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Subject: "Ghouls, mummies and zombies." Previous topic | Next topic
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Top General Discussions Gameplay Topic #35
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MaelifarauMon 04-Mar-02 03:32 PM
Member since 04th Mar 2003
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#35, "Ghouls, mummies and zombies."


          

Hello there.

I'm a little confused: mummies causes victim to plague and ghouls - to paralyse. I find plague much much more useful.

Perhaps necromancers shall be able to choose, what to create - ghoul or mummy? Of course, mummies a bit weaker, but still. Or, mummy might be raised instead of zombie.

Also, about raising. To raise an army a lot of time needed. Not many players have a lot of time (yes yes, haven't time - don't play). But perhaps lag between raising may be little tweakened? For example, not 24 hours, but 18 or 16. Raising suitable army would take a time still, but not so much. (I'll understand if this idea will be refused, though).

Regards, Maelifarau.


  

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