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RE: A handful of bugs with new thief abilities
>Didn't make separate posts since these didn't seem that big
>issues to require it.
>- the cutpurse skill is missing a helpfile

Still on my list.

>- if you try to move towards a room that is climbable but
>don't have the climb skill, you get a failure echo and hefty
>lag

FNCR

>- as much as I love poisoning blackjacks, maybe the same
>weapon type restrictions as for the classic "apply" skill are
>in order with envenom

There doesn't appear to be any restrictions for the classic "apply" skill either. I'm fine with this.

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