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Earlier in the year you were asking for edge ideas, so I was wondering if you actually added any new edges based on those threads? If so, could you add a list of them/any other new ones to the Code Changes Forum (btw, many thanks for resurrecting it)? It seems I might start to have time to actually play the game soon and it's always kinda fun musing on prospective edges, so it'd be nice if they were properly listed somewhere (are the various help file edge lists up to date?).
Ok, for reference I went and searched the threads in question (hopefully you at least have them earmarked for future consideration, as I think there were a bunch of nice ideas in there):
Misfit character edges:
http://forums.carrionfields.com/dc/dcboard.php?az=show_topic&forum=6&topic_id=43237
Edges, what's still missing:
http://forums.carrionfields.com/dc/dcboard.php?az=show_topic&forum=6&topic_id=44129
While on the subject of edges, here's one more idea (I don't think there's anything similar yet for the fighter classes in this department):
FOCUS
While the classes that mostly train in physical combat lack the trance-like meditative techniques of the pure mage classes, some of them have learned to focus on the task at hand and use what resources they have more efficiently. Using skills or cabal powers that require mana is less draining for these individuals.
This edge has no effect on the mana cost of any spells or communes the character might now.
See also: EDGES, MEDITATION
- Effect: 25% mana use reduction on all skills, (called) cabal powers and racial inherent skills - Prereq: meditation (80%? 85%?) - Availability: all classes with meditation, but without trance (i.e. including a-ps and paladins, but excluding pure mages, pure clerics and berserkers)
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