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Subject: "idea about "flee" command" Previous topic | Next topic
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Top General Discussions Gameplay Topic #685
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IsildurMon 07-Apr-03 11:06 PM
Member since 04th Mar 2003
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#685, "idea about "flee" command"


          

Note: Something like this may already be in place. If so, ignore this.

The idea: Make the success rate of the flee command depend partially on the flee-er's dex vs. the person he/she is aiming at.

That is to say, an elf would have an easy time fleeing from a giant, whereas a giant would have a harder time fleeing from an elf.

Or is this a bad idea?

  

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Top General Discussions Gameplay Topic #685 Previous topic | Next topic