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Subject: "To Nepdrag, Re: Familiars" Previous topic | Next topic
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Top General Discussions Gameplay Topic #9414
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WilhathThu 14-Jul-05 11:13 AM
Member since 19th May 2003
528 posts
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#9414, "To Nepdrag, Re: Familiars"


          

Neppy, my friend, since you have taken up the reins on reducing the suckitude of conjurers I thought I might address my ideas regarding familiars to you.

1) A fam-autoassist would be just too sweet. My experiment with familiars found me growing weary of having to constantly type in "fam kill XXX" to get them involved in the fight. Sometimes that one command means a lot.

2) A toggle wherein you can switch between your own movement and the movement of your familiar would be just too sweet. For example, while you're sleeping you might want to take a little walk with your familiar. Maybe to see if one of those wands is in. Unfortunately, that involves a lot of extra key strokes "fam n;fam n;fam n" or in my case (because I made an alias of f=fam "f n; f n; f n." I'm sure I could make an additional alias to make it even more streamlined, maybe using directional arrows or something, but being able to toggle to familiar movement would be nicer of you and better for those who do not use clients.

3) Perhaps with the increased utilities of the less desirable familiars you might consider unnerfing familiars in general. By "unnerfing" I mean returning the undirected "where" feature to them. If you're still concerned about owls/ravens being too powerful with airborne "where" maybe you could make it usable only on the ground. Additionally, letting them enter cabals by themselves would be nice to have back too. There are many tactical reasons I'd want my familiar to go into the cabal to scout or otherwise hinder my opponents without me. Additionally, sometimes it'd be nice to have my familiar sit in on a Herald event while I'm out whipping ass

4) Could familiars have the consider command?

5) Could some familiars be able to use keys or pick locks? (imp or monkey would be good for this).

Thank you bunches. XOXO

  

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IsildurThu 14-Jul-05 02:52 PM
Member since 04th Mar 2003
5969 posts
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#9418, "RE: To Nepdrag, Re: Familiars"
In response to Reply #0


          

My suggestion has to do with the famsee command. Specifically, the "notinroom" option.

I'd like to see "famsee notinroom" only squelch things the familiar would see "automatically" (i.e. room descs as you walk around, things people say in the room, etc.) but NOT squelch things you specifically command it to look for.

Say I have famsee notinroom active, but want to scan around for people. I enter "fam scan all", but don't see anything since my familiar is in the same room as me. I have to switch to famsee all, do the scan, then switch back to famsee notinroom.

  

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GinGaFri 15-Jul-05 10:20 AM
Member since 04th Mar 2003
996 posts
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#9428, "I agree with 'fam look' and 'fam scan' nt"
In response to Reply #2


          

nt

  

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TheerklaThu 14-Jul-05 12:16 PM
Member since 04th Mar 2003
1055 posts
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#9416, "Familiar movement (ranger creeping as well)"
In response to Reply #0


          

If you use zmud, the numeric keypad defaults to macros for North, South, East, West. The best way to move your familiar is set up for Ctrl+Numeric keypad to be fam north, fam south, fam east, fam west. Same goes for rangers just use creep n instead of fam n

  

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