a successful attempt to steal. Wiser characters may be slightly more effective at employing this edge.
SEE ALSO: STEAL, EDGES
QUICK HEALER
A character with this edge, if not bloody from battle, can recover hit points more quickly than normal. This ability pales dramatically in comparison with the Whispers of the Great Siege legacy and other more powerful regenerative abilities, but still may prove useful.
SEE ALSO: FAST HEALING, EDGES
REMAIN CONSCIOUS
A character with this edge has a small chance to ignore attacks which would otherwise put him to sleep or otherwise knock him out.
SEE ALSO: SLEEP, LULLABY, BLACKJACK, WEAPON BUTT BLACKJACK, KNOCKOUT TRAP, KNOCKOUT POISON, STRANGLE, CRANIAL, CHOKE, EDGES
RESISTANT SIGHT
A character with this edge possesses a greater resistance to mystical attempts to deprive them of sight.
SEE ALSO: BLINDNESS, FLASH, SUNRAY, EDGES
SEASONED TRAVELLER
Characters with this edge regenerate movement at an improved rate.
SEE ALSO: MOVEMENT, EDGES
SHADOWED SOUL
A slippery evil character with this edge is more difficult for a paladin to track with their holy powers.
SEE ALSO: TRACK THE WICKED, EDGES
SHIELD EYES
A character with this edge has learned to fight in a way that better shields their eyes from physical attacks that specifically target them, slightly reducing their chance to succeed.
SEE ALSO: DIRT KICK, EYEJAB, BLINDNESS DUST, TEMPLAR'S DEFENSE, EDGES
SHIELDSPINNER
A character with this edge has learned to gracefully spin their shield out of the way of blows meant to cleave it in twain. While not foolproof, many a rare and valuable has been saved by its flawless execution. Unfortunately, the high cost of this shield-preserving technique is that its performer tends to take an axe in the face.
SEE ALSO: SHIELD BLOCK, SHIELD CLEAVE, EDGES
SHREWD TRADER
A character skilled in commerce may choose this edge, which allows them to barter for greater quantities of items than previously possible. A shopkeeper will still not part with more of an item than it feels a fair bargain for what the character offers.
This edge is increasingly effective for characters who have accrued more commerce experience.
SEE ALSO: COMMERCE, BARTER, EDGES
SILENT SIDESTEPPER
Characters who choose this edge, typically among those who are adept at both moving silently and dodging blows, are able to gain a small advantage in dodging opponents who cannot see them.
No special advantage may be gained in this way versus characters who know the Maelstrom of the Veils legacy.
SEE ALSO: SNEAK, DODGE, MAELSTROM OF THE VEILS, EDGES
SLIPPERY SOUL
A character with this edge more effectively resists attempts to scry upon them.
SEE ALSO: CLAIRVOYANCE, CLAIRAUDIENCE, EDGES
STONEHEARTED
A character with this edge has such a temperament to be relatively unmoved by romantic notions and music.
A character may have no more than one of: Mousy, Humorless, Stonehearted, and Cheerful.
SEE ALSO: EDGES, SING, MOUSY, HUMORLESS, CHEERFULUnable to find what you were looking for.
STRONG BACK
Characters with this edge may carry a little more weight than others of their strength.
SEE ALSO: EDGES, STRENGTH
STRONG WRISTS
Characters with this edge have stronger than normal wrists, helping them resist the effects of kotegaeshi.
See also: "EDGES"
THICK VEINED
A character with this edge is less damaged by bleeding wounds than others.
SEE ALSO: EDGES
TRANSPORTATION SENSITIVITY
A character with this edge may notice attempts to summon him, as well as attempts to open a gate or tesseract to him, even when those attempts are resisted.
SEE ALSO: SUMMON, GATE, TESSERACT, EDGES
TWITCHY
Characters with this edge have honed their keen perception into a sort of sixth sense which occasionally warns of danger if something in their environment is awry. These flashes of insight often save their lives. However, this paranoid intuition is not perfect and will occasionally warn them of danger when none is present.
SEE ALSO: EDGES
UNPREDICTABLE
Characters with this edge have an intuitive, free-spirited fighting style which defies easy prediction. Those who intend to fight them by anticipating their moves in battle will find it more difficult to do so.
