You are viewing a read-only archive of the Carrion Fields discussion forums built from a snapshot of the forum database on 2026-08-25. The search page works, though it is not as sophisticated as the old forum search. This archive encompasses approximately 25 years of CF discussion. Today, that discussion continues on Discord (see the main website for a link).

Some of the special-purpose forums are listed below along with their replacements (as of writing):


Subject: "Distention." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Santa Zulg Santa Zulg 2012 Topic #109
Show all folders

wareagleThu 13-Dec-12 10:11 PM
Member since 19th Aug 2007
209 posts
Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#109, "Distention."


          

My request is that distention works as functioned plus holding current range. When I distend I lose enemies that I could previously fight.

I know the point of distension is to urge the character to level or to die to a mob death(I'm not sure it works but I think it's worked), BUT Nep did say that the game doesn't start at hero.

Let some guy wreak havoc upon his range. Say a level 15 just keeps on killing and has a full range of the mud when he logs on, it will police itself.

  

Top

ZulghinlourFri 14-Dec-12 12:25 AM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#110, "Santa Zulg brings you coal (n/t)"
In response to Reply #0


          

n/t

So long, and thanks for all the fish!

  

Top

Top General Discussions Santa Zulg Santa Zulg 2012 Topic #109 Previous topic | Next topic