 RE: Mino!!,
Nreykre ,
26-Jan-12 10:11 PM, #1
 I'm Scarabaeus Sacer and I support this response n/t,
Scarabaeus ,
26-Jan-12 10:42 PM, #2
 RE: I'm Scarabaeus Sacer and I support this response n...,
Batman (Anonymous),
27-Jan-12 02:56 PM, #3
 puss in boots,
Scarabaeus ,
27-Jan-12 04:41 PM, #4
 I've always wanted languages,,
Tsunami,
27-Jan-12 04:51 PM, #5
  RP and language,
Scarabaeus ,
27-Jan-12 05:02 PM, #6
 I agree, for sure.,
Tsunami,
27-Jan-12 10:23 PM, #7
 RE: RP and language,
Daevryn,
28-Jan-12 09:22 AM, #8
 Want gorpu? NT,
Batman (Anonymous),
30-Jan-12 02:54 PM, #11
 Sounds good.,
Dirt,
29-Jan-12 12:23 PM, #9
 common among X,
Scarabaeus ,
29-Jan-12 03:05 PM, #10
 I agree with this.,
Batman (Anonymous),
30-Jan-12 03:07 PM, #12
 As a frequent orc player,
Straklaw,
30-Jan-12 04:55 PM, #13
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#42811, "RE: I'm Scarabaeus Sacer and I support this response n..."
In response to Reply #2
Edited on Fri 27-Jan-12 02:56 PM
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Thedithus thalamanderth thell thoulth tho thathy thexthy thailorth thing thtories of thacerdotalithm and thatanophany.
Why is this so fun?
Next seasonal race - Some other form of mutilated speech. It. Must. Be.
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Scarabaeus | Fri 27-Jan-12 04:41 PM |
Member since 19th Feb 2011
1524 posts
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#42813, "puss in boots"
In response to Reply #3
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With our current CF races in mind, birds and cats are the least human in their facial anatomy; we've all heard birds imitate human speech (and dial up modems) pretty well, but felines just don't have the structure to pull off any kind of articulate speech. So technically felars would be a good candidate for some kind of mreowinate() function. (I didn't know about velars, labials, fricatives, etc. when writing the bovinate function for minotaurs--otherwise it might have turned out very differently.)
The way I'd like to see something like that work is for the target race to hear speech just fine amongst themselves, but have it communicate differently to other races. Felar1 confronts Felar2 and Human1 with an assertion: "Fruity Oaty Bars make a man out of a mouse!" Felar2 should understand this assertion as spoken, while Human1 instead hears something incomprehensible ("Felar1 makes a series of meowing and growling sounds.") CF could add language skills, I suppose, so that Human1 could go learn Catspeak and then be able to understand Felar1 as well.
Alternately, it would be interesting if we added a secret language function that could be toggled on players. For example, let's say all thieves automatically learn Thieves Cant at level 10. A thief could toggle the Cant so that all thieves in hearing range see their text just fine while non-thieves are left with something incomprehensible (as above).
But, these are things I muse about without much conviction. Imagine the uproar if they were implemented!
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Tsunami | Fri 27-Jan-12 10:23 PM |
Member since 25th Mar 2008
1509 posts
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#42818, "I agree, for sure."
In response to Reply #6
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However, Minotaur isn't a completely different language that can't be understood either. If nothing else it has produced plenty of funny moments and intended frustration.
I also think a decent portion of CFers are likely to just abuse emote if they COULDN'T understand the person at all.
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Daevryn | Sat 28-Jan-12 09:22 AM |
Member since 13th Feb 2007
11117 posts
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#42819, "RE: RP and language"
In response to Reply #6
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Bash is the universal language.
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#42833, "Want gorpu? NT"
In response to Reply #8
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bash bash orc orc boat boat
Dems good.
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Dirt | Sun 29-Jan-12 12:23 PM |
Member since 25th Dec 2010
20 posts
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#42827, "Sounds good."
In response to Reply #4
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Its called the "common language" because every race speaks it to each other. Every race, that applies, should have its own tongue. This would take playing evil/neutral to a whole new level. Imaging conspiring an uprising right in front of the Emperor and he/she couldn't understand.
on the flip side, each help "race" speech file talks about how that race talks in the common tongue. So only makes sense that they would have their own language.
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#42834, "I agree with this."
In response to Reply #10
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Even if some changes make the more 'exotic' races a bit more foreign or alien to interact with (which is the point) - I think the overall atmosphere it would provide for interactions, attempted talks, etc.
I mean, you wouldn't expect, in a realistic fashion, for a Drow to walk up to a Felar and speak in ways entirely and absolutely understandable to each other, with the exception of one adding "mre" before each sentence (the drow).
I'd love to see some further alienation in the more exotic races, so that they do, in a way, stand out positively (as something inclusive and powerfully tied to their own race) as well as negatively ('standing out in a crowd' and being a bit unappealing to associate with if you're unfamiliar with their tendencies/lingo/etc).
If not current races, I would totally enjoy seeing this for further races added (seasonal race choice perhaps?)
Maybe as an experiment to see that "Okay, Minotaur have mutilated speech but seem to still be accepted - how much further can this form of 'difference' be pushed for a unique, but still enjoyable experience".
Like a minotaur from Spain with a Dwarven accent.
"Me cath'r thoorth'er,en garde!"
And you best be joking about putting orcs into your lingua franca - Else I expect a Tower of Babylon sort of incident.
And yes, blame the orcs.
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