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Forum Name Gameplay
Topic subjectEntropy discussion from Battlefields
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=72212&mesg_id=72212
72212, Entropy discussion from Battlefields
Posted by Rahsael on Wed 31-Dec-69 07:00 PM
Continued from http://forums.carrionfields.com/dc/dcboard.php?az=show_topic&forum=4&topic_id=135735

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Entropy isn't about ending civilization, per se.

Aside from the magic stuff, it's about completely disrupting social structure and subverting ALL rules and expectations.

But don't kid yourself that magic is a secondary priority. It's all wrapped up together. The end goal for Entropy is complete freedom of magic (permanent disruption or destruction of the Veil) -- along with a complete dissolution of social norms. How each individual might imagine this playing out in practice is up to them. Nobody really knows what would happen if Magic went utterly wild and saturated everything, but Entropists might have theories.

Re conjuration, absolute freedom for magical energies can also translate to absolute freedom for elementals, who are typically sentient beings formed from magical/elemental energies.

As for its niche, it is definitely different philosophically from other cabals and it definitely FEELS different to play. You will never get in trouble for failing to raid or defend (or, alternatively, raiding literally any cabal for any reason), for instance. It's almost halfway between being caballed and uncaballed.

I didn't play a role in bringing back Entropy; that was done before I even IMMed. I'm doing my best to flesh it out and differentiate it within a set of constraints I've been given by Scarabaeus, the father of Neo-Entropy who has lately been busy being Professor Indiana Jones. (This must mean Neo-Entropy is going to grow up to be Shia LaBeouf.)

Entropy has relatively few powers, though the ones it does have are pretty neat. I've come to be OK with that, given the more than generous freedom and lack of cabal obligation.

In sum, Entropy does enable some really interesting roles and playstyles. It's not for everyone, and I'm fine with that.