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Subject: "Remind me again how practicing works?" Previous topic | Next topic
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Top General Discussions Gameplay Topic #9182
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The MassSat 25-Jun-05 02:20 PM
Member since 04th Mar 2003
74 posts
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#9182, "Remind me again how practicing works?"


          

I know for defenses (parry, dodge, shield block), the difficulty of the mob relative to yourself is a factor. This includes ironhands, unarmed defense, flourintine, spin, and distance, right? What about weapon skills? Combat skills (trip, pincer, throw, kick, dirt, etc.)? Other passive skills (concealed, riposte, charge set, etc.)?

  

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IsildurSun 26-Jun-05 10:26 PM
Member since 04th Mar 2003
5969 posts
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#9201, "RE: Remind me again how practicing works?"
In response to Reply #0


          

Kind of like how the horse shaped ones move. Har.

  

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ValguarneraSat 25-Jun-05 02:48 PM
Member since 04th Mar 2003
6904 posts
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#9183, "RE: Remind me again how practicing works?"
In response to Reply #0
Edited on Sat 25-Jun-05 02:48 PM

          

The helpfile on 'skill improvement' covers what factors in. Link.

valguarnera@carrionfields.com

  

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The MassSun 26-Jun-05 03:19 PM
Member since 04th Mar 2003
74 posts
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#9196, "I always feel dumb when the answer is in a helpfile. T..."
In response to Reply #1


          

~

  

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QaledusSun 26-Jun-05 05:25 PM
Member since 09th May 2004
458 posts
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#9198, "Don't feel dumb."
In response to Reply #2


          

This actually comes up with enough frequency that I've gone ahead and added 'SKILL IMPROVEMENT' to the See Also line for help skills.

So if you remember to help skill,skills,improve or improvement, you should be able to find your way there eventually.

Cheers.
Qaledus

  

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Top General Discussions Gameplay Topic #9182 Previous topic | Next topic