SEE ALSO: STRIKING THE SHADOW'S FOOTFALL, MARTIAL TRANCE, EDGES
WISE RECOVERY
The fast healing skill represents a multitude of factors ranging from sheer toughness to a knowledge of simple herbs and how to keep wounds clean. Characters who choose this edge tend more towards the latter end of the spectrum, and may, while not bloody, regenerate hit points based on their wisdom rather than their constitution, if it is better.
This can be particularly valuable to long-lived characters whose natural constitution has taken a severe beating over the years.
SEE ALSO: FAST HEALING, EDGES
ZOMBIE FIGHTER
A character with this edge has learned to anticipate the predictable and crude attacks of non-sentient undead, allowing for such attacks to be parried with greater ease. (Zombies, for example, are typically non-sentient; greater undead such as wraiths and ghouls often possess some sentience.)
SEE ALSO: EDGES
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CF Lives.
[View all] , Twist, Tue 12-Jan-10 09:51 AM
RE: CF Lives.,
Eskelian,
20-Apr-10 10:27 AM, #126
I'm curious, how much of the old website was saved? NT,
Batman (Anonymous),
18-Apr-10 10:37 AM, #124
Somewhere between none and very little (n/t),
Zulghinlour,
18-Apr-10 10:38 AM, #125
With that being said -,
Batman (Anonymous),
08-May-10 06:09 PM, #127
RE: With that being said -,
HammerSong,
08-May-10 11:16 PM, #128
Wow.... :(,
Rodriguez,
13-Jan-10 09:42 AM, #88
RE: CF Lives.,
Pendragon_Surtr,
12-Jan-10 07:25 PM, #83
Less important, but the website?,
asylumius,
12-Jan-10 06:44 PM, #67
RE: Less important, but the website?,
Daevryn,
12-Jan-10 08:10 PM, #85
An opportunity!,
Valkenar,
13-Jan-10 12:45 PM, #89
Re: Helpfiles,
Zulghinlour,
12-Jan-10 04:26 PM, #57
On that note...,
Daevryn,
12-Jan-10 05:31 PM, #60
Check the diku wiki.,
Dallevian,
12-Jan-10 06:44 PM, #64
Also note,
Dallevian,
12-Jan-10 06:44 PM, #66
edge helpfiles 1,
Fjarn,
12-Jan-10 06:44 PM #69
added these (n/t),
Daevryn,
13-Jan-10 10:13 PM, #91
edge helpfiles 2,
Fjarn,
12-Jan-10 06:44 PM, #70
added,
Daevryn,
13-Jan-10 10:18 PM, #92
edge helpfiles 3 - bards,
Fjarn,
12-Jan-10 06:44 PM, #71
Added These,
Kastellyn,
13-Jan-10 10:01 PM, #90
edge helpfiles 4 - berserkers,
Fjarn,
12-Jan-10 07:06 PM, #72
Added these (nt),
Twist,
14-Jan-10 10:56 AM, #93
edge helpfiles 5 - conjurers,
Fjarn,
12-Jan-10 07:06 PM, #73
Added these (nt),
Twist,
14-Jan-10 09:39 PM, #96
another conjurer edge,
Fjarn,
16-Jan-10 05:40 PM, #103
Added n/t,
Adeglicfh,
19-Jan-10 12:43 PM, #123
edge helpfiles 6 - druid,
Fjarn,
12-Jan-10 07:06 PM, #74
Added these, but missing Oak's Wisdom,
Twist,
15-Jan-10 10:12 AM, #98
edge helpfiles 7 - healer,
Fjarn,
12-Jan-10 07:06 PM, #75
Added these, missing Shield of the Vulnerable n/t,
Twist,
16-Jan-10 09:38 PM, #106
edge helpfiles 8 - invoker,
Fjarn,
12-Jan-10 07:06 PM, #76
Added These n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #113
edge helpfiles 9 - ranger,
Fjarn,
12-Jan-10 07:06 PM, #77
another ranger edge,
