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Subject: "Is it a bug or by design that poisoners can kill ghosts..." Previous topic | Next topic
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Top General Discussions Gameplay Topic #50608
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highbutterflyTue 30-Jul-13 09:00 AM
Member since 24th Aug 2011
364 posts
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#50608, "Is it a bug or by design that poisoners can kill ghosts?"
Edited on Tue 30-Jul-13 09:01 AM

          

Right now they seem to be poisoning weapons and armor, which then poison the ghost as it picks it up.

This results in a double kill.

By design?

EDITED to add:

If this is by design...is this worthwhile?

  

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incognitoWed 31-Jul-13 07:20 AM
Member since 04th Mar 2003
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#50613, "By design but"
In response to Reply #0


          

I consider it griefing and believe you should be rotd'd for it.

having said that, you could hire a merc and get them to pick up stuff.

  

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ElerosseTue 30-Jul-13 06:53 PM
Member since 01st Nov 2006
423 posts
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#50609, "This was asked before, link inside."
In response to Reply #0


          


http://forums.carrionfields.com/dc/dcboard.php?az=show_mesg&forum=17&topic_id=483&mesg_id=483&page=

  

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highbutterflyWed 31-Jul-13 07:49 AM
Member since 24th Aug 2011
364 posts
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#50614, "That was 10 years ago. Game is different now :)"
In response to Reply #1


          

For example, there's no haste potion, thief was revamped, edges have come out, and you now get your eq back when your corpse decays.

I think CF in the last decade had gotten a lot newbierfriendly while retaining its depth and competitive nature.

Ultimately, do we want people sitting around for 50 hours from poison when they just already died? If I were a true newbie, I would give up at that point. Maybe the issue is really that some poisons can't be healed.

  

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