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I think the current crop of warrior edges are a little boring, and I think its probably due to the diversity that the class already offers, but I had an idea and thought I'd at least share it.
How about edges that only become available if you spec in two particular weapon specs. The aim is to encourage players to play less played combos, and give them that slight buff they need.
For example, as a dagger/sword spec you might get an edge that allows you to occasionally riposte off a dodge (like concealed) or vice versa.
How often are staff AND pole taken? How about an edge that offers a chance to occasionally distance equal or smaller races with a spear (obviously wouldn't really work with a staff). Maybe an edge that occasionally gives charge with a polearm a weakened impale like effect, or even something as simple as granting a damage bonus to leg sweep due to the player effectively losing a spec skill by choosing the similar spec.
More common combos can still get edges, but obviously less powerful ones. Mace/Axe might have a pincer like boneshatter, slamming the opponent between the maces. Exact same effect as boneshatter (no lag on victim, still two rounds on the attacker), but both maces do damage. Kind of like double whirl.
Dunno, just ideas. Cheers.
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