Fjarn,
16-Jan-10 05:40 PM, #101
This and Above Ranger Helpfiles Added n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #121
edge helpfiles 10 - shaman,
Fjarn,
12-Jan-10 07:06 PM, #78
All Shaman Edges Added n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #114
edge helpfiles 11 - transmuter,
Fjarn,
12-Jan-10 07:06 PM, #79
Added these n/t,
Adeglicfh,
17-Jan-10 11:20 AM, #108
edge helpfiles 12 - racial,
Fjarn,
12-Jan-10 07:06 PM, #81
that's it from me for tonight,
Fjarn,
12-Jan-10 07:25 PM, #82
Helpfiles - Necro Edges,
Adeglicfh,
15-Jan-10 09:14 AM, #94
Still Looking for Following helpfiles,
Adeglicfh,
17-Jan-10 11:20 AM, #107
Dunno if these are proper helpfiles, but DIKU-Wiki has ...,
DurNominator,
18-Jan-10 11:42 AM, #112
That are player comments I think. /nt,
Rodriguez,
18-Jan-10 09:59 PM, #116
Or just go here...,
incognito,
18-Jan-10 09:59 PM, #120
By fairly up to date we mean updated 06/10/07.,
DurNominator,
19-Jan-10 02:05 AM, #122
Found and Added n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #115
HelpFiles Healer Edges,
Adeglicfh,
15-Jan-10 09:14 AM, #95
Healer Edge Helpfiles Added n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #117
edge helpfiles - warrior,
Fjarn,
15-Jan-10 01:23 PM, #97
Added These n/t,
Adeglicfh,
17-Jan-10 11:20 AM, #109
edge helpfiles - antipaladin,
Fjarn,
15-Jan-10 01:23 PM, #99
Added These n/t,
Adeglicfh,
17-Jan-10 04:09 PM, #110
edge helpfiles - paladin,
Fjarn,
15-Jan-10 01:23 PM, #100
Added These n/t,
Adeglicfh,
17-Jan-10 04:09 PM, #111
Random more recent edges,
Fjarn,
16-Jan-10 05:40 PM, #102
Added These n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #118
help age,
Rodriguez,
16-Jan-10 05:40 PM, #104
added (nt),
Twist,
16-Jan-10 09:15 PM, #105
RE: Re: Helpfiles,
asylumius,
12-Jan-10 06:44 PM, #68
Added These n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #119
CF Wikipedia,
Straklaw,
12-Jan-10 04:23 PM, #56
Re: Port 4444,
Zulghinlour,
12-Jan-10 04:23 PM, #55
RE: CF Lives.,
Susubienko,
12-Jan-10 04:14 PM, #54
Good job guys!,
Beer,
12-Jan-10 03:59 PM, #52
RE: CF Lives.,
Thalongrim,
12-Jan-10 03:59 PM, #51
RE: CF Lives.,
Rayihn,
12-Jan-10 04:00 PM, #53
So don't roll Fortress, right?,
Dallevian,
12-Jan-10 05:31 PM, #58
RE: So don't roll Fortress, right?,
Daevryn,
12-Jan-10 05:34 PM, #61
Well.,
Dallevian,
12-Jan-10 06:44 PM, #65
For Fort,
Rayihn,
12-Jan-10 08:04 PM, #84
For Battle & Yean -,
Yean,
13-Jan-10 12:47 AM, #87
I feel like someone has punched me in the stomach when ...,
Abernyte,
12-Jan-10 03:09 PM, #49
RE: I feel like someone has punched me in the stomach w...,
Daevryn,
12-Jan-10 03:22 PM, #50
Yeah Man, I understand, I am not bitching, moaning or w...,
Abernyte,
12-Jan-10 05:31 PM, #59
I will cover the bitching...F...U...C...K...!!!!!!!!,
Zulghinlour,
12-Jan-10 05:35 PM, #62
Kudos to you and all the imms.,
Dallevian,
12-Jan-10 06:44 PM, #63
Thanks for all the work you do Zulg N/T,
Yean,
12-Jan-10 10:40 PM, #86
IF...,
incognito,
12-Jan-10 02:53 PM, #47
Might be...,
Twist,
12-Jan-10 02:55 PM, #48
Couple of cabal things.,
bobbyp,
12-Jan-10 02:38 PM, #44
Depends on the Imm,
Rayihn,
12-Jan-10 02:40 PM, #45
Damn it,
incognito,
12-Jan-10 02:38 PM, #43
So are you saying...,
Guilo,
12-Jan-10 01:47 PM, #41
We are unlikely to have this hard drive wiped.,
Twist,
12-Jan-10 01:49 PM, #42
RE: CF Lives.,
asylumius,
12-Jan-10 12:54 PM, #30
RE: CF Lives.,
Daevryn,
12-Jan-10 12:55 PM, #31
Also...,
asylumius,
12-Jan-10 01:11 PM, #32
RE: Also...,
Daevryn,
12-Jan-10 01:11 PM, #36
Assumed since they only refresh on reboot they were.,
asylumius,
12-Jan-10 01:47 PM, #40
Made my wife happy.,
Dallevian,
12-Jan-10 12:54 PM, #29
Which you broke by committing unspeakable acts on.,
Bell,
12-Jan-10 01:47 PM, #38
<3 I LERV U MAYN. ALLAH YUU NT,
Batman (Anonymous),
12-Jan-10 12:38 PM, #27
RE: CF Lives.,
Isildur,
12-Jan-10 10:59 AM, #13
On the side-question,
Twist,
12-Jan-10 11:07 AM, #18
Oh! There a general guidline for that?,
Habbs,
12-Jan-10 11:27 AM, #20
It is generally requested that you not do that...,
Twist,
12-Jan-10 11:28 AM, #22
It's not like I'm going to play anyway :P ~,
Ahtieli,
12-Jan-10 11:39 AM, #24
Good point,
incognito,
12-Jan-10 02:45 PM, #46
Damn, I guess Elphania bites the dust for good,
Habbs,
12-Jan-10 12:38 PM, #25
RE: Damn, I guess Elphania bites the dust for good,
Adekar,
12-Jan-10 07:06 PM, #80
RE: On the side-question,
Isildur,
12-Jan-10 01:11 PM, #33
RE: On the side-question,
thendrell,
12-Jan-10 01:47 PM, #39
RE: CF Lives.,
Mort,
12-Jan-10 10:44 AM, #9
There were backups...,
Twist,
12-Jan-10 10:46 AM, #12
Doh, who keeps backup at server,
Ahtieli,
12-Jan-10 10:59 AM, #14
RE: There were backups...,
Mort,
12-Jan-10 11:05 AM, #16
Keep in mind...,
Twist,
12-Jan-10 11:06 AM, #17
RE: Keep in mind...,
Isildur,
12-Jan-10 01:11 PM, #35
RE: Keep in mind...,
Daevryn,
12-Jan-10 01:12 PM, #37
Again, $#$%# providers,
Amortis,
12-Jan-10 11:30 AM, #23
#$%#$ providers.,
Amortis,
12-Jan-10 10:40 AM, #7
Is it working now?,
TJHuron,
12-Jan-10 10:40 AM, #6
I had issues at my home, also...,
Twist,
12-Jan-10 10:41 AM, #8
How did you solve it? Or didn't you? Thanks! nt,
TJHuron,
12-Jan-10 10:44 AM, #10
I haven't, yet...,
Twist,
12-Jan-10 10:45 AM, #11
It is the ISP...,
TJHuron,
12-Jan-10 11:25 AM, #19
Mine too...,
Twist,
12-Jan-10 11:26 AM, #21
Hopefully one I can get to from work!!!!,
Habbs,
12-Jan-10 12:38 PM, #26
Please do...,
Verbatim9,
12-Jan-10 12:54 PM, #28
Good Info. nt,
TJHuron,
12-Jan-10 01:11 PM, #34
Somebody hero and beat graatch to the hummingbird penda...,
Marcus_,
12-Jan-10 10:26 AM, #2
HAHAHAHA,
Ahtieli,
12-Jan-10 10:24 AM, #1
I know...,
Twist,
12-Jan-10 10:26 AM, #3
Holy ####, I just realized the implications of what you...,
TheLastMohican,
12-Jan-10 10:33 AM, #4
Old copies of Imm Pfiles were on the development box...,
Twist,
12-Jan-10 10:34 AM, #5
RE: Old copies of Imm Pfiles were on the development bo...,
Isildur,
12-Jan-10 10:59 AM, #15
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