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Subject: "Should shifters get edge points or form bonuses for per..." Previous topic | Next topic
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Top General Discussions Gameplay Topic #56628
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AbernyteWed 10-Sep-14 04:09 PM
Member since 04th Mar 2003
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#56628, "Should shifters get edge points or form bonuses for perfecting all forms?"
Edited on Wed 10-Sep-14 04:18 PM

          

Something like:

Major offense: forms gain 5% damage boost

Major Utility: forms gain 5% damage reduction

Major Utility: forms gain 2.5% damage boost and 2.5% damage reduction

Major Air: forms costs less mv in air and/or less flyto lag or gain 2.5% damage boost and 2.5% damage reduction

Major water: forms get less swimto lag or gain 2.5% damage boost and 2.5% damage reduction

I know greater enlivens may be similar but just something to make shifters learn all forms was my thoughts.


Just musing

  

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Reply This would basically happen to all shifters, Valguarnera, 10-Sep-14 04:54 PM, #1
     Reply How about as a set of edges then to give a little varia..., Abernyte, 11-Sep-14 02:04 PM, #2
          Reply RE: How about as a set of edges then to give a little v..., Daevryn, 11-Sep-14 04:29 PM, #3
               Reply Sorry, will try to be clearer., Abernyte, 12-Sep-14 10:55 AM, #4
                    Reply RE: Sorry, will try to be clearer., Ekaerok (Anonymous), 12-Sep-14 03:23 PM, #5
                    Reply RE: Sorry, will try to be clearer., Bemused, 12-Sep-14 07:26 PM, #6

ValguarneraWed 10-Sep-14 04:54 PM
Member since 04th Mar 2003
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#56629, "This would basically happen to all shifters"
In response to Reply #0


          

Forms improve very rapidly, even for lower-INT shifters. Some shifters don't have all of their lesser forms perfected, but given how easy it is, I don't see a big reason to add incentives to it.

valguarnera@carrionfields.com

  

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AbernyteThu 11-Sep-14 02:04 PM
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#56631, "How about as a set of edges then to give a little varia..."
In response to Reply #1


          

~

  

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DaevrynThu 11-Sep-14 04:29 PM
Member since 13th Feb 2007
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#56636, "RE: How about as a set of edges then to give a little v..."
In response to Reply #2


          

I don't understand what this means.

  

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AbernyteFri 12-Sep-14 10:55 AM
Member since 04th Mar 2003
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#56644, "Sorry, will try to be clearer."
In response to Reply #3


          

When you are about to go up against a shifter you know exactly what you are going to get, making it quite easy to plan for.

I was thinking about a series of edges, top end expensive edges, where the shapeshifter can discuss with his guildmaster and learn, for their top end forms a new skill/ability or a general bonus.

Things like:
small % increase damage edge
small % increase evasion edge
small % increase dodge edge
ricochet skin already exists to help carapaces etc with deflection
run
variousblends
forage
scatter

Just so that when warrior A sees shifter B in his tiger form he might be surprised that this one can run or forestblend or hit harder, dodge better. These can me as expensive as you need to make them if you think they might be OP but I don't think they would be, mutually exclusive to each other and/or certain forms could be excluded from certain ones.

Just might bring a little sprinkle of variety to the class and cause a few ppl so think of saving some edge points for this and less on spin the wheel/roll the bones when the form is not their No1 choice.

  

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Ekaerok (Anonymous)Fri 12-Sep-14 03:23 PM
Charter member
#56654, "RE: Sorry, will try to be clearer."
In response to Reply #4


          

If that was done, I would guess it would be done as mutually exclusive.

  

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BemusedFri 12-Sep-14 07:26 PM
Member since 15th Oct 2013
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#56660, "RE: Sorry, will try to be clearer."
In response to Reply #4


          

Whilst I agree that shifters are very generic edgewise; I just think in the current age of "helping the newbie", roll the bones and spin the wheel should allow you to actually test the form first.

Imagine a first time shifter who goes def/def and ends up with two regen forms. They've completely wasted their time. At least give them the chance to actually shift into the form to see what it is like before deciding on whether to swap it out.

  

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