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Subject: "PK Stat: unique visitors" Previous topic | Next topic
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Top General Discussions Gameplay Topic #46578
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The HereticSat 28-Jul-12 08:54 AM
Member since 04th Mar 2003
212 posts
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#46578, "PK Stat: unique visitors"


          

Would be an interesting stat to see, how many different people a player kills and is killed by along with the count. Some chars kill the same people over and over, unavoidable in cabal wars. But I think its a good thing when players go after a wider variety of foes. It gives a hint about the player's style.

  

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QuixoticSun 29-Jul-12 02:28 PM
Member since 09th Feb 2006
842 posts
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#46600, "They already keep the data."
In response to Reply #0


          

They just need to write a function to parse the pkill list from the PBF for unique names.

  

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IsildurSat 28-Jul-12 11:14 AM
Member since 04th Mar 2003
5969 posts
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#46580, "RE: PK Stat: unique visitors"
In response to Reply #0


          

I think I proposed this at some point. The problem is that in order to determine uniqueness you need to record everyone anybody's killed (or been killed by).

  

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The HereticSun 29-Jul-12 08:26 AM
Member since 04th Mar 2003
212 posts
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#46598, "Lack of hard drive space?"
In response to Reply #1


          

As far as I know there is no lack of hard drive space in the world. Especially since the stat being discussed, at the bare minimum, would require 12 characters for each PK in a player file.

  

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IsildurTue 31-Jul-12 04:51 PM
Member since 04th Mar 2003
5969 posts
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#46622, "RE: Lack of hard drive space?"
In response to Reply #2


          

Staff tends to not like adding more data to the PFILE data structure, which is where I think it would need to live. They also store some stuff in a standard relational database, but I doubt it's practical to record PK stats that way.

Of course I've never actually seen the code, so I could be completely mistaken.

  

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