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Subject: "along the same lines as portal sickness..." Previous topic | Next topic
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Top General Discussions Gameplay Topic #61470
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IsildurTue 10-Nov-15 11:22 AM
Member since 04th Mar 2003
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#61470, "along the same lines as portal sickness..."


          

What about changing the way the "tell" command responds to someone being in Organia or places like it?

I feel like people often send tells to enemies they wouldn't otherwise talk to just to "check" if they're in there. It's kind of silly.

How about when a "tell" is sent to someone in a no-tell place it appears to the sender to have gone through normally but the recipient never receives it.

  

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Reply The problem with Organia, Kstatida, 11-Nov-15 03:46 AM, #5
Reply This was already changed recently, Destuvius, 10-Nov-15 11:23 AM, #1
     Reply RE: This was already changed recently, Isildur, 10-Nov-15 02:09 PM, #2
          Reply RE: This was already changed recently, Umiron, 10-Nov-15 02:51 PM, #3
          Reply RE: This was already changed recently, Isildur, 10-Nov-15 03:19 PM, #4
          Reply They could be in Organia or, Murphy, 11-Nov-15 12:55 PM, #6

KstatidaWed 11-Nov-15 03:46 AM
Member since 12th Feb 2015
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#61475, "The problem with Organia"
In response to Reply #0


          

is that the person in there is actually sleeping, hence the echo. The concept is the same as WoT Tel'aran'rhiod, as I see it.

Inferno is another matter though.

  

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DestuviusTue 10-Nov-15 11:23 AM
Member since 08th Oct 2013
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#61471, "This was already changed recently"
In response to Reply #0


          

The return message is different than it was in the past

  

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IsildurTue 10-Nov-15 02:09 PM
Member since 04th Mar 2003
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#61472, "RE: This was already changed recently"
In response to Reply #1


          

It was changed, but isn't it still obvious someone is there? It's something like "they can't hear you". Even if it's the same echo as when someone is sleeping, if the guy is "sleeping" for long enough you can pretty sure he's not actually sleeping.

Plus if your tell *does* go through then you know the guy is *not* there.

I guess the down side to my change would be that people could actually receive tells and then deny it and claim they were in organia.

  

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UmironTue 10-Nov-15 02:51 PM
Member since 29th May 2017
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#61473, "RE: This was already changed recently"
In response to Reply #2


          

My concern is that this provides some tactical advantage to not RPing with people. If an enemy (or even an unknown) sends me a tell, now all of a sudden there's strategy in ignoring them because they might think I'm in Organia (or wherever) and blow 15 minutes checking.

  

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IsildurTue 10-Nov-15 03:19 PM
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#61474, "RE: This was already changed recently"
In response to Reply #3


          

Good point.

  

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MurphyWed 11-Nov-15 12:54 PM
Member since 30th Dec 2010
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#61482, "They could be in Organia or"
In response to Reply #2
Edited on Wed 11-Nov-15 12:55 PM

          

in certain shrines, or in certain other place that blocks communication.

Or they could be deafened. I recently had a permanent duration deafness. Fun times.

It's not all that obvious where they are if they can't hear you.

  

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