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Subject: "New Invoker Spell Idea/Concept?" Previous topic | Next topic
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Top General Discussions Gameplay Topic #9959
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ZarklaMon 15-Aug-05 06:12 PM
Member since 25th Mar 2003
43 posts
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#9959, "New Invoker Spell Idea/Concept?"


          

I was thinking it wouldn't be too harmful for a new spell or concept for invokers to be able to do. If they can control the elements so well, and change their surroundings with various spells, should they not be able to counteract those surroundings magics, or cancel them rather?

So some sort of magical cancellation of things like gel or quicksand, or conglication is what I had in mind. Perhaps to limit its usefulness only to be learned for each particarly path? After you master your spells in that path to a certain point.

Any other ideas on this matter?

  

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WildGirlMon 15-Aug-05 06:16 PM
Member since 16th Sep 2004
256 posts
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#9961, "RE: New Invoker Spell Idea/Concept?"
In response to Reply #0


          

I like this idea. Sort of like an area cancellation.

Currently, I only know goodie Outlanders to be able to counteract this, and only in the wilds.

  

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Top General Discussions Gameplay Topic #9959 Previous topic | Next